#define min(x, y) ((x)<(y)?(x):(y))
#define max(x, y) ((x)>(y)?(x):(y))
-#define PHASEFAC (2.0)
-#define GALSIZE (8)
-#define NINHAB (GALSIZE * GALSIZE / 2)
-#define MAXUNINHAB (10)
-#define PLNETMAX (NINHAB + MAXUNINHAB)
-#define QUADSIZE (10)
-#define BASEMAX (5)
+#define PHASEFAC 2.0
+#define GALSIZE 8
+#define NINHAB (GALSIZE * GALSIZE / 2)
+#define MAXUNINHAB 10
+#define PLNETMAX (NINHAB + MAXUNINHAB)
+#define QUADSIZE 10
+#define BASEMAX (GALSIZE * GALSIZE / 12)
+#define MAXKLGAME 127
+#define MAXKLQUAD 9
/*
* These macros hide the difference between 0-origin and 1-origin addressing.
} chart[GALSIZE+1][GALSIZE+1]; // the starchart (subscript 0 not used)
} snapshot; // Data that is snapshot
-#define MAXKLGAME 127
-#define MAXKLQUAD 9
-
#define NKILLK (game.inkling - game.state.remkl)
#define NKILLC (game.incom - game.state.remcom)
#define NKILLSC (game.inscom - game.state.nscrem)
extern void warp(bool);
extern void doshield(bool);
extern void dock(bool);
-extern void dreprt(void);
+extern void damagereport(void);
extern void chart(void);
extern void rechart(void);
-extern void impuls(void);
+extern void impulse(void);
extern void wait(void);
-extern void setwrp(void);
+extern void setwarp(void);
extern void events(void);
extern void report(void);
extern void eta(void);
extern void mayday(void);
-extern void abandn(void);
+extern void abandon(void);
extern void finish(FINTYPE);
extern void selfdestruct(void);
extern void kaboom(void);
extern coord randplace(int);
extern coord dropin(feature);
extern void newcnd(void);
-extern void sortkl(void);
+extern void sortklings(void);
extern void imove(bool);
extern void ram(bool, feature, coord);
extern void crmena(bool, feature, enum loctype, coord w);
extern void pause_reset(void);
extern void pause_game(bool);
extern void nova(coord);
-extern void snova(bool, coord *);
-extern void scom(void);
+extern void supernova(bool, coord *);
+extern void supercommander(void);
extern void hittem(double *);
extern bool isit(char *);
-extern void preport(void);
+extern void survey(void);
extern void orbit(void);
extern void sensor(void);
extern void drawmaps(int);
extern void shuttle(void);
extern void deathray(void);
extern void debugme(void);
-extern void attakreport(bool);
-extern void movetho(void);
+extern void attackreport(bool);
+extern void movetholian(void);
extern void probe(void);
extern void iostart(void);
extern void setwnd(WINDOW *);