check_for_cabin_lighting();
! }
if (snowshoes has worn && lantern in player && eastofcabin hasnt
- visited) {
+ visited && lantern_fuel_left > 0) {
throw_rock();
}
+ print "^";
],
n_to frontdoor,
s_to forest,
"The snowshoes are doing their job by making sure
you don't sink into the snow. ";
}
- print "^";
+ ! print "^";
];
Object eastofcabin "East Of Cabin"
with description [;
print "It's dark outside. ";
check_for_cabin_lighting();
- if (cabin_has_electricity == 1 && lantern in player) {
+ if (cabin_has_electricity == 1 && lantern in player && lantern_fuel_left
+ > 0) {
throw_rock();
}
+ print "^";
],
w_to window,
s_to southofcabin,