--- /dev/null
+/*
+Copyright (C) 2017-2018 Keziah Wesley
+
+You can redistribute and/or modify this file under the terms of the
+GNU Affero General Public License as published by the Free Software
+Foundation, either version 3 of the License, or (at your option) any
+later version.
+
+This file is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Affero General Public License for more details.
+
+You should have received a copy of the GNU Affero General Public
+License along with this file. If not, see
+<http://www.gnu.org/licenses/>.
+*/
+
+#include "alloc.h"
+#include "atom.h"
+#include "hash.h"
+#include "object.h"
+#include "oblist.h"
+
+#include <assert.h>
+#include <string.h>
+
+uvector_object
+oblist_create (uint32_t buckct)
+{
+ heap_ptr body = heap_alloc_uv (buckct);
+ memset (UV_VAL (body), '\0', buckct * sizeof (uv_val));
+ uvector_object oblist = new_uvector (body, buckct);
+ *uv_dope (&oblist) = new_dope (buckct, EVALTYPE_LIST);
+ chtype ((object *) & oblist, EVALTYPE_OBLIST);
+ return oblist;
+}
+
+// TODO: define for other numeric types, move to general utility library
+inline static uint32_t
+u32_min (uint32_t x, uint32_t y)
+{
+ return (x < y) ? x : y;
+}
+
+#define MIN(x, y) \
+ _Generic((x+y), \
+ uint32_t: u32_min(x, y) \
+ )
+
+// debugging:
+#include <stdio.h>
+atom_object
+oblist_find_or_insert (uvector_object oblist, const char *name,
+ uint32_t namelen)
+{
+ assert (oblist.val.len);
+ uint32_t hash = fnv_32a_extend (name, namelen, fnv_32a_init ());
+ uint32_t nbucket = hash % oblist.val.len;
+ list_val *bucket = &UV_VAL (oblist.val.body)[nbucket].list;
+ // linear search in the bucket
+ pool_ptr *prev = &bucket->head;
+ pool_ptr tail = 0;
+ while (*prev)
+ {
+ atom_object *other = &POOL_OBJECT (*prev)->atom;
+ int cmp =
+ strncmp (name, atom_pname (*other),
+ MIN (namelen, atom_namelen (*other)));
+ if (cmp < 0)
+ {
+ tail = *prev;
+ break;
+ }
+ else if (!cmp)
+ return *other;
+ prev = &POOL_OBJECT (*prev)->rest;
+ }
+ // Either:
+ // - reached end of list without finding; tail==0
+ // - found where it should be in the list; tail is the rest (if any)
+ *prev = pool_alloc (1);
+ atom_object new = atom_create (name, namelen);
+ POOL_OBJECT (*prev)->atom = new;
+ POOL_OBJECT (*prev)->atom.rest = tail;
+ return new;
+}
+
+/*
+object
+oblist_lookup (uvector_object oblist, string_object name)
+{
+}
+*/
+
+#if 0
+atom_object
+intern_atom (const char *p, int len)
+{
+ // TODO: look up in existing oblists first
+
+ uint32_t lenobjs = (len + sizeof (object) - 1) / sizeof (object);
+ //heap_ptr body = heap_alloc (sizeof (atom_body) + lenobjs);
+ heap_ptr body = atom_body_alloc (1);
+ return new_atom (0);
+}
+#endif