uint32_t
list_length (const list_object * o)
{
- const pool_object *p = POOL_OBJECT (o->head);
+ const pool_object *p = POOL_OBJECT (o->val.head);
uint32_t n = 0;
while (p)
{
return o;
}
*/
+
+dope_object *
+uv_dope (const uvector_object * o)
+{
+ return (dope_object *) & HEAP_OBJECT (o->val.body)[(o->val.len + 1) / 2 +
+ 1];
+}