/* wait for user action -- OK to do nothing if on a TTY */
{
if (game.options & OPTION_CURSES)
- getch();
+ wgetch(prompt_window);
}
void announce(void)
{
skip(1);
- prouts(_("[ANOUNCEMENT ARRIVING...]"));
+ prouts(_("[ANNOUNCEMENT ARRIVING...]"));
skip(1);
}
wrefresh(curwnd);
} else {
if (replayfp && !feof(replayfp))
- fgets(line, max, replayfp);
+ (void)fgets(line, max, replayfp);
else
- fgets(line, max, stdin);
+ (void)fgets(line, max, stdin);
}
if (logfp)
- fputs(line, logfp);
+ (void)fputs(line, logfp);
line[strlen(line)-1] = '\0';
}
void tracktorpedo(coord w, int l, int i, int n, int iquad)
/* torpedo-track animation */
{
- if (!game.options & OPTION_CURSES) {
+ if (!(game.options & OPTION_CURSES)) {
if (l == 1) {
if (n != 1) {
skip(1);