/* wait for user action -- OK to do nothing if on a TTY */
{
if (game.options & OPTION_CURSES)
- getch();
+ wgetch(prompt_window);
}
void announce(void)
{
skip(1);
- if (game.skill > SKILL_FAIR)
- prouts(_("[ANOUNCEMENT ARRIVING...]"));
- else
- prouts(_("[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]"));
+ prouts(_("[ANNOUNCEMENT ARRIVING...]"));
skip(1);
}