#include <math.h>
#include <stdlib.h>
#include <string.h>
-#ifdef SERGEEV
-#include <conio.h>
-#include "sstlinux.h"
-#else
-#define c_printf proutn
-#endif /* SERGEEV */
void attakreport(int l) {
if (!l) {
if (isatb == 1)
proutn("Base in %i - %i attacked by S. Alive until %.1f", game.state.isx, game.state.isy, game.future[FSCDBAS]);
}
-#ifdef SERGEEV
clreol();
-#endif /* SERGEEV */
}
char *cp;
chew();
if (stdamtim != 1e30 && stdamtim != game.state.date && condit == IHDOCKED) {
- c_printf("Spock- \"I revised the Star Chart from the starbase's records.\"\n\r");
+ proutn("Spock- \"I revised the Star Chart from the starbase's records.\"\n\r");
}
- if (nn == 0) c_printf(" STAR CHART FOR THE KNOWN GALAXY\n\r");
+ if (nn == 0) proutn(" STAR CHART FOR THE KNOWN GALAXY\n\r");
if (stdamtim != 1e30) {
if (condit == IHDOCKED) {
/* We are docked, so restore chart from base information */
prout(" 1 2 3 4 5 6 7 8");
for (i = 1; i <= 8; i++) {
- c_printf("%d |", i);
+ proutn("%d |", i);
for (j = 1; j <= 8; j++) {
- char buf[4];
- c_printf(" ");
+ char buf[4];
+ proutn(" ");
if (game.starch[i][j] < 0)
strcpy(buf, ".1.");
else if (game.starch[i][j] == 0)
strcpy(buf, "...");
- else if (game.starch[i][j] > 999)
- if ((i==quadx)&&(j==quady)){
-#ifdef SERGEEV
- gotoxy(wherex()-1,wherey());
-#endif /* SERGEEV */
- if (game.starch[i][i]<2000)
- sprintf(buf, "%03d", game.starch[i][j]-1000);
- else
- strcpy(buf, "***");
- }
- else
- if (game.starch[i][j]<2000)
- sprintf(buf, "%03d", game.starch[i][j]-1000);
- else
- strcpy(buf, "***");
- else if ((i==quadx)&&(j==quady)){
-#ifdef SERGEEV
- gotoxy(wherex()-1,wherey());
-#endif /* SERGEEV */
- sprintf(buf, "%03d", game.state.galaxy[i][j]);
- }
else if (game.state.galaxy[i][j]>=1000)
strcpy(buf, "***");
else
for (cp = buf; cp < buf + sizeof(buf); cp++)
if (*cp == '0')
*cp = '.';
- c_printf(buf);
+ proutn(buf);
}
- c_printf(" |");
- if (i<8) c_printf("\n\r");
+ proutn(" |");
+ if (i<8) proutn("\n\r");
}
-#ifdef SERGEEV
- proutn(""); /* flush output */
-#else
- skip(2);
-#endif
+ prout(""); /* flush output */
}
int srscan(int l) {
- char *cp = NULL;
- int leftside=TRUE, rightside=TRUE, i, j, jj, k=0, nn=FALSE, t, dam=0;
- int goodScan=TRUE;
- switch (l) {
- case 1: // SRSCAN
- if (game.damage[DSRSENS] != 0) {
- /* Allow base's sensors if docked */
- if (condit != IHDOCKED) {
- prout(" S.R. SENSORS DAMAGED!");
- goodScan=FALSE;
- }
- else
- prout(" [Using Base's sensors]");
- }
- else c_printf(" Short-range scan\n\r");
- if (goodScan) game.starch[quadx][quady] = game.damage[DRADIO]>0.0 ? game.state.galaxy[quadx][quady]+1000:1;
- scan();
- if (isit("chart")) nn = TRUE;
- rightside = FALSE;
- chew();
- c_printf(" 1 2 3 4 5 6 7 8 9 10\n\r");
- break;
- case 2: // REQUEST
- leftside=FALSE;
- break;
- case 3: // STATUS
- chew();
- leftside = FALSE;
- skip(1);
+ static char requests[][3] =
+ {"","da","co","po","ls","wa","en","to","sh","kl","ti"};
+ char *cp = NULL;
+ int leftside=TRUE, rightside=TRUE, i, j, jj, k=0, nn=FALSE, t, dam=0;
+ int goodScan=TRUE;
+ switch (l) {
+ case SCAN_FULL: // SRSCAN
+ if (game.damage[DSRSENS] != 0) {
+ /* Allow base's sensors if docked */
+ if (condit != IHDOCKED) {
+ prout(" S.R. SENSORS DAMAGED!");
+ goodScan=FALSE;
+ }
+ else
+ prout(" [Using Base's sensors]");
}
- if (condit != IHDOCKED) newcnd();
- for (i = 1; i <= 10; i++) {
- jj = (k!=0 ? k : i);
- if (leftside) {
- proutn("%2d ", i);
- for (j = 1; j <= 10; j++) {
- if (goodScan || (abs(i-sectx)<= 1 && abs(j-secty) <= 1)){
- if ((game.quad[i][j]==IHMATER0)||(game.quad[i][j]==IHMATER1)||(game.quad[i][j]==IHMATER2)||(game.quad[i][j]==IHE)||(game.quad[i][j]==IHF)){
-#ifdef SERGEEV
- switch (condit) {
- case IHRED: textcolor(RED); break;
- case IHGREEN: textcolor(GREEN); break;
- case IHYELLOW: textcolor(YELLOW); break;
- case IHDOCKED: textcolor(LIGHTGRAY); break;
- case IHDEAD: textcolor(WHITE);
- }
- if (game.quad[i][j]!=ship) highvideo();
-#endif /* SERGEEV */
- }
-#ifdef SERGEEV
- if (game.quad[i][j] & 128) highvideo();
-#endif /* SERGEEV */
- c_printf("%c ",game.quad[i][j] & 127);
-#ifdef SERGEEV
- textcolor(LIGHTGRAY);
-#endif /* SERGEEV */
- }
- else
- proutn("- ");
+ else proutn(" Short-range scan\n\r");
+ if (goodScan) game.starch[quadx][quady] = game.damage[DRADIO]>0.0 ? game.state.galaxy[quadx][quady]+1000:1;
+ scan();
+ if (isit("chart")) nn = TRUE;
+ if (isit("no")) rightside = FALSE;
+ chew();
+ proutn(" 1 2 3 4 5 6 7 8 9 10\n\r");
+ break;
+ case SCAN_REQUEST:
+ while (scan() == IHEOL)
+ proutn("Information desired? ");
+ chew();
+ for (k = 1; k <= 10; k++)
+ if (strncmp(citem,requests[k],min(2,strlen(citem)))==0)
+ break;
+ if (k > 10) {
+ prout("UNRECOGNIZED REQUEST. Legal requests are:\n"
+ " date, condition, position, lsupport, warpfactor,\n"
+ " energy, torpedoes, shields, klingons, time.");
+ return FALSE;
+ }
+ // no "break"
+ case SCAN_STATUS: // STATUS
+ chew();
+ leftside = FALSE;
+ skip(1);
+ case SCAN_NO_LEFTSIDE: // REQUEST
+ leftside=FALSE;
+ break;
+ }
+ if (condit != IHDOCKED) newcnd();
+ for (i = 1; i <= 10; i++) {
+ jj = (k!=0 ? k : i);
+ if (leftside) {
+ proutn("%2d ", i);
+ for (j = 1; j <= 10; j++) {
+ if (goodScan || (abs(i-sectx)<= 1 && abs(j-secty) <= 1)){
+ if ((game.quad[i][j]==IHMATER0)||(game.quad[i][j]==IHMATER1)||(game.quad[i][j]==IHMATER2)||(game.quad[i][j]==IHE)||(game.quad[i][j]==IHF)){
+ switch (condit) {
+ case IHRED: textcolor(RED); break;
+ case IHGREEN: textcolor(GREEN); break;
+ case IHYELLOW: textcolor(YELLOW); break;
+ case IHDOCKED: textcolor(CYAN); break;
+ case IHDEAD: textcolor(BROWN);
}
+ if (game.quad[i][j] != ship)
+ highvideo();
+ }
+ if (game.quad[i][j] & DAMAGED)
+ highvideo();
+ proutn("%c ",game.quad[i][j] & ~DAMAGED);
+ textcolor(DEFAULT);
}
- if (rightside) {
- switch (jj) {
- case 1:
- proutn("Stardate %.1f, Time Left %.2f", game.state.date, game.state.remtime);
- break;
- case 2:
- if (condit != IHDOCKED) newcnd();
- switch (condit) {
- case IHRED: cp = "RED"; break;
- case IHGREEN: cp = "GREEN"; break;
- case IHYELLOW: cp = "YELLOW"; break;
- case IHDOCKED: cp = "DOCKED"; break;
- case IHDEAD: cp="DEAD"; break;
- }
- for (t=0;t<=NDEVICES;t++)
- if (game.damage[t]>0) dam++;
- proutn("Condition %s, %i DAMAGES", cp, dam);
- break;
- case 3:
- proutn("Position %d - %d , %d - %d",
- quadx, quady, sectx, secty);
- break;
- case 4:
- proutn("Life Support ");
- if (game.damage[DLIFSUP] != 0.0) {
- if (condit == IHDOCKED)
- proutn("DAMAGED, Base provides");
- else
- proutn("DAMAGED, reserves=%4.2f", lsupres);
- }
- else
- proutn("ACTIVE");
- break;
- case 5:
- proutn("Warp Factor %.1f", warpfac);
- break;
- case 6:
- proutn("Energy %.2f", energy);
- break;
- case 7:
- proutn("Torpedoes %d", torps);
- break;
- case 8:
- proutn("Shields ");
- if (game.damage[DSHIELD] != 0)
- proutn("DAMAGED,");
- else if (shldup)
- proutn("UP,");
- else
- proutn("DOWN,");
- proutn(" %d%% %.1f units",
- (int)((100.0*shield)/inshld + 0.5), shield);
- break;
- case 9:
- proutn("Klingons Left %d", game.state.remkl);
- break;
- case 10:
- attakreport(1);
- break;
- }
+ else
+ proutn("- ");
+ }
+ }
+ if (rightside) {
+ switch (jj) {
+ case 1:
+ proutn("Stardate %.1f, Time Left %.2f", game.state.date, game.state.remtime);
+ break;
+ case 2:
+ if (condit != IHDOCKED) newcnd();
+ switch (condit) {
+ case IHRED: cp = "RED"; break;
+ case IHGREEN: cp = "GREEN"; break;
+ case IHYELLOW: cp = "YELLOW"; break;
+ case IHDOCKED: cp = "DOCKED"; break;
+ case IHDEAD: cp="DEAD"; break;
+ }
+ for (t=0;t<=NDEVICES;t++)
+ if (game.damage[t]>0) dam++;
+ proutn("Condition %s, %i DAMAGES", cp, dam);
+ break;
+ case 3:
+ proutn("Position %d - %d , %d - %d",
+ quadx, quady, sectx, secty);
+ break;
+ case 4:
+ proutn("Life Support ");
+ if (game.damage[DLIFSUP] != 0.0) {
+ if (condit == IHDOCKED)
+ proutn("DAMAGED, Base provides");
+ else
+ proutn("DAMAGED, reserves=%4.2f", lsupres);
}
- if (i<10) c_printf("\n\r");
- if (k!=0) return(goodScan);
+ else
+ proutn("ACTIVE");
+ break;
+ case 5:
+ proutn("Warp Factor %.1f", warpfac);
+ break;
+ case 6:
+ proutn("Energy %.2f", energy);
+ if (icrystl)
+ proutn(" (have crystals)");
+ break;
+ case 7:
+ proutn("Torpedoes %d", torps);
+ break;
+ case 8:
+ proutn("Shields ");
+ if (game.damage[DSHIELD] != 0)
+ proutn("DAMAGED,");
+ else if (shldup)
+ proutn("UP,");
+ else
+ proutn("DOWN,");
+ proutn(" %d%% %.1f units",
+ (int)((100.0*shield)/inshld + 0.5), shield);
+ break;
+ case 9:
+ proutn("Klingons Left %d", game.state.remkl);
+ break;
+ case 10:
+ attakreport(1);
+ break;
+ }
}
- if (nn) chart(1);
-#ifdef SERGEEV
- proutn("");
-#else
- skip(2);
-#endif /* SERGEEV */
- return(goodScan);
+ if (i<10) proutn("\n\r");
+ if (k!=0) return(goodScan);
+ }
+ prout("");
+ if (nn) chart(1);
+ return(goodScan);
}