{
while (i-- > 0) {
if (game.options & OPTION_CURSES) {
- proutn("\n");
+ if (curwnd == message_window && linecount >= getmaxy(curwnd) - 3) {
+ pause_game(0);
+ clrscr();
+ } else {
+ proutn("\n");
+ if (curwnd == message_window)
+ linecount++;
+ }
} else {
linecount++;
if (linecount >= rows)
wmove(curwnd,0,0);
wrefresh(curwnd);
}
+ linecount = 0;
}
void textcolor (int color)