(defpackage :if-lib\r
(:use :common-lisp :if-basic-lib :if-console)\r
(:export :container :room :item :clothing :capacity\r
- :food :switchable\r
+ :food :switchable :door :predoor\r
:n-to :ne-to :e-to :se-to :s-to :sw-to :w-to :nw-to :in-to :out-to\r
- :u-to :d-to :cant-go\r
+ :u-to :d-to :cant-go :destination\r
:*intscope* :*outscope* :*location* :*trace-light* :*vowels*\r
:*score* :*gamestate* :*turns* :*dark*\r
- :add-to-scope :add-to-outscope :found-in :seen-from\r
+ :add-to-scope :add-to-outscope :found-in :seen-from :with-keys\r
:compass :dir-n :dir-ne :dir-e :dir-se :dir-s\r
:dir-sw :dir-w :dir-nw :dir-u :dir-d :dir-in :dir-out\r
:darkness :lit :transparent :passable\r
"Turns passed since beginning of the game")\r
\r
(defparameter *player* nil\r
- "Current player object (will be initialised later")\r
+ "Current player object (will be initialised later)")\r
\r
-(declare-predicate add-to-scope add-to-outscope found-in seen-from)\r
+(declare-predicate add-to-scope add-to-outscope found-in seen-from\r
+ with-keys)\r
+\r
+;;Library file names\r
+(defvar *library-file-if* "if.fas")\r
+(defvar *library-file-iflib* "iflib.fas")\r
+(defvar *library-file-verbs* "verbs.fas") \r
\r
;;SECTION 2: Library-defined classes and objects\r
\r
-(ifclass container () (capacity integer) (has :container))\r
+(ifclass predoor ()) ;;Can potentially be locked... \r
+\r
+(ifclass container (predoor) (capacity integer) (has :container))\r
(ifclass supporter () (capacity integer) (has :supporter))\r
\r
(ifclass room () (description string)\r
(look (look self)))\r
(has :~light))\r
\r
+(ifclass door (predoor scenery) (destination object) (has :door :closed))\r
+\r
+\r
+\r
;;Compass directions\r
(object compass ())\r
(object dir-n () "north" (name "north" "n") compass (property 'n-to))\r
(defun lib (file dir)\r
"Reloads the IF library" \r
(format t "[DIRECTORY: ~a]~%" dir)\r
- (print-message "Loading if.fas...")\r
- (load (merge-pathnames dir "if.fas"))\r
- (print-message "Loading iflib.fas...") \r
- (load (merge-pathnames dir "iflib.fas"))\r
- (print-message "Loading verbs.fas...") \r
- (load (merge-pathnames dir "verbs.fas"))\r
+ (print-message "Loading if-basic-lib...")\r
+ (load (merge-pathnames dir *library-file-if*))\r
+ (print-message "Loading if-lib...") \r
+ (load (merge-pathnames dir *library-file-iflib*))\r
+ (print-message "Loading verbs...") \r
+ (load (merge-pathnames dir *library-file-verbs*))\r
(print-message "Loading game module...") \r
(load file)\r
(print-message "Module is successfully loaded."))\r
`(defpackage ,name\r
(:use :common-lisp :if-basic-lib :if-lib :verb-lib ,@other-packages)\r
(:shadowing-import-from :if-lib :room)\r
- (:shadowing-import-from :verb-lib :listen :fill)))\r
+ (:shadowing-import-from :verb-lib :listen :fill :open :close)))\r
\r
(defmacro free-symbol (id)\r
"Frees a symbol from current package using shadow"\r