else {
sym->def[S_DEF_USER].tri = no;
}
+ sym->flags |= SYMBOL_DEF_USER;
+ /* clear VALID to get value calculated */
+ sym->flags &= ~SYMBOL_VALID;
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */
csym->flags &= ~(SYMBOL_VALID);
}
-static void set_all_choice_values(struct symbol *csym)
+void set_all_choice_values(struct symbol *csym)
{
struct property *prop;
struct symbol *sym;
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */
- csym->flags &= ~(SYMBOL_VALID);
+ csym->flags &= ~(SYMBOL_VALID | SYMBOL_NEED_SET_CHOICE_VALUES);
}
void conf_set_all_new_symbols(enum conf_def_mode mode)
* selected in a choice block and we set it to yes,
* and the rest to no.
*/
+ if (mode != def_random) {
+ for_all_symbols(i, csym) {
+ if ((sym_is_choice(csym) && !sym_has_value(csym)) ||
+ sym_is_choice_value(csym))
+ csym->flags |= SYMBOL_NEED_SET_CHOICE_VALUES;
+ }
+ }
+
for_all_symbols(i, csym) {
if (sym_has_value(csym) || !sym_is_choice(csym))
continue;
sym_calc_value(csym);
if (mode == def_random)
randomize_choice_values(csym);
- else
- set_all_choice_values(csym);
}
}