for_all_symbols(i, sym) {
sym->flags |= SYMBOL_CHANGED;
sym->flags &= ~(def_flags|SYMBOL_VALID);
+ if (sym_is_choice(sym))
+ sym->flags |= def_flags;
switch (sym->type) {
case S_INT:
case S_HEX:
case mod:
if (cs->def[def].tri == yes) {
conf_warning("%s creates inconsistent choice state", sym->name);
+ cs->flags &= ~def_flags;
}
break;
case yes:
if (cs->def[def].tri != no)
conf_warning("override: %s changes choice state", sym->name);
cs->def[def].val = sym;
- cs->flags |= def_flags;
break;
}
cs->def[def].tri = EXPR_OR(cs->def[def].tri, sym->def[def].tri);
sym_calc_value(sym);
if (!(sym->flags & SYMBOL_WRITE))
goto next;
- if (sym_is_choice_value(sym) && !menu_is_visible(menu->parent))
- goto next;
sym->flags &= ~SYMBOL_WRITE;
conf_write_symbol(out, sym, &kconfig_printer_cb, NULL);
else {
sym->def[S_DEF_USER].tri = no;
}
- sym->flags &= ~(SYMBOL_VALID);
+ sym->flags |= SYMBOL_DEF_USER;
+ /* clear VALID to get value calculated */
+ sym->flags &= ~SYMBOL_VALID;
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */
csym->flags &= ~(SYMBOL_VALID);
}
-static void set_all_choice_values(struct symbol *csym)
+void set_all_choice_values(struct symbol *csym)
{
struct property *prop;
struct symbol *sym;
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */
- csym->flags &= ~(SYMBOL_VALID);
+ csym->flags &= ~(SYMBOL_VALID | SYMBOL_NEED_SET_CHOICE_VALUES);
}
void conf_set_all_new_symbols(enum conf_def_mode mode)
* selected in a choice block and we set it to yes,
* and the rest to no.
*/
+ if (mode != def_random) {
+ for_all_symbols(i, csym) {
+ if ((sym_is_choice(csym) && !sym_has_value(csym)) ||
+ sym_is_choice_value(csym))
+ csym->flags |= SYMBOL_NEED_SET_CHOICE_VALUES;
+ }
+ }
+
for_all_symbols(i, csym) {
if (sym_has_value(csym) || !sym_is_choice(csym))
continue;
sym_calc_value(csym);
if (mode == def_random)
randomize_choice_values(csym);
- else
- set_all_choice_values(csym);
}
}