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Simplified the logic for refeshing starcharts.
[super-star-trek.git]
/
sst.c
diff --git
a/sst.c
b/sst.c
index 87595a694e8c7670e7e6a82203cec54e10f66abe..5fddb15ee24e25cafb1321041dce3eef7eaf8f6b 100644
(file)
--- a/
sst.c
+++ b/
sst.c
@@
-751,7
+751,6
@@
void debugme(void)
for (i=0; i < NDEVICES; i++)
if (game.damage[i] > 0.0)
game.damage[i] = 0.0;
for (i=0; i < NDEVICES; i++)
if (game.damage[i] > 0.0)
game.damage[i] = 0.0;
- stdamtim = FOREVER;
}
proutn("Toggle idebug? ");
if (ja() != 0) {
}
proutn("Toggle idebug? ");
if (ja() != 0) {
@@
-770,8
+769,6
@@
void debugme(void)
key = scan();
if (key == IHALPHA && isit("y")) {
game.damage[i] = 10.0;
key = scan();
if (key == IHALPHA && isit("y")) {
game.damage[i] = 10.0;
- if (i == DRADIO)
- stdamtim = game.state.date;
}
}
}
}
}
}