#define ACCEPT(i) (!commands[i].option || (commands[i].option & game.options))
static void listCommands(void)
#define ACCEPT(i) (!commands[i].option || (commands[i].option & game.options))
static void listCommands(void)
commandhook(commands[i].name, true);
switch (v) { /* command switch */
case SRSCAN: // srscan
commandhook(commands[i].name, true);
switch (v) { /* command switch */
case SRSCAN: // srscan