if (!damaged(DRADIO) || game.condition == docked || game.iseenit) {
/* Don't report this if not seen and
either the radio is dead or not at base! */
if (!damaged(DRADIO) || game.condition == docked || game.iseenit) {
/* Don't report this if not seen and
either the radio is dead or not at base! */
RQ(10,
if (game.options & OPTION_WORLDS) {
int plnet = game.state.galaxy[game.quadrant.x][game.quadrant.y].planet;
RQ(10,
if (game.options & OPTION_WORLDS) {
int plnet = game.state.galaxy[game.quadrant.x][game.quadrant.y].planet;
prstat(_("Major system"), "%s", systnames[plnet]);
else
prout(_("Sector is uninhabited"));
prstat(_("Major system"), "%s", systnames[plnet]);
else
prout(_("Sector is uninhabited"));
if (ttime <= 1e-10 ||
(twarp=(floor(sqrt((10.0*game.dist)/ttime)*10.0)+1.0)/10.0) > 10) {
prout(_("We'll never make it, sir."));
if (ttime <= 1e-10 ||
(twarp=(floor(sqrt((10.0*game.dist)/ttime)*10.0)+1.0)/10.0) > 10) {
prout(_("We'll never make it, sir."));