- if (NKILLC) prout(_(", including %d Commander%s."), NKILLC, NKILLC==1?"":_("s"));
- else if (NKILLK + NKILLSC > 0) prout(_(", but no Commanders."));
- else prout(".");
- if (game.skill > SKILL_FAIR) prout(_("The Super Commander has %sbeen destroyed."),
- game.state.nscrem?_("not "):"");
+ if (NKILLC)
+ prout(_(", including %d Commander%s."), NKILLC, NKILLC==1?"":_("s"));
+ else if (NKILLK + NKILLSC > 0)
+ prout(_(", but no Commanders."));
+ else
+ prout(".");
+ if (game.skill > SKILL_FAIR)
+ prout(_("The Super Commander has %sbeen destroyed."),
+ game.state.nscrem?_("not "):"");