/* Likewise, if in the original time the Galileo was abandoned, but
was on ship earlier, it would have vanished -- lets restore it */
if (game.iscraft==0 && gotit==0 && game.damage[DSHUTTL] >= 0.0) {
/* Likewise, if in the original time the Galileo was abandoned, but
was on ship earlier, it would have vanished -- lets restore it */
if (game.iscraft==0 && gotit==0 && game.damage[DSHUTTL] >= 0.0) {