- probeiny /= bigger;
- probeinx /= bigger;
- proben = 10.0*dist*bigger +0.5;
- probex = quadx*QUADSIZE + sectx - 1; // We will use better packing than original
- probey = quady*QUADSIZE + secty - 1;
- probecx = quadx;
- probecy = quady;
- game.future[FDSPROB] = game.state.date + 0.01; // Time to move one sector
- prout("Ensign Chekov- \"The deep space probe is launched, Captain.\"");
- ididit = 1;
+ game.probeiny /= bigger;
+ game.probeinx /= bigger;
+ game.proben = 10.0*game.dist*bigger +0.5;
+ game.probex = game.quadrant.x*QUADSIZE + game.sector.x - 1; // We will use better packing than original
+ game.probey = game.quadrant.y*QUADSIZE + game.sector.y - 1;
+ game.probec = game.quadrant;
+ schedule(FDSPROB, 0.01); // Time to move one sector
+ prout(_("Ensign Chekov- \"The deep space probe is launched, Captain.\""));
+ game.ididit = 1;