- else if (game.starch[i][j] > 999)
- if ((i==quadx)&&(j==quady)){
- gotoxy(wherex()-1,wherey());
- if (game.starch[i][i]<2000)
- sprintf(buf, "%03d", game.starch[i][j]-1000);
- else
- strcpy(buf, "***");
- }
- else
- if (game.starch[i][j]<2000)
- sprintf(buf, "%03d", game.starch[i][j]-1000);
- else
- strcpy(buf, "***");
- else if ((i==quadx)&&(j==quady)){
- gotoxy(wherex()-1,wherey());
- sprintf(buf, "%03d", game.state.galaxy[i][j]);
- }