+#+BEGIN_SRC text
+IRC> /query examplebot
+<foo-user> examplebot: hi!
+#+END_SRC
+
+Hm, we aren't seeing any response on IRC!
+Huh? What's going on?
+It's time to do some debugging.
+There are plenty of debugging tools in Guile, but sometimes the simplest
+is the nicest, and the simplest debugging route around is good old
+fashioned print debugging.
+
+It turns out Guile has an under-advertised feature which makes print
+debugging really easy called "pk", pronounced "peek".
+What pk accepts a list of arguments, prints out the whole thing,
+but returns the last argument.
+This makes wrapping bits of our code pretty easy to see what's
+going on.
+So let's peek into our program with pk.
+Edit the respond section to see what channel it's really sending
+things to:
+
+#+BEGIN_SRC scheme
+ (define-method (handle-line (irc-bot <my-irc-bot>) speaker channel
+ line emote?)
+ ;; [... snip ...]
+ (define (respond respond-line)
+ (<- irc-bot (actor-id irc-bot) 'send-line (pk 'channel channel)
+ respond-line))
+ ;; [... snip ...]
+ )
+#+END_SRC
+
+Re-evaluate.
+Now let's ping our bot in both the channel and over PM.
+
+#+BEGIN_SRC text
+;;; (channel "##botchat")
+
+;;; (channel "sinkbot")
+#+END_SRC
+
+Oh okay, this makes sense.
+When we're talking in a normal multi-user channel, the channel we see
+the message coming from is the same one we send to.
+But over PM, the channel is a username, and in this case the username
+we're sending our line of text to is ourselves.
+That isn't what we want.
+Let's edit our code so that if we see that the channel we're sending
+to looks like our own username that we respond back to the sender.
+(We can remove the pk now that we know what's going on.)