-The ``name`` introduces a list in single quotes '...'. We call each of
-those quoted things a **dictionary word**, and we do mean "word", not
-"phrase" (``'baby'``\ ``'bird'`` rather than ``'baby bird'``); you can't
-uses spaces, commas or periods in dictionary words, though there's a space
-*between* each one, and the whole list ends with a comma. The idea is that
-the interpreter decides which object a player is talking about by matching
-what she types against the full set of all dictionary words. If the player
-mentions BIRD, or BABY BIRD, or NESTLING, it's the ``baby bird`` that she
-means; if she mentions NEST, BIRD'S NEST or MOSS, it's the ``bird's nest``.
-And if she types NEST BABY or BIRD TWIGS, the interpreter will politely say
-that it doesn't understand what on earth she's talking about.
+The ``name`` introduces a list in single quotes '...'. We call each of
+those quoted things a **dictionary word**, and we do mean "word", not
+"phrase" (``'baby'``\ ``'bird'`` rather than ``'baby bird'``); you can't
+uses spaces, commas or periods *in* dictionary words, though there's a
+space *between* each one, and the whole list ends with a comma. The
+idea is that the interpreter decides which object a player is talking
+about by matching what she types against the full set of all dictionary
+words. If the player mentions BIRD, or BABY BIRD, or NESTLING, it's the
+``baby bird`` that she means; if she mentions NEST, BIRD'S NEST or MOSS,
+it's the ``bird's nest``. And if she types NEST BABY or BIRD TWIGS, the
+interpreter will politely say that it doesn't understand what on earth
+she's talking about.