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Adjust image alignment.
[ibg.git]
/
appendices
/
a.rst
diff --git
a/appendices/a.rst
b/appendices/a.rst
index 8bcbbb0d5264fc3bd4d0d7658c7b3b2e8bdfab60..4d51c887e719d5a54341361ebc1be7f97e5a1e79 100644
(file)
--- a/
appendices/a.rst
+++ b/
appendices/a.rst
@@
-40,71
+40,7
@@
occasionally, IN and OUT. There is quite an impressive stock of standard
actions which can generally be relied upon to do something, even if only to
tell you that you're wasting your time:
actions which can generally be relied upon to do something, even if only to
tell you that you're wasting your time:
-.. todo::
-
- These columns aren't coming through in the PDF version.
-
-.. hlist::
- :columns: 5
-
- * ASK
- * BURN
- * BUY
- * CLEAN
- * CLIMB
- * CLOSE
- * CUT
- * DIG
- * DISROBE
- * DRINK
- * DROP
- * EAT
- * EMPTY
- * ENTER
- * EXAMINE
- * EXIT
- * FILL
- * GIVE
- * GO
- * INSERT
- * INVENTORY
- * JUMP
- * KILL
- * KISS
- * LISTEN
- * LOCK
- * LOOK
- * OFF
- * ON
- * OPEN
- * PRAY
- * PULL
- * PUSH
- * PUT
- * READ
- * SEARCH
- * SHOW
- * SING
- * SIT
- * SLEEP
- * SMELL
- * STAND
- * SWIM
- * SWITCH
- * SWITCH
- * TAKE
- * TASTE
- * TELL
- * THINK
- * THROW
- * TIE
- * TOUCH
- * TRANSFER
- * TURN
- * UNLOCK
- * WAIT
- * WAVE
- * WEAR
+.. include:: /tables/actions.rst
You don't have to play IF with a list like this open in front of you; the
idea is that a good game should understand whatever seems logical for you
You don't have to play IF with a list like this open in front of you; the
idea is that a good game should understand whatever seems logical for you