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Better wrapup on replays.
[super-star-trek.git]
/
TODO
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TODO
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TODO
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Super Star Trek TO-DO list
Super Star Trek TO-DO list
-* Yes-no confirmations and "press-to-continue" situations should print
- a recognizable standard prompt.
+Short-term items:
-* A
real release, with downloadable tarballs and RPMs and so forth.
+* A
djust the sst.spec wrt the build system changes
-* The time machine switch. Specify a year, get only the features that
- then existed. (This would be partly so people can try the original
- non-"super" version Matuszek and Reynolds wrote.)
+* Complete, polish, improve, complete, polish, improve the
+ gettextization and the translation! Right now it just sucks.
- Dave Matuszek tells me that SRSCAN, MOVE, PHASERS, CALL, STATUS,
- IMPULSE, PHOTONS, ABANDON, LRSCAN, WARP, SHIELDS, DESTRUCT CHART,
- REST, DOCK, QUIT, and DAMAGE were in the original non-"super" version.
+* Add the attacked inhabited planets to the status report
-* Write a curses-based interface. Shouldn't be hard, all output goes through
- prout/proutn/prouts so we can split the screen into two panes with the upper
- one for the charts. (Note, there's one fputs() used in the help reader to
- avoid % expansion.)
+Long-term items:
+* Wrap a GUI around it.
+
+* Wandering planet-killer as in "The Doomsday Machine";
+ see <http://www.ericweisstein.com/fun/startrek/TheDoomsdayMachine.html>.
+
+* Maybe make a release
+
+BSD-Trek features we haven't swiped yet:
+
+* The cloaking device.
+
+* Summoning Klingons to surrender and taking captives.
+
+* Smarter computer, with multiple requests.
+
+* There is a small probility that a nova event will leave a black hole.
+
+* Multiple laser banks and beam spreading.