+Commands:
+NAME ARGS MEANING
+? none Type this summary out.
+O 1 Open object; takes ATOM, LOCATIVE, or CURSOR.
+HERE 1,ATOM save your current CURSOR as the LVAL of ARG.
+UT none Up Top -- go to the place you were just after O.
+& none "Ampersand print" (normally done automatically).
+ none (Empty command) equivalent to &.
+Q none Quit -- return to MUDDLE.
+^K 1 Exit from MUDDLE and VALRET arg (STRING or ATOM).
+P none (P)PRINT the next object.
+PA 1,FIX (P)PRINT the object arg levels above position.
+PT none (P)PRINT the whole object open.
+V none toggle Verbosity.
+R 1,FIX move Right arg objects.
+L 1,FIX move Left arg objects.
+B none move to the Back of the object.
+F none move to the Front of the object.
+U 1,FIX move Up arg levels (and to the left).
+D 1,FIX move Down arg levels (and to the right).
+UR 1,FIX move Up arg levels (and to the right).
+DL 1,FIX move Down arg levels (and to the left).
+S 1,any Search -- tree-walk right until you find arg.
+-S 1,any Search left -- tree-walk left until you find arg.
+WR 1,FIX Walk Right arg positions.
+WL 1,FIX Walk Left arg positions.
+C 1,any Change the next object to arg.
+I any,any Insert args to the left of the cursor.
+K 1,FIX Kill (delete) the next arg objects.
+K: none Remove the "brackets" around the next object.
+I: 2 Make the next (arg 2) objects into a TYPE (arg 1).
+C: 1,TYPE Change the Type of the next object to arg.
+SC 1,any Put arg on next object as a comment.
+PC none Print comment on next object.
+BK any,any BreaKpoint on next object; args typed at break.
+KB none Kill all Breakpoints in open object.
+OB any,ATOM BLOCK to list of OBLISTs whose names are given.
+EB none ENDBLOCK.
+OB? none type names of OBLISTs in current list of OBLISTs.
+<MERDE> returns you to MEDDLE from a higher level.
+\f\ 3\f
\ No newline at end of file