void deadkl(int, int, int, int, int);\r
void timwrp(void);\r
void movcom(void);\r
-void torpedo(double, double, int, int, double *);\r
+void torpedo(double, double, int, int, double *, int);\r
void huh(void);\r
void pause_game(int);\r
void nova(int, int);\r