#define DESTROY(pl) memset(pl, '\0', sizeof(planet))
+typedef enum {
+ IHR = 'R',
+ IHK = 'K',
+ IHC = 'C',
+ IHS = 'S',
+ IHSTAR = '*',
+ IHP = 'P',
+ IHW = '@',
+ IHB = 'B',
+ IHBLANK = ' ',
+ IHDOT = '.',
+ IHQUEST = '?',
+ IHE = 'E',
+ IHF = 'F',
+ IHT = 'T',
+ IHWEB = '#',
+ IHMATER0 = '-',
+ IHMATER1 = 'o',
+ IHMATER2 = '0',
+} feature;
+
typedef struct {
int snap, // snapshot taken
crew, // crew complement
unsigned long options;
snapshot state;
snapshot snapsht;
- char quad[QUADSIZE+1][QUADSIZE+1]; // contents of our quadrant
+ feature quad[QUADSIZE+1][QUADSIZE+1]; // contents of our quadrant
double kpower[(QUADSIZE+1)*(QUADSIZE+1)]; // enemy energy levels
double kdist[(QUADSIZE+1)*(QUADSIZE+1)]; // enemy distances
double kavgd[(QUADSIZE+1)*(QUADSIZE+1)]; // average distances
icrystl, // dilithium crystals aboard
iseenit, // seen base attack report
thawed; // thawed game
+ enum {
+ green,
+ yellow,
+ red,
+ docked,
+ dead,
+ } condition; // condition (red/yellow/green/docked)
int inkling, // initial number of klingons
inbase, // initial number of bases
incom, // initial number of commanders
inrom, // initial number of commanders
instar, // initial stars
intorps, // initial/Max torpedoes
- condit, // condition (red/yellow/green/docked)
torps, // number of torpedoes
ship, // ship type -- 'E' is Enterprise
abandoned, // count of crew abandoned in space
extern coord thing;
extern bool iqhere, iqengry;
-typedef enum {FWON, FDEPLETE, FLIFESUP, FNRG, FBATTLE,
- FNEG3, FNOVA, FSNOVAED, FABANDN, FDILITHIUM,
- FMATERIALIZE, FPHASER, FLOST, FMINING, FDPLANET,
- FPNOVA, FSSC, FSTRACTOR, FDRAY, FTRIBBLE,
- FHOLE, FCREW} FINTYPE ;
-enum loctype {neither, quadrant, sector};
+typedef enum {
+ FWON, FDEPLETE, FLIFESUP, FNRG, FBATTLE,
+ FNEG3, FNOVA, FSNOVAED, FABANDN, FDILITHIUM,
+ FMATERIALIZE, FPHASER, FLOST, FMINING, FDPLANET,
+ FPNOVA, FSSC, FSTRACTOR, FDRAY, FTRIBBLE,
+ FHOLE, FCREW
+} FINTYPE ;
-#define IHR 'R'
-#define IHK 'K'
-#define IHC 'C'
-#define IHS 'S'
-#define IHSTAR '*'
-#define IHP 'P'
-#define IHW '@'
-#define IHB 'B'
-#define IHBLANK ' '
-#define IHDOT '.'
-#define IHQUEST '?'
-#define IHE 'E'
-#define IHF 'F'
-#define IHT 'T'
-#define IHWEB '#'
-#define IHGREEN 'G'
-#define IHYELLOW 'Y'
-#define IHRED 'R'
-#define IHDOCKED 'D'
-#define IHDEAD 'Z'
-#define IHMATER0 '-'
-#define IHMATER1 'o'
-#define IHMATER2 '0'
+enum loctype {neither, quadrant, sector};
+typedef enum {
+ SCAN_FULL,
+ SCAN_REQUEST,
+ SCAN_STATUS,
+ SCAN_NO_LEFTSIDE,
+} scantype;
/* Function prototypes */
void prelim(void);
void setup(bool);
void score(void);
void atover(bool);
-int srscan(int);
+void srscan(scantype);
void lrscan(void);
void phasers(void);
void photon(void);
void warp(bool);
-void doshield(int);
+void doshield(bool);
void dock(bool);
void dreprt(void);
void chart(bool);
void stars(void);
void newqad(bool);
bool ja(void);
-void cramen(int);
+void cramen(feature);
void crmshp(void);
char *cramlc(enum loctype, coord w);
double expran(double);
double Rand(void);
-coord iran(int);
-coord dropin(int);
+coord randplace(int);
+coord dropin(feature);
void newcnd(void);
void sortkl(void);
void imove(void);
-void ram(bool, int, coord);
-void crmena(bool, int, enum loctype, coord w);
-void deadkl(coord, int, coord);
+void ram(bool, feature, coord);
+void crmena(bool, feature, enum loctype, coord w);
+void deadkl(coord, feature, coord);
void timwrp(void);
void movcom(void);
void torpedo(double, double, coord, double *, int, int);
void huh(void);
-void pause_game(int);
+void pause_game(bool);
void nova(coord);
void snova(bool, coord *);
void scom(bool *);
void hittem(double *);
void prouts(char *, ...);
-int isit(char *);
+bool isit(char *);
void preport(void);
void orbit(void);
void sensor(void);
char *systemname(int);
coord newkling(int);
-/* mode arguments for srscan() */
-#define SCAN_FULL 1
-#define SCAN_REQUEST 2
-#define SCAN_STATUS 3
-#define SCAN_NO_LEFTSIDE 4
-
extern WINDOW *curwnd;
extern WINDOW *fullscreen_window;
extern WINDOW *srscan_window;
extern void clreol(void);
extern void clrscr(void);
-extern void textcolor(int color);
+extern void textcolor(int);
extern void highvideo(void);
enum COLORS {