game.state.nplankl++;
crmena(true, IHP, sector, scratch);
prout(_(" destroyed."));
- DESTROY(&game.state.planets[game.iplnet]);
+ game.state.planets[game.iplnet].pclass = destroyed;
game.iplnet = 0;
invalidate(game.plnet);
if (game.landed) {
int loop;
for (loop = 0; loop < game.inplan; loop++)
if (same(game.state.planets[loop].w, nq)) {
- DESTROY(&game.state.planets[loop]);
+ game.state.planets[loop].pclass = destroyed;
}
}
/* Destroy any base in supernovaed quadrant */