proutn("%d |", i);
for_quadrants(j) {
char buf[4];
- proutn(" ");
+ if ((game.options & OPTION_SHOWME) && i == quady && j == quadx)
+ proutn("<");
+ else
+ proutn(" ");
if (game.state.galaxy[i][j].supernova)
strcpy(buf, "***");
else if (!game.state.galaxy[i][j].charted && game.state.galaxy[i][j].starbase)
if (*cp == '0')
*cp = '.';
proutn(buf);
+ if ((game.options & OPTION_SHOWME) && i == quady && j == quadx)
+ proutn(">");
+ else
+ proutn(" ");
}
proutn(" |");
if (i<GALSIZE) proutn("\n\r");
break;
case 6:
proutn("Energy %.2f", energy);
- if (icrystl) /* ESR */
+ if (icrystl && (game.options & OPTION_SHOWME)) /* ESR */
proutn(" (have crystals)");
break;
case 7: