information about any particular version, run the compiler with the
``-h1`` switch -- see "Switches" on page 193.
-Often the compiler is run with the name of your source file as its only
-parameter. This tells the compiler to "read this file using Strict mode
-and from it generate a Version 5 story file of the same name". The
-source file is mostly full of statements which define how the game is to
-behave at run-time, but will also include compile-time instructions
-directed at the compiler itself (although such an instruction looks a
-lot like a **statement**, it's actually quite different in what it does,
-and is known as a **directive**). We have already seen the ``Include``
+Often the compiler is run with the name of your source file as its only
+parameter. This tells the compiler to "read this file using Strict mode and
+from it generate a Version 5 story file of the same name". The source file
+is mostly full of statements which define how the game is to behave at
+run-time, but will also include compile-time instructions directed at the
+compiler itself (although such an instruction looks a lot like a
+:term:`statement`, it's actually quite different in what it does, and is
+known as a :term:`directive`). We have already seen the ``Include``
directive:
:samp:`Include "{filename}";`