6 void attakreport(int curt)
9 if (game.future[FCDBAS] < FOREVER) {
10 prout("Starbase in %s is currently under Commander attack.",
11 cramlc(quadrant, batx, baty));
12 prout("It can hold out until Stardate %d.",
13 (int)game.future[FCDBAS]);
16 prout("Starbase in %s is under Super-commander attack.",
17 cramlc(quadrant, game.state.isx, game.state.isy));
18 prout("It can hold out until Stardate %d.",
19 (int)game.future[FSCDBAS]);
22 if (game.future[FCDBAS] < FOREVER)
23 proutn("Base in %i - %i attacked by C. Alive until %.1f", batx, baty, game.future[FCDBAS]);
25 proutn("Base in %i - %i attacked by S. Alive until %.1f", game.state.isx, game.state.isy, game.future[FSCDBAS]);
36 s1 = (thawed?"thawed ":"");
38 case 1: s2="short"; break;
39 case 2: s2="medium"; break;
40 case 4: s2="long"; break;
41 default: s2="unknown length"; break;
44 case SKILL_NOVICE: s3="novice"; break;
45 case SKILL_FAIR: s3="fair"; break;
46 case SKILL_GOOD: s3="good"; break;
47 case SKILL_EXPERT: s3="expert"; break;
48 case SKILL_EMERITUS: s3="emeritus"; break;
49 default: s3="skilled"; break;
52 prout("You %s playing a %s%s %s game.",
53 alldone? "were": "are now", s1, s2, s3);
54 if (skill>SKILL_GOOD && thawed && !alldone) prout("No plaque is allowed.");
55 if (tourn) prout("This is tournament game %d.", tourn);
56 prout("Your secret password is \"%s\"",game.passwd);
57 proutn("%d of %d Klingons have been killed",
58 game.state.killk+game.state.killc+game.state.nsckill, inkling);
59 if (game.state.killc) prout(", including %d Commander%s.", game.state.killc, game.state.killc==1?"":"s");
60 else if (game.state.killk+game.state.nsckill > 0) prout(", but no Commanders.");
62 if (skill > SKILL_FAIR) prout("The Super Commander has %sbeen destroyed.",
63 game.state.nscrem?"not ":"");
64 if (game.state.rembase != inbase) {
66 if (inbase-game.state.rembase==1) proutn("has been 1 base");
68 proutn("have been %d bases", inbase-game.state.rembase);
70 prout(" destroyed, %d remaining.", game.state.rembase);
72 else prout("There are %d bases.", inbase);
73 if (game.damage[DRADIO] == 0.0 || condit == IHDOCKED || iseenit) {
74 /* Don't report this if not seen and
75 either the radio is dead or not at base! */
79 if (casual) prout("%d casualt%s suffered so far.",
80 casual, casual==1? "y" : "ies");
81 if (nhelp) prout("There were %d call%s for help.",
82 nhelp, nhelp==1 ? "" : "s");
85 if (nprobes) proutn("%d", nprobes);
87 proutn(" deep space probe");
88 if (nprobes!=1) proutn("s");
91 if ((game.damage[DRADIO] == 0.0 || condit == IHDOCKED)&&
92 game.future[FDSPROB] != FOREVER) {
94 proutn("An armed deep space probe is in");
96 proutn("A deep space probe is in");
97 proutn(cramlc(quadrant, probecx, probecy));
102 prout("Dilithium crystals aboard ship... not yet used.");
106 while (cryprob > ai) {
110 prout("Dilithium crystals have been used %d time%s.",
121 if (game.damage[DLRSENS] != 0.0) {
122 /* Now allow base's sensors if docked */
123 if (condit != IHDOCKED) {
124 prout("LONG-RANGE SENSORS DAMAGED.");
127 proutn("Starbase's long-range scan");
130 prout("Long-range scan");
132 for (x = quadx-1; x <= quadx+1; x++) {
134 for (y = quady-1; y <= quady+1; y++) {
135 if (!VALID_QUADRANT(x, y))
138 if (!game.damage[DRADIO])
139 game.state.galaxy[x][y].charted = TRUE;
140 game.state.chart[x][y].klingons = game.state.galaxy[x][y].klingons;
141 game.state.chart[x][y].starbase = game.state.galaxy[x][y].starbase;
142 game.state.chart[x][y].stars = game.state.galaxy[x][y].stars;
143 if (game.state.galaxy[x][y].supernova)
146 proutn(" %3d", game.state.chart[x][y].klingons*100 + game.state.chart[x][y].starbase * 10 + game.state.chart[x][y].stars);
158 for (i = 0; i < NDEVICES; i++) {
159 if (game.damage[i] > 0.0) {
161 prout("DEVICE -REPAIR TIMES-");
162 prout(" IN FLIGHT DOCKED");
165 prout(" %16s %8.2f %8.2f",
168 docfac*game.damage[i]+0.005);
171 if (!jdam) prout("All devices functional.");
175 /* update the chart in the Enterprise's computer from galaxy data */
178 lastchart = game.state.date;
181 if (game.state.galaxy[i][j].charted) {
182 game.state.chart[i][j].klingons = game.state.galaxy[i][j].klingons;
183 game.state.chart[i][j].starbase = game.state.galaxy[i][j].starbase;
184 game.state.chart[i][j].stars = game.state.galaxy[i][j].stars;
193 if (game.damage[DRADIO] == 0.0)
196 if (lastchart < game.state.date && condit == IHDOCKED) {
197 prout("Spock- \"I revised the Star Chart from the starbase's records.\"");
201 if (nn == 0) prout(" STAR CHART FOR THE KNOWN GALAXY");
202 if (game.state.date > lastchart)
203 prout("(Last surveillance update %d stardates ago).",
204 (int)(game.state.date-lastchart));
205 prout(" 1 2 3 4 5 6 7 8");
210 if ((game.options & OPTION_SHOWME) && i == quadx && j == quady)
214 if (game.state.galaxy[i][j].supernova)
216 else if (!game.state.galaxy[i][j].charted && game.state.galaxy[i][j].starbase)
218 else if (game.state.galaxy[i][j].charted)
219 sprintf(buf, "%3d", game.state.chart[i][j].klingons*100 + game.state.chart[i][j].starbase * 10 + game.state.chart[i][j].stars);
223 if ((game.options & OPTION_SHOWME) && i == quadx && j == quady)
229 if (i<GALSIZE) skip(1);
233 static void sectscan(int goodScan, int i, int j)
235 if (goodScan || (abs(i-sectx)<= 1 && abs(j-secty) <= 1)){
236 if ((game.quad[i][j]==IHMATER0)||(game.quad[i][j]==IHMATER1)||(game.quad[i][j]==IHMATER2)||(game.quad[i][j]==IHE)||(game.quad[i][j]==IHF)){
238 case IHRED: textcolor(RED); break;
239 case IHGREEN: textcolor(GREEN); break;
240 case IHYELLOW: textcolor(YELLOW); break;
241 case IHDOCKED: textcolor(CYAN); break;
242 case IHDEAD: textcolor(BROWN);
244 if (game.quad[i][j] != ship)
247 proutn("%c ",game.quad[i][j]);
254 static void status(int req)
260 proutn("Stardate %.1f, Time Left %.2f", game.state.date, game.state.remtime);
263 if (condit != IHDOCKED) newcnd();
265 case IHRED: cp = "RED"; break;
266 case IHGREEN: cp = "GREEN"; break;
267 case IHYELLOW: cp = "YELLOW"; break;
268 case IHDOCKED: cp = "DOCKED"; break;
269 case IHDEAD: cp="DEAD"; break;
271 for (t=0;t<NDEVICES;t++)
272 if (game.damage[t]>0)
274 proutn("Condition %s, %i DAMAGES", cp, dam);
277 proutn("Position %d - %d , %d - %d",
278 quadx, quady, sectx, secty);
281 proutn("Life Support ");
282 if (game.damage[DLIFSUP] != 0.0) {
283 if (condit == IHDOCKED)
284 proutn("DAMAGED, Base provides");
286 proutn("DAMAGED, reserves=%4.2f", lsupres);
292 proutn("Warp Factor %.1f", warpfac);
295 proutn("Energy %.2f", energy);
296 if (icrystl && (game.options & OPTION_SHOWME)) /* ESR */
297 proutn(" (have crystals)");
300 proutn("Torpedoes %d", torps);
304 if (game.damage[DSHIELD] != 0)
310 proutn(" %d%% %.1f units",
311 (int)((100.0*shield)/inshld + 0.5), shield);
314 proutn("Klingons Left %d", game.state.remkl);
324 static char requests[][3] =
325 {"","da","co","po","ls","wa","en","to","sh","kl","ti"};
326 int leftside=TRUE, rightside=TRUE, i, j, jj, req=0, nn=FALSE;
329 case SCAN_FULL: // SRSCAN
330 if (game.damage[DSRSENS] != 0) {
331 /* Allow base's sensors if docked */
332 if (condit != IHDOCKED) {
333 prout(" S.R. SENSORS DAMAGED!");
337 prout(" [Using Base's sensors]");
339 else prout(" Short-range scan");
340 if (goodScan && !game.damage[DRADIO]) {
341 game.state.chart[quadx][quady].klingons = game.state.galaxy[quadx][quady].klingons;
342 game.state.chart[quadx][quady].starbase = game.state.galaxy[quadx][quady].starbase;
343 game.state.chart[quadx][quady].stars = game.state.galaxy[quadx][quady].stars;
344 game.state.galaxy[quadx][quady].charted = TRUE;
347 if (isit("chart")) nn = TRUE;
348 if (isit("no")) rightside = FALSE;
350 prout(" 1 2 3 4 5 6 7 8 9 10");
353 while (scan() == IHEOL)
354 proutn("Information desired? ");
356 for (req = 1; req <= sizeof(requests)/sizeof(requests[0]); req++)
357 if (strncmp(citem,requests[req],min(2,strlen(citem)))==0)
359 if (req > sizeof(requests)/sizeof(requests[0])) {
360 prout("UNRECOGNIZED REQUEST. Legal requests are:");
361 prout(" date, condition, position, lsupport, warpfactor,");
362 prout(" energy, torpedoes, shields, klingons, time, bases.");
366 case SCAN_STATUS: // STATUS
371 case SCAN_NO_LEFTSIDE: // REQUEST
375 if (condit != IHDOCKED) newcnd();
376 for (i = 1; i <= max(QUADSIZE, sizeof(requests)/sizeof(requests[0])); i++) {
377 jj = (req!=0 ? req : i);
378 if (leftside && i <= QUADSIZE) {
381 sectscan(goodScan, i, j);
386 if (i<sizeof(requests)/sizeof(requests[0])) skip(1);
387 if (req!=0) return(goodScan);
397 int ix1, ix2, iy1, iy2, prompt=FALSE;
399 double ttime, twarp, tpower;
400 if (game.damage[DCOMPTR] != 0.0) {
401 prout("COMPUTER DAMAGED, USE A POCKET CALCULATOR.");
405 if (scan() != IHREAL) {
408 proutn("Destination quadrant and/or sector? ");
409 if (scan()!=IHREAL) {
415 if (scan() != IHREAL) {
420 if (scan() == IHREAL) {
422 if (scan() != IHREAL) {
429 if (quady>ix1) ix2 = 1;
431 if (quadx>iy1) iy2 = 1;
435 if (!VALID_QUADRANT(ix1, iy1) || !VALID_SECTOR(ix2, iy2)) {
439 dist = sqrt(square(iy1-quadx+0.1*(iy2-sectx))+
440 square(ix1-quady+0.1*(ix2-secty)));
443 if (prompt) prout("Answer \"no\" if you don't know the value:");
446 proutn("Time or arrival date? ");
447 if (scan()==IHREAL) {
449 if (ttime > game.state.date) ttime -= game.state.date; // Actually a star date
450 if (ttime <= 1e-10 ||
451 (twarp=(floor(sqrt((10.0*dist)/ttime)*10.0)+1.0)/10.0) > 10) {
452 prout("We'll never make it, sir.");
456 if (twarp < 1.0) twarp = 1.0;
460 proutn("Warp factor? ");
461 if (scan()== IHREAL) {
464 if (twarp<1.0 || twarp > 10.0) {
470 prout("Captain, certainly you can give me one of these.");
474 ttime = (10.0*dist)/square(twarp);
475 tpower = dist*twarp*twarp*twarp*(shldup+1);
476 if (tpower >= energy) {
477 prout("Insufficient energy, sir.");
478 if (shldup==0 || tpower > energy*2.0) {
480 proutn("New warp factor to try? ");
481 if (scan() == IHREAL) {
484 if (twarp<1.0 || twarp > 10.0) {
496 prout("But if you lower your shields,");
502 prout(" energy will be %.2f.", energy-tpower);
504 prout("And we will arrive at stardate %.2f.",
505 game.state.date+ttime);
508 prout("Any warp speed is adequate.");
510 prout("Minimum warp needed is %.2f,", twarp);
511 prout("and we will arrive at stardate %.2f.",
512 game.state.date+ttime);
514 if (game.state.remtime < ttime)
515 prout("Unfortunately, the Federation will be destroyed by then.");
517 prout("You'll be taking risks at that speed, Captain");
518 if ((isatb==1 && game.state.isy == ix1 && game.state.isx == iy1 &&
519 game.future[FSCDBAS]< ttime+game.state.date)||
520 (game.future[FCDBAS]<ttime+game.state.date && baty==ix1 && batx == iy1))
521 prout("The starbase there will be destroyed by then.");
522 proutn("New warp factor to try? ");
523 if (scan() == IHREAL) {
526 if (twarp<1.0 || twarp > 10.0) {