1 // SPDX-License-Identifier: GPL-2.0-or-later
5 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
6 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
7 * Steven Toth <steve@toth.demon.co.uk>,
8 * Franz Lehner <franz@caos.at>,
9 * Ivan Hawkes <blackhawk@ivanhawkes.com>
10 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
11 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
12 * 2007 Jan Kratochvil <honza@jikos.cz>
13 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
15 * This driver is based on:
16 * - information from http://euc.jp/periphs/xbox-controller.ja.html
17 * - the iForce driver drivers/char/joystick/iforce.c
18 * - the skeleton-driver drivers/usb/usb-skeleton.c
19 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
20 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
23 * - ITO Takayuki for providing essential xpad information on his website
24 * - Vojtech Pavlik - iforce driver / input subsystem
25 * - Greg Kroah-Hartman - usb-skeleton driver
26 * - XBOX Linux project - extra USB id's
27 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
30 * - fine tune axes (especially trigger axes)
31 * - fix "analog" buttons (reported as digital now)
32 * - get rumble working
33 * - need USB IDs for other dance pads
37 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
39 * 2002-07-02 - 0.0.2 : basic working version
40 * - all axes and 9 of the 10 buttons work (german InterAct device)
41 * - the black button does not work
43 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
45 * - usb + input init sequence fixes
47 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
48 * - verified the lack of HID and report descriptors
49 * - verified that ALL buttons WORK
50 * - fixed d-pad to axes mapping
52 * 2002-07-17 - 0.0.5 : simplified d-pad handling
54 * 2004-10-02 - 0.0.6 : DDR pad support
55 * - borrowed from the XBOX linux kernel
56 * - USB id's for commonly used dance pads are present
57 * - dance pads will map D-PAD to buttons, not axes
58 * - pass the module paramater 'dpad_to_buttons' to force
59 * the D-PAD to map to buttons if your pad is not detected
61 * Later changes can be tracked in SCM.
64 #include <linux/kernel.h>
65 #include <linux/input.h>
66 #include <linux/rcupdate.h>
67 #include <linux/slab.h>
68 #include <linux/stat.h>
69 #include <linux/module.h>
70 #include <linux/usb/input.h>
71 #include <linux/usb/quirks.h>
73 #define XPAD_PKT_LEN 64
76 * xbox d-pads should map to buttons, as is required for DDR pads
77 * but we map them to axes when possible to simplify things
79 #define MAP_DPAD_TO_BUTTONS (1 << 0)
80 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
81 #define MAP_STICKS_TO_NULL (1 << 2)
82 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
83 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
86 #define XTYPE_XBOX360 1
87 #define XTYPE_XBOX360W 2
88 #define XTYPE_XBOXONE 3
89 #define XTYPE_UNKNOWN 4
91 static bool dpad_to_buttons;
92 module_param(dpad_to_buttons, bool, S_IRUGO);
93 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
95 static bool triggers_to_buttons;
96 module_param(triggers_to_buttons, bool, S_IRUGO);
97 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
99 static bool sticks_to_null;
100 module_param(sticks_to_null, bool, S_IRUGO);
101 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
103 static bool auto_poweroff = true;
104 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
105 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
107 static const struct xpad_device {
114 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
115 { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 },
116 { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 },
117 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
118 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
119 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
120 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
121 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
122 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
123 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
124 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
125 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
126 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
127 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
128 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
129 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
130 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
131 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
132 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
133 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
134 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
135 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
136 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
137 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
138 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
139 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
140 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
141 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
142 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
143 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
144 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
145 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
146 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
147 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
148 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
149 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
150 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
151 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
152 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
153 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
154 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
155 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
156 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
157 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
158 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
159 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
160 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
161 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
162 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
163 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
164 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
165 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
166 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
167 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
168 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
169 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
170 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
171 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
172 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
173 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
174 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
175 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
176 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
177 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
178 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
179 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
180 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
181 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
182 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
183 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
184 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
185 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
186 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
187 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
188 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
189 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
190 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
191 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
192 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
193 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
194 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
195 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
196 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
197 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
198 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
199 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
200 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
201 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
202 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
203 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
204 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
205 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
206 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
207 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
208 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
209 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
210 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
211 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
212 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
213 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
214 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
215 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
216 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
217 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
218 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
219 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
220 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
221 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
222 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE },
223 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
224 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
225 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
228 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
229 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
230 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
231 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
232 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
233 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
234 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
235 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
236 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
237 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
238 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
239 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
240 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
241 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
242 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
243 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
244 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
245 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
246 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
247 { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
248 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
249 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
250 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
251 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
252 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
253 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
254 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
255 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 },
256 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
257 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
258 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
259 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
260 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
261 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
262 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
263 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
264 { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
265 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
266 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
267 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
268 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
269 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
270 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
271 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
272 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
273 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
274 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
275 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
276 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
277 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
278 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
279 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
280 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
281 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
282 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
283 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
284 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
285 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
286 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
287 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
288 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
289 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
290 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
291 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
292 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
293 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
294 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
295 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
296 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
297 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
298 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
299 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
300 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
301 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
302 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
304 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
306 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
307 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
308 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
309 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
310 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
311 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE },
312 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE },
313 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 },
314 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
315 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
316 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
317 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
318 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
319 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
320 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
321 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
322 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
323 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
324 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
325 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
326 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
327 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
328 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
329 { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
330 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
331 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
332 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
333 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
334 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
335 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
336 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
337 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
338 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
339 { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 },
340 { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE },
341 { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 },
342 { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 },
343 { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 },
344 { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 },
345 { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 },
346 { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 },
347 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 },
348 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
349 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
350 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
353 /* buttons shared with xbox and xbox360 */
354 static const signed short xpad_common_btn[] = {
355 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
356 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
357 -1 /* terminating entry */
360 /* original xbox controllers only */
361 static const signed short xpad_btn[] = {
362 BTN_C, BTN_Z, /* "analog" buttons */
363 -1 /* terminating entry */
366 /* used when dpad is mapped to buttons */
367 static const signed short xpad_btn_pad[] = {
368 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
369 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
370 -1 /* terminating entry */
373 /* used when triggers are mapped to buttons */
374 static const signed short xpad_btn_triggers[] = {
375 BTN_TL2, BTN_TR2, /* triggers left/right */
379 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
380 BTN_TL, BTN_TR, /* Button LB/RB */
381 BTN_MODE, /* The big X button */
385 static const signed short xpad_abs[] = {
386 ABS_X, ABS_Y, /* left stick */
387 ABS_RX, ABS_RY, /* right stick */
388 -1 /* terminating entry */
391 /* used when dpad is mapped to axes */
392 static const signed short xpad_abs_pad[] = {
393 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
394 -1 /* terminating entry */
397 /* used when triggers are mapped to axes */
398 static const signed short xpad_abs_triggers[] = {
399 ABS_Z, ABS_RZ, /* triggers left/right */
404 * Xbox 360 has a vendor-specific class, so we cannot match it with only
405 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
406 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
407 * wireless controllers have protocol 129.
409 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
410 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
411 .idVendor = (vend), \
412 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
413 .bInterfaceSubClass = 93, \
414 .bInterfaceProtocol = (pr)
415 #define XPAD_XBOX360_VENDOR(vend) \
416 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
417 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
419 /* The Xbox One controller uses subclass 71 and protocol 208. */
420 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
421 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
422 .idVendor = (vend), \
423 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
424 .bInterfaceSubClass = 71, \
425 .bInterfaceProtocol = (pr)
426 #define XPAD_XBOXONE_VENDOR(vend) \
427 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
429 static const struct usb_device_id xpad_table[] = {
430 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
431 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */
432 XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */
433 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
434 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
435 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
436 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
437 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
438 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
439 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
440 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
441 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
442 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
443 XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */
444 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
445 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
446 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
447 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
448 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries Controllers */
449 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
450 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */
451 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
452 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
453 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
454 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
455 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
456 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
457 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
458 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
459 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
460 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA Controllers */
461 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA Controllers */
462 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
463 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
464 XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */
465 XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */
466 XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */
467 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke X-Box One pad */
468 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir Controllers */
469 XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */
470 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */
474 MODULE_DEVICE_TABLE(usb, xpad_table);
476 struct xboxone_init_packet {
483 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
485 .idVendor = (_vid), \
486 .idProduct = (_pid), \
488 .len = ARRAY_SIZE(_data), \
493 * This packet is required for all Xbox One pads with 2015
494 * or later firmware installed (or present from the factory).
496 static const u8 xboxone_fw2015_init[] = {
497 0x05, 0x20, 0x00, 0x01, 0x00
501 * This packet is required for Xbox One S (0x045e:0x02ea)
502 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to
503 * initialize the controller that was previously used in
506 static const u8 xboxone_s_init[] = {
507 0x05, 0x20, 0x00, 0x0f, 0x06
511 * This packet is required for the Titanfall 2 Xbox One pads
512 * (0x0e6f:0x0165) to finish initialization and for Hori pads
513 * (0x0f0d:0x0067) to make the analog sticks work.
515 static const u8 xboxone_hori_init[] = {
516 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
517 0x00, 0x00, 0x00, 0x80, 0x00
521 * This packet is required for most (all?) of the PDP pads to start
522 * sending input reports. These pads include: (0x0e6f:0x02ab),
523 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
525 static const u8 xboxone_pdp_init1[] = {
526 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
530 * This packet is required for most (all?) of the PDP pads to start
531 * sending input reports. These pads include: (0x0e6f:0x02ab),
532 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
534 static const u8 xboxone_pdp_init2[] = {
535 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
539 * A specific rumble packet is required for some PowerA pads to start
540 * sending input reports. One of those pads is (0x24c6:0x543a).
542 static const u8 xboxone_rumblebegin_init[] = {
543 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
544 0x1D, 0x1D, 0xFF, 0x00, 0x00
548 * A rumble packet with zero FF intensity will immediately
549 * terminate the rumbling required to init PowerA pads.
550 * This should happen fast enough that the motors don't
551 * spin up to enough speed to actually vibrate the gamepad.
553 static const u8 xboxone_rumbleend_init[] = {
554 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
555 0x00, 0x00, 0x00, 0x00, 0x00
559 * This specifies the selection of init packets that a gamepad
560 * will be sent on init *and* the order in which they will be
561 * sent. The correct sequence number will be added when the
562 * packet is going to be sent.
564 static const struct xboxone_init_packet xboxone_init_packets[] = {
565 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
566 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
567 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
568 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),
569 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init),
570 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1),
571 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2),
572 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
573 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
574 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
575 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
576 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
577 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
580 struct xpad_output_packet {
581 u8 data[XPAD_PKT_LEN];
586 #define XPAD_OUT_CMD_IDX 0
587 #define XPAD_OUT_FF_IDX 1
588 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
589 #define XPAD_NUM_OUT_PACKETS (1 + \
590 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
591 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
594 struct input_dev *dev; /* input device interface */
595 struct input_dev __rcu *x360w_dev;
596 struct usb_device *udev; /* usb device */
597 struct usb_interface *intf; /* usb interface */
602 struct urb *irq_in; /* urb for interrupt in report */
603 unsigned char *idata; /* input data */
604 dma_addr_t idata_dma;
606 struct urb *irq_out; /* urb for interrupt out report */
607 struct usb_anchor irq_out_anchor;
608 bool irq_out_active; /* we must not use an active URB */
609 u8 odata_serial; /* serial number for xbox one protocol */
610 unsigned char *odata; /* output data */
611 dma_addr_t odata_dma;
612 spinlock_t odata_lock;
614 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
618 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
619 struct xpad_led *led;
622 char phys[64]; /* physical device path */
624 int mapping; /* map d-pad to buttons or to axes */
625 int xtype; /* type of xbox device */
626 int pad_nr; /* the order x360 pads were attached */
627 const char *name; /* name of the device */
628 struct work_struct work; /* init/remove device from callback */
631 static int xpad_init_input(struct usb_xpad *xpad);
632 static void xpad_deinit_input(struct usb_xpad *xpad);
633 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
636 * xpad_process_packet
638 * Completes a request by converting the data into events for the
641 * The used report descriptor was taken from ITO Takayukis website:
642 * http://euc.jp/periphs/xbox-controller.ja.html
644 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
646 struct input_dev *dev = xpad->dev;
648 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
650 input_report_abs(dev, ABS_X,
651 (__s16) le16_to_cpup((__le16 *)(data + 12)));
652 input_report_abs(dev, ABS_Y,
653 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
656 input_report_abs(dev, ABS_RX,
657 (__s16) le16_to_cpup((__le16 *)(data + 16)));
658 input_report_abs(dev, ABS_RY,
659 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
662 /* triggers left/right */
663 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
664 input_report_key(dev, BTN_TL2, data[10]);
665 input_report_key(dev, BTN_TR2, data[11]);
667 input_report_abs(dev, ABS_Z, data[10]);
668 input_report_abs(dev, ABS_RZ, data[11]);
672 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
673 /* dpad as buttons (left, right, up, down) */
674 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
675 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
676 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
677 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
679 input_report_abs(dev, ABS_HAT0X,
680 !!(data[2] & 0x08) - !!(data[2] & 0x04));
681 input_report_abs(dev, ABS_HAT0Y,
682 !!(data[2] & 0x02) - !!(data[2] & 0x01));
685 /* start/back buttons and stick press left/right */
686 input_report_key(dev, BTN_START, data[2] & 0x10);
687 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
688 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
689 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
691 /* "analog" buttons A, B, X, Y */
692 input_report_key(dev, BTN_A, data[4]);
693 input_report_key(dev, BTN_B, data[5]);
694 input_report_key(dev, BTN_X, data[6]);
695 input_report_key(dev, BTN_Y, data[7]);
697 /* "analog" buttons black, white */
698 input_report_key(dev, BTN_C, data[8]);
699 input_report_key(dev, BTN_Z, data[9]);
705 * xpad360_process_packet
707 * Completes a request by converting the data into events for the
708 * input subsystem. It is version for xbox 360 controller
710 * The used report descriptor was taken from:
711 * http://www.free60.org/wiki/Gamepad
714 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
715 u16 cmd, unsigned char *data)
722 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
723 /* dpad as buttons (left, right, up, down) */
724 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
725 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
726 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
727 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
731 * This should be a simple else block. However historically
732 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
733 * made no sense, but now we can not just switch back and have to
734 * support both behaviors.
736 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
737 xpad->xtype == XTYPE_XBOX360W) {
738 input_report_abs(dev, ABS_HAT0X,
739 !!(data[2] & 0x08) - !!(data[2] & 0x04));
740 input_report_abs(dev, ABS_HAT0Y,
741 !!(data[2] & 0x02) - !!(data[2] & 0x01));
744 /* start/back buttons */
745 input_report_key(dev, BTN_START, data[2] & 0x10);
746 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
748 /* stick press left/right */
749 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
750 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
752 /* buttons A,B,X,Y,TL,TR and MODE */
753 input_report_key(dev, BTN_A, data[3] & 0x10);
754 input_report_key(dev, BTN_B, data[3] & 0x20);
755 input_report_key(dev, BTN_X, data[3] & 0x40);
756 input_report_key(dev, BTN_Y, data[3] & 0x80);
757 input_report_key(dev, BTN_TL, data[3] & 0x01);
758 input_report_key(dev, BTN_TR, data[3] & 0x02);
759 input_report_key(dev, BTN_MODE, data[3] & 0x04);
761 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
763 input_report_abs(dev, ABS_X,
764 (__s16) le16_to_cpup((__le16 *)(data + 6)));
765 input_report_abs(dev, ABS_Y,
766 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
769 input_report_abs(dev, ABS_RX,
770 (__s16) le16_to_cpup((__le16 *)(data + 10)));
771 input_report_abs(dev, ABS_RY,
772 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
775 /* triggers left/right */
776 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
777 input_report_key(dev, BTN_TL2, data[4]);
778 input_report_key(dev, BTN_TR2, data[5]);
780 input_report_abs(dev, ABS_Z, data[4]);
781 input_report_abs(dev, ABS_RZ, data[5]);
787 static void xpad_presence_work(struct work_struct *work)
789 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
792 if (xpad->pad_present) {
793 error = xpad_init_input(xpad);
795 /* complain only, not much else we can do here */
796 dev_err(&xpad->dev->dev,
797 "unable to init device: %d\n", error);
799 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
802 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
805 * Now that we are sure xpad360w_process_packet is not
806 * using input device we can get rid of it.
808 xpad_deinit_input(xpad);
813 * xpad360w_process_packet
815 * Completes a request by converting the data into events for the
816 * input subsystem. It is version for xbox 360 wireless controller.
819 * 00.1 - Status change: The controller or headset has connected/disconnected
820 * Bits 01.7 and 01.6 are valid
821 * 01.7 - Controller present
822 * 01.6 - Headset present
823 * 01.1 - Pad state (Bytes 4+) valid
826 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
828 struct input_dev *dev;
831 /* Presence change */
832 if (data[0] & 0x08) {
833 present = (data[1] & 0x80) != 0;
835 if (xpad->pad_present != present) {
836 xpad->pad_present = present;
837 schedule_work(&xpad->work);
846 dev = rcu_dereference(xpad->x360w_dev);
848 xpad360_process_packet(xpad, dev, cmd, &data[4]);
853 * xpadone_process_packet
855 * Completes a request by converting the data into events for the
856 * input subsystem. This version is for the Xbox One controller.
858 * The report format was gleaned from
859 * https://github.com/kylelemons/xbox/blob/master/xbox.go
861 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
863 struct input_dev *dev = xpad->dev;
865 /* the xbox button has its own special report */
866 if (data[0] == 0X07) {
868 * The Xbox One S controller requires these reports to be
869 * acked otherwise it continues sending them forever and
870 * won't report further mode button events.
873 xpadone_ack_mode_report(xpad, data[2]);
875 input_report_key(dev, BTN_MODE, data[4] & 0x01);
879 /* check invalid packet */
880 else if (data[0] != 0X20)
883 /* menu/view buttons */
884 input_report_key(dev, BTN_START, data[4] & 0x04);
885 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
887 /* buttons A,B,X,Y */
888 input_report_key(dev, BTN_A, data[4] & 0x10);
889 input_report_key(dev, BTN_B, data[4] & 0x20);
890 input_report_key(dev, BTN_X, data[4] & 0x40);
891 input_report_key(dev, BTN_Y, data[4] & 0x80);
894 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
895 /* dpad as buttons (left, right, up, down) */
896 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
897 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
898 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
899 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
901 input_report_abs(dev, ABS_HAT0X,
902 !!(data[5] & 0x08) - !!(data[5] & 0x04));
903 input_report_abs(dev, ABS_HAT0Y,
904 !!(data[5] & 0x02) - !!(data[5] & 0x01));
908 input_report_key(dev, BTN_TL, data[5] & 0x10);
909 input_report_key(dev, BTN_TR, data[5] & 0x20);
911 /* stick press left/right */
912 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
913 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
915 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
917 input_report_abs(dev, ABS_X,
918 (__s16) le16_to_cpup((__le16 *)(data + 10)));
919 input_report_abs(dev, ABS_Y,
920 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
923 input_report_abs(dev, ABS_RX,
924 (__s16) le16_to_cpup((__le16 *)(data + 14)));
925 input_report_abs(dev, ABS_RY,
926 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
929 /* triggers left/right */
930 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
931 input_report_key(dev, BTN_TL2,
932 (__u16) le16_to_cpup((__le16 *)(data + 6)));
933 input_report_key(dev, BTN_TR2,
934 (__u16) le16_to_cpup((__le16 *)(data + 8)));
936 input_report_abs(dev, ABS_Z,
937 (__u16) le16_to_cpup((__le16 *)(data + 6)));
938 input_report_abs(dev, ABS_RZ,
939 (__u16) le16_to_cpup((__le16 *)(data + 8)));
945 static void xpad_irq_in(struct urb *urb)
947 struct usb_xpad *xpad = urb->context;
948 struct device *dev = &xpad->intf->dev;
951 status = urb->status;
960 /* this urb is terminated, clean up */
961 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
965 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
970 switch (xpad->xtype) {
972 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
975 xpad360w_process_packet(xpad, 0, xpad->idata);
978 xpadone_process_packet(xpad, 0, xpad->idata);
981 xpad_process_packet(xpad, 0, xpad->idata);
985 retval = usb_submit_urb(urb, GFP_ATOMIC);
987 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
991 /* Callers must hold xpad->odata_lock spinlock */
992 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
994 const struct xboxone_init_packet *init_packet;
996 if (xpad->xtype != XTYPE_XBOXONE)
999 /* Perform initialization sequence for Xbox One pads that require it */
1000 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
1001 init_packet = &xboxone_init_packets[xpad->init_seq++];
1003 if (init_packet->idVendor != 0 &&
1004 init_packet->idVendor != xpad->dev->id.vendor)
1007 if (init_packet->idProduct != 0 &&
1008 init_packet->idProduct != xpad->dev->id.product)
1011 /* This packet applies to our device, so prepare to send it */
1012 memcpy(xpad->odata, init_packet->data, init_packet->len);
1013 xpad->irq_out->transfer_buffer_length = init_packet->len;
1015 /* Update packet with current sequence number */
1016 xpad->odata[2] = xpad->odata_serial++;
1023 /* Callers must hold xpad->odata_lock spinlock */
1024 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
1026 struct xpad_output_packet *pkt, *packet = NULL;
1029 /* We may have init packets to send before we can send user commands */
1030 if (xpad_prepare_next_init_packet(xpad))
1033 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
1034 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
1035 xpad->last_out_packet = 0;
1037 pkt = &xpad->out_packets[xpad->last_out_packet];
1039 dev_dbg(&xpad->intf->dev,
1040 "%s - found pending output packet %d\n",
1041 __func__, xpad->last_out_packet);
1048 memcpy(xpad->odata, packet->data, packet->len);
1049 xpad->irq_out->transfer_buffer_length = packet->len;
1050 packet->pending = false;
1057 /* Callers must hold xpad->odata_lock spinlock */
1058 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1062 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1063 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1064 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1066 dev_err(&xpad->intf->dev,
1067 "%s - usb_submit_urb failed with result %d\n",
1069 usb_unanchor_urb(xpad->irq_out);
1073 xpad->irq_out_active = true;
1079 static void xpad_irq_out(struct urb *urb)
1081 struct usb_xpad *xpad = urb->context;
1082 struct device *dev = &xpad->intf->dev;
1083 int status = urb->status;
1085 unsigned long flags;
1087 spin_lock_irqsave(&xpad->odata_lock, flags);
1092 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1098 /* this urb is terminated, clean up */
1099 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1101 xpad->irq_out_active = false;
1105 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1110 if (xpad->irq_out_active) {
1111 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1112 error = usb_submit_urb(urb, GFP_ATOMIC);
1115 "%s - usb_submit_urb failed with result %d\n",
1117 usb_unanchor_urb(urb);
1118 xpad->irq_out_active = false;
1122 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1125 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1126 struct usb_endpoint_descriptor *ep_irq_out)
1130 if (xpad->xtype == XTYPE_UNKNOWN)
1133 init_usb_anchor(&xpad->irq_out_anchor);
1135 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1136 GFP_KERNEL, &xpad->odata_dma);
1140 spin_lock_init(&xpad->odata_lock);
1142 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1143 if (!xpad->irq_out) {
1145 goto err_free_coherent;
1148 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1149 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1150 xpad->odata, XPAD_PKT_LEN,
1151 xpad_irq_out, xpad, ep_irq_out->bInterval);
1152 xpad->irq_out->transfer_dma = xpad->odata_dma;
1153 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1158 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1162 static void xpad_stop_output(struct usb_xpad *xpad)
1164 if (xpad->xtype != XTYPE_UNKNOWN) {
1165 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1167 dev_warn(&xpad->intf->dev,
1168 "timed out waiting for output URB to complete, killing\n");
1169 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1174 static void xpad_deinit_output(struct usb_xpad *xpad)
1176 if (xpad->xtype != XTYPE_UNKNOWN) {
1177 usb_free_urb(xpad->irq_out);
1178 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1179 xpad->odata, xpad->odata_dma);
1183 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1185 struct xpad_output_packet *packet =
1186 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1187 unsigned long flags;
1190 spin_lock_irqsave(&xpad->odata_lock, flags);
1192 packet->data[0] = 0x08;
1193 packet->data[1] = 0x00;
1194 packet->data[2] = 0x0F;
1195 packet->data[3] = 0xC0;
1196 packet->data[4] = 0x00;
1197 packet->data[5] = 0x00;
1198 packet->data[6] = 0x00;
1199 packet->data[7] = 0x00;
1200 packet->data[8] = 0x00;
1201 packet->data[9] = 0x00;
1202 packet->data[10] = 0x00;
1203 packet->data[11] = 0x00;
1205 packet->pending = true;
1207 /* Reset the sequence so we send out presence first */
1208 xpad->last_out_packet = -1;
1209 retval = xpad_try_sending_next_out_packet(xpad);
1211 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1216 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1218 unsigned long flags;
1221 spin_lock_irqsave(&xpad->odata_lock, flags);
1224 * Begin the init sequence by attempting to send a packet.
1225 * We will cycle through the init packet sequence before
1226 * sending any packets from the output ring.
1229 retval = xpad_try_sending_next_out_packet(xpad);
1231 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1236 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1238 unsigned long flags;
1239 struct xpad_output_packet *packet =
1240 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1241 static const u8 mode_report_ack[] = {
1242 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1243 0x00, 0x00, 0x00, 0x00, 0x00
1246 spin_lock_irqsave(&xpad->odata_lock, flags);
1248 packet->len = sizeof(mode_report_ack);
1249 memcpy(packet->data, mode_report_ack, packet->len);
1250 packet->data[2] = seq_num;
1251 packet->pending = true;
1253 /* Reset the sequence so we send out the ack now */
1254 xpad->last_out_packet = -1;
1255 xpad_try_sending_next_out_packet(xpad);
1257 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1260 #ifdef CONFIG_JOYSTICK_XPAD_FF
1261 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1263 struct usb_xpad *xpad = input_get_drvdata(dev);
1264 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1268 unsigned long flags;
1270 if (effect->type != FF_RUMBLE)
1273 strong = effect->u.rumble.strong_magnitude;
1274 weak = effect->u.rumble.weak_magnitude;
1276 spin_lock_irqsave(&xpad->odata_lock, flags);
1278 switch (xpad->xtype) {
1280 packet->data[0] = 0x00;
1281 packet->data[1] = 0x06;
1282 packet->data[2] = 0x00;
1283 packet->data[3] = strong / 256; /* left actuator */
1284 packet->data[4] = 0x00;
1285 packet->data[5] = weak / 256; /* right actuator */
1287 packet->pending = true;
1291 packet->data[0] = 0x00;
1292 packet->data[1] = 0x08;
1293 packet->data[2] = 0x00;
1294 packet->data[3] = strong / 256; /* left actuator? */
1295 packet->data[4] = weak / 256; /* right actuator? */
1296 packet->data[5] = 0x00;
1297 packet->data[6] = 0x00;
1298 packet->data[7] = 0x00;
1300 packet->pending = true;
1303 case XTYPE_XBOX360W:
1304 packet->data[0] = 0x00;
1305 packet->data[1] = 0x01;
1306 packet->data[2] = 0x0F;
1307 packet->data[3] = 0xC0;
1308 packet->data[4] = 0x00;
1309 packet->data[5] = strong / 256;
1310 packet->data[6] = weak / 256;
1311 packet->data[7] = 0x00;
1312 packet->data[8] = 0x00;
1313 packet->data[9] = 0x00;
1314 packet->data[10] = 0x00;
1315 packet->data[11] = 0x00;
1317 packet->pending = true;
1321 packet->data[0] = 0x09; /* activate rumble */
1322 packet->data[1] = 0x00;
1323 packet->data[2] = xpad->odata_serial++;
1324 packet->data[3] = 0x09;
1325 packet->data[4] = 0x00;
1326 packet->data[5] = 0x0F;
1327 packet->data[6] = 0x00;
1328 packet->data[7] = 0x00;
1329 packet->data[8] = strong / 512; /* left actuator */
1330 packet->data[9] = weak / 512; /* right actuator */
1331 packet->data[10] = 0xFF; /* on period */
1332 packet->data[11] = 0x00; /* off period */
1333 packet->data[12] = 0xFF; /* repeat count */
1335 packet->pending = true;
1339 dev_dbg(&xpad->dev->dev,
1340 "%s - rumble command sent to unsupported xpad type: %d\n",
1341 __func__, xpad->xtype);
1346 retval = xpad_try_sending_next_out_packet(xpad);
1349 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1353 static int xpad_init_ff(struct usb_xpad *xpad)
1355 if (xpad->xtype == XTYPE_UNKNOWN)
1358 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1360 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1364 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1367 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1368 #include <linux/leds.h>
1369 #include <linux/idr.h>
1371 static DEFINE_IDA(xpad_pad_seq);
1375 struct led_classdev led_cdev;
1376 struct usb_xpad *xpad;
1380 * set the LEDs on Xbox360 / Wireless Controllers
1383 * 1: all blink, then previous setting
1384 * 2: 1/top-left blink, then on
1385 * 3: 2/top-right blink, then on
1386 * 4: 3/bottom-left blink, then on
1387 * 5: 4/bottom-right blink, then on
1390 * 8: 3/bottom-left on
1391 * 9: 4/bottom-right on
1393 * 11: blink, based on previous setting
1394 * 12: slow blink, based on previous setting
1395 * 13: rotate with two lights
1396 * 14: persistent slow all blink
1397 * 15: blink once, then previous setting
1399 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1401 struct xpad_output_packet *packet =
1402 &xpad->out_packets[XPAD_OUT_LED_IDX];
1403 unsigned long flags;
1407 spin_lock_irqsave(&xpad->odata_lock, flags);
1409 switch (xpad->xtype) {
1411 packet->data[0] = 0x01;
1412 packet->data[1] = 0x03;
1413 packet->data[2] = command;
1415 packet->pending = true;
1418 case XTYPE_XBOX360W:
1419 packet->data[0] = 0x00;
1420 packet->data[1] = 0x00;
1421 packet->data[2] = 0x08;
1422 packet->data[3] = 0x40 + command;
1423 packet->data[4] = 0x00;
1424 packet->data[5] = 0x00;
1425 packet->data[6] = 0x00;
1426 packet->data[7] = 0x00;
1427 packet->data[8] = 0x00;
1428 packet->data[9] = 0x00;
1429 packet->data[10] = 0x00;
1430 packet->data[11] = 0x00;
1432 packet->pending = true;
1436 xpad_try_sending_next_out_packet(xpad);
1438 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1442 * Light up the segment corresponding to the pad number on
1443 * Xbox 360 Controllers.
1445 static void xpad_identify_controller(struct usb_xpad *xpad)
1447 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1450 static void xpad_led_set(struct led_classdev *led_cdev,
1451 enum led_brightness value)
1453 struct xpad_led *xpad_led = container_of(led_cdev,
1454 struct xpad_led, led_cdev);
1456 xpad_send_led_command(xpad_led->xpad, value);
1459 static int xpad_led_probe(struct usb_xpad *xpad)
1461 struct xpad_led *led;
1462 struct led_classdev *led_cdev;
1465 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1468 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1472 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1473 if (xpad->pad_nr < 0) {
1474 error = xpad->pad_nr;
1478 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1481 led_cdev = &led->led_cdev;
1482 led_cdev->name = led->name;
1483 led_cdev->brightness_set = xpad_led_set;
1484 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1486 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1490 xpad_identify_controller(xpad);
1495 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1502 static void xpad_led_disconnect(struct usb_xpad *xpad)
1504 struct xpad_led *xpad_led = xpad->led;
1507 led_classdev_unregister(&xpad_led->led_cdev);
1508 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1513 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1514 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1517 static int xpad_start_input(struct usb_xpad *xpad)
1521 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1524 if (xpad->xtype == XTYPE_XBOXONE) {
1525 error = xpad_start_xbox_one(xpad);
1527 usb_kill_urb(xpad->irq_in);
1535 static void xpad_stop_input(struct usb_xpad *xpad)
1537 usb_kill_urb(xpad->irq_in);
1540 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1542 unsigned long flags;
1543 struct xpad_output_packet *packet =
1544 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1546 spin_lock_irqsave(&xpad->odata_lock, flags);
1548 packet->data[0] = 0x00;
1549 packet->data[1] = 0x00;
1550 packet->data[2] = 0x08;
1551 packet->data[3] = 0xC0;
1552 packet->data[4] = 0x00;
1553 packet->data[5] = 0x00;
1554 packet->data[6] = 0x00;
1555 packet->data[7] = 0x00;
1556 packet->data[8] = 0x00;
1557 packet->data[9] = 0x00;
1558 packet->data[10] = 0x00;
1559 packet->data[11] = 0x00;
1561 packet->pending = true;
1563 /* Reset the sequence so we send out poweroff now */
1564 xpad->last_out_packet = -1;
1565 xpad_try_sending_next_out_packet(xpad);
1567 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1570 static int xpad360w_start_input(struct usb_xpad *xpad)
1574 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1579 * Send presence packet.
1580 * This will force the controller to resend connection packets.
1581 * This is useful in the case we activate the module after the
1582 * adapter has been plugged in, as it won't automatically
1583 * send us info about the controllers.
1585 error = xpad_inquiry_pad_presence(xpad);
1587 usb_kill_urb(xpad->irq_in);
1594 static void xpad360w_stop_input(struct usb_xpad *xpad)
1596 usb_kill_urb(xpad->irq_in);
1598 /* Make sure we are done with presence work if it was scheduled */
1599 flush_work(&xpad->work);
1602 static int xpad_open(struct input_dev *dev)
1604 struct usb_xpad *xpad = input_get_drvdata(dev);
1606 return xpad_start_input(xpad);
1609 static void xpad_close(struct input_dev *dev)
1611 struct usb_xpad *xpad = input_get_drvdata(dev);
1613 xpad_stop_input(xpad);
1616 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1618 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1624 case ABS_RY: /* the two sticks */
1625 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1628 case ABS_RZ: /* the triggers (if mapped to axes) */
1629 if (xpad->xtype == XTYPE_XBOXONE)
1630 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1632 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1635 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1636 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1639 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1644 static void xpad_deinit_input(struct usb_xpad *xpad)
1646 if (xpad->input_created) {
1647 xpad->input_created = false;
1648 xpad_led_disconnect(xpad);
1649 input_unregister_device(xpad->dev);
1653 static int xpad_init_input(struct usb_xpad *xpad)
1655 struct input_dev *input_dev;
1658 input_dev = input_allocate_device();
1662 xpad->dev = input_dev;
1663 input_dev->name = xpad->name;
1664 input_dev->phys = xpad->phys;
1665 usb_to_input_id(xpad->udev, &input_dev->id);
1667 if (xpad->xtype == XTYPE_XBOX360W) {
1668 /* x360w controllers and the receiver have different ids */
1669 input_dev->id.product = 0x02a1;
1672 input_dev->dev.parent = &xpad->intf->dev;
1674 input_set_drvdata(input_dev, xpad);
1676 if (xpad->xtype != XTYPE_XBOX360W) {
1677 input_dev->open = xpad_open;
1678 input_dev->close = xpad_close;
1681 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1683 for (i = 0; xpad_abs[i] >= 0; i++)
1684 xpad_set_up_abs(input_dev, xpad_abs[i]);
1687 /* set up standard buttons */
1688 for (i = 0; xpad_common_btn[i] >= 0; i++)
1689 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1691 /* set up model-specific ones */
1692 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1693 xpad->xtype == XTYPE_XBOXONE) {
1694 for (i = 0; xpad360_btn[i] >= 0; i++)
1695 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1697 for (i = 0; xpad_btn[i] >= 0; i++)
1698 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1701 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1702 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1703 input_set_capability(input_dev, EV_KEY,
1708 * This should be a simple else block. However historically
1709 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1710 * made no sense, but now we can not just switch back and have to
1711 * support both behaviors.
1713 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1714 xpad->xtype == XTYPE_XBOX360W) {
1715 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1716 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1719 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1720 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1721 input_set_capability(input_dev, EV_KEY,
1722 xpad_btn_triggers[i]);
1724 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1725 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1728 error = xpad_init_ff(xpad);
1730 goto err_free_input;
1732 error = xpad_led_probe(xpad);
1734 goto err_destroy_ff;
1736 error = input_register_device(xpad->dev);
1738 goto err_disconnect_led;
1740 xpad->input_created = true;
1744 xpad_led_disconnect(xpad);
1746 input_ff_destroy(input_dev);
1748 input_free_device(input_dev);
1752 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1754 struct usb_device *udev = interface_to_usbdev(intf);
1755 struct usb_xpad *xpad;
1756 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1759 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1762 for (i = 0; xpad_device[i].idVendor; i++) {
1763 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1764 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1768 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1772 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1773 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1775 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1776 GFP_KERNEL, &xpad->idata_dma);
1782 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1783 if (!xpad->irq_in) {
1785 goto err_free_idata;
1790 xpad->mapping = xpad_device[i].mapping;
1791 xpad->xtype = xpad_device[i].xtype;
1792 xpad->name = xpad_device[i].name;
1793 INIT_WORK(&xpad->work, xpad_presence_work);
1795 if (xpad->xtype == XTYPE_UNKNOWN) {
1796 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1797 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1798 xpad->xtype = XTYPE_XBOX360W;
1799 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
1800 xpad->xtype = XTYPE_XBOXONE;
1802 xpad->xtype = XTYPE_XBOX360;
1804 xpad->xtype = XTYPE_XBOX;
1807 if (dpad_to_buttons)
1808 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1809 if (triggers_to_buttons)
1810 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1812 xpad->mapping |= MAP_STICKS_TO_NULL;
1815 if (xpad->xtype == XTYPE_XBOXONE &&
1816 intf->cur_altsetting->desc.bInterfaceNumber != 0) {
1818 * The Xbox One controller lists three interfaces all with the
1819 * same interface class, subclass and protocol. Differentiate by
1823 goto err_free_in_urb;
1826 ep_irq_in = ep_irq_out = NULL;
1828 for (i = 0; i < 2; i++) {
1829 struct usb_endpoint_descriptor *ep =
1830 &intf->cur_altsetting->endpoint[i].desc;
1832 if (usb_endpoint_xfer_int(ep)) {
1833 if (usb_endpoint_dir_in(ep))
1840 if (!ep_irq_in || !ep_irq_out) {
1842 goto err_free_in_urb;
1845 error = xpad_init_output(intf, xpad, ep_irq_out);
1847 goto err_free_in_urb;
1849 usb_fill_int_urb(xpad->irq_in, udev,
1850 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1851 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1852 xpad, ep_irq_in->bInterval);
1853 xpad->irq_in->transfer_dma = xpad->idata_dma;
1854 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1856 usb_set_intfdata(intf, xpad);
1858 if (xpad->xtype == XTYPE_XBOX360W) {
1860 * Submit the int URB immediately rather than waiting for open
1861 * because we get status messages from the device whether
1862 * or not any controllers are attached. In fact, it's
1863 * exactly the message that a controller has arrived that
1864 * we're waiting for.
1866 error = xpad360w_start_input(xpad);
1868 goto err_deinit_output;
1870 * Wireless controllers require RESET_RESUME to work properly
1871 * after suspend. Ideally this quirk should be in usb core
1872 * quirk list, but we have too many vendors producing these
1873 * controllers and we'd need to maintain 2 identical lists
1874 * here in this driver and in usb core.
1876 udev->quirks |= USB_QUIRK_RESET_RESUME;
1878 error = xpad_init_input(xpad);
1880 goto err_deinit_output;
1885 xpad_deinit_output(xpad);
1887 usb_free_urb(xpad->irq_in);
1889 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1895 static void xpad_disconnect(struct usb_interface *intf)
1897 struct usb_xpad *xpad = usb_get_intfdata(intf);
1899 if (xpad->xtype == XTYPE_XBOX360W)
1900 xpad360w_stop_input(xpad);
1902 xpad_deinit_input(xpad);
1905 * Now that both input device and LED device are gone we can
1908 xpad_stop_output(xpad);
1910 xpad_deinit_output(xpad);
1912 usb_free_urb(xpad->irq_in);
1913 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1914 xpad->idata, xpad->idata_dma);
1918 usb_set_intfdata(intf, NULL);
1921 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1923 struct usb_xpad *xpad = usb_get_intfdata(intf);
1924 struct input_dev *input = xpad->dev;
1926 if (xpad->xtype == XTYPE_XBOX360W) {
1928 * Wireless controllers always listen to input so
1929 * they are notified when controller shows up
1932 xpad360w_stop_input(xpad);
1935 * The wireless adapter is going off now, so the
1936 * gamepads are going to become disconnected.
1937 * Unless explicitly disabled, power them down
1938 * so they don't just sit there flashing.
1940 if (auto_poweroff && xpad->pad_present)
1941 xpad360w_poweroff_controller(xpad);
1943 mutex_lock(&input->mutex);
1945 xpad_stop_input(xpad);
1946 mutex_unlock(&input->mutex);
1949 xpad_stop_output(xpad);
1954 static int xpad_resume(struct usb_interface *intf)
1956 struct usb_xpad *xpad = usb_get_intfdata(intf);
1957 struct input_dev *input = xpad->dev;
1960 if (xpad->xtype == XTYPE_XBOX360W) {
1961 retval = xpad360w_start_input(xpad);
1963 mutex_lock(&input->mutex);
1965 retval = xpad_start_input(xpad);
1966 } else if (xpad->xtype == XTYPE_XBOXONE) {
1968 * Even if there are no users, we'll send Xbox One pads
1969 * the startup sequence so they don't sit there and
1970 * blink until somebody opens the input device again.
1972 retval = xpad_start_xbox_one(xpad);
1974 mutex_unlock(&input->mutex);
1980 static struct usb_driver xpad_driver = {
1982 .probe = xpad_probe,
1983 .disconnect = xpad_disconnect,
1984 .suspend = xpad_suspend,
1985 .resume = xpad_resume,
1986 .id_table = xpad_table,
1989 module_usb_driver(xpad_driver);
1991 MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>");
1992 MODULE_DESCRIPTION("X-Box pad driver");
1993 MODULE_LICENSE("GPL");