4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
59 * - usb + input init sequence fixes
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
75 * Later changes can be tracked in SCM.
78 #include <linux/kernel.h>
79 #include <linux/input.h>
80 #include <linux/rcupdate.h>
81 #include <linux/slab.h>
82 #include <linux/stat.h>
83 #include <linux/module.h>
84 #include <linux/usb/input.h>
85 #include <linux/usb/quirks.h>
87 #define XPAD_PKT_LEN 64
90 * xbox d-pads should map to buttons, as is required for DDR pads
91 * but we map them to axes when possible to simplify things
93 #define MAP_DPAD_TO_BUTTONS (1 << 0)
94 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
95 #define MAP_STICKS_TO_NULL (1 << 2)
96 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
97 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
100 #define XTYPE_XBOX360 1
101 #define XTYPE_XBOX360W 2
102 #define XTYPE_XBOXONE 3
103 #define XTYPE_UNKNOWN 4
105 static bool dpad_to_buttons;
106 module_param(dpad_to_buttons, bool, S_IRUGO);
107 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
109 static bool triggers_to_buttons;
110 module_param(triggers_to_buttons, bool, S_IRUGO);
111 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
113 static bool sticks_to_null;
114 module_param(sticks_to_null, bool, S_IRUGO);
115 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
117 static bool auto_poweroff = true;
118 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
119 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
121 static const struct xpad_device {
128 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
129 { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 },
130 { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 },
131 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
132 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
133 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
134 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
135 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
136 { 0x03f0, 0x0495, "HyperX Clutch Gladiate", 0, XTYPE_XBOXONE },
137 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
138 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
139 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
140 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
141 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
142 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
143 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
144 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
145 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
146 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
147 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
148 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
149 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
150 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
151 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
152 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
153 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
154 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
155 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
156 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
157 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
158 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
159 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
160 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
161 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
162 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
163 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
164 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
165 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
166 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
167 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
168 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
169 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
170 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
171 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
172 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
173 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
174 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
175 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
176 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
177 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
178 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
179 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
180 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
181 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
182 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
183 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
184 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
185 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
186 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
187 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
188 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
189 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
190 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
191 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
192 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
193 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
194 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
195 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
196 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
197 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
198 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
199 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
200 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
201 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
202 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
203 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
204 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
205 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
206 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
207 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
208 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
209 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
210 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
211 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
212 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
213 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
214 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
215 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
216 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
217 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
218 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
219 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
220 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
221 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
222 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
223 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
224 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
225 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
226 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
228 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
229 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
230 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
231 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
232 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
233 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
234 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
235 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
236 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
237 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE },
238 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
239 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
240 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
241 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
242 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
243 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
244 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
245 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
246 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
247 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
248 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
249 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
250 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
251 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
252 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
253 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
254 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
255 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
256 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
257 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
258 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
259 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
260 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
261 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
262 { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
263 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
264 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
265 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
266 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
267 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
268 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
269 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
270 { 0x11ff, 0x0511, "PXN V900", 0, XTYPE_XBOX360 },
271 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 },
272 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
273 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
274 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
275 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
276 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
277 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
278 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
279 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
280 { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
281 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
282 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
283 { 0x1532, 0x0a29, "Razer Wolverine V2", 0, XTYPE_XBOXONE },
284 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
285 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
286 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
287 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
288 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
289 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
290 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
291 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
292 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
293 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
294 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
295 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
296 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
297 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
298 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
299 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
300 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
301 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
303 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
304 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
306 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
307 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
308 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
309 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
310 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
311 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
312 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
313 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
314 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
315 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
316 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
317 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
318 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
319 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
320 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
321 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
322 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
323 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
324 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
325 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
326 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
327 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE },
328 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE },
329 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 },
330 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
331 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
332 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
333 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
334 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
335 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
336 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
337 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
338 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
339 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
340 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
341 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
342 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
343 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
344 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
345 { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
346 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
347 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
348 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
349 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
350 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
351 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
352 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
353 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
354 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
355 { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 },
356 { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE },
357 { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 },
358 { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 },
359 { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 },
360 { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 },
361 { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 },
362 { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 },
363 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 },
364 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
365 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
366 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
369 /* buttons shared with xbox and xbox360 */
370 static const signed short xpad_common_btn[] = {
371 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
372 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
373 -1 /* terminating entry */
376 /* original xbox controllers only */
377 static const signed short xpad_btn[] = {
378 BTN_C, BTN_Z, /* "analog" buttons */
379 -1 /* terminating entry */
382 /* used when dpad is mapped to buttons */
383 static const signed short xpad_btn_pad[] = {
384 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
385 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
386 -1 /* terminating entry */
389 /* used when triggers are mapped to buttons */
390 static const signed short xpad_btn_triggers[] = {
391 BTN_TL2, BTN_TR2, /* triggers left/right */
395 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
396 BTN_TL, BTN_TR, /* Button LB/RB */
397 BTN_MODE, /* The big X button */
401 static const signed short xpad_abs[] = {
402 ABS_X, ABS_Y, /* left stick */
403 ABS_RX, ABS_RY, /* right stick */
404 -1 /* terminating entry */
407 /* used when dpad is mapped to axes */
408 static const signed short xpad_abs_pad[] = {
409 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
410 -1 /* terminating entry */
413 /* used when triggers are mapped to axes */
414 static const signed short xpad_abs_triggers[] = {
415 ABS_Z, ABS_RZ, /* triggers left/right */
420 * Xbox 360 has a vendor-specific class, so we cannot match it with only
421 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
422 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
423 * wireless controllers have protocol 129.
425 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
426 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
427 .idVendor = (vend), \
428 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
429 .bInterfaceSubClass = 93, \
430 .bInterfaceProtocol = (pr)
431 #define XPAD_XBOX360_VENDOR(vend) \
432 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
433 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
435 /* The Xbox One controller uses subclass 71 and protocol 208. */
436 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
437 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
438 .idVendor = (vend), \
439 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
440 .bInterfaceSubClass = 71, \
441 .bInterfaceProtocol = (pr)
442 #define XPAD_XBOXONE_VENDOR(vend) \
443 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
445 static const struct usb_device_id xpad_table[] = {
446 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
447 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */
448 XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */
449 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
450 XPAD_XBOXONE_VENDOR(0x03f0), /* HP HyperX Xbox One Controllers */
451 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
452 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
453 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
454 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
455 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
456 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
457 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
458 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
459 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
460 XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */
461 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
462 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
463 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
464 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
465 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries Controllers */
466 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
467 XPAD_XBOX360_VENDOR(0x11ff), /* PXN V900 */
468 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */
469 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
470 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
471 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
472 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
473 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
474 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
475 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
476 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
477 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
478 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA Controllers */
479 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA Controllers */
480 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
481 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
482 XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */
483 XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */
484 XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */
485 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke X-Box One pad */
486 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir Controllers */
487 XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */
488 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */
492 MODULE_DEVICE_TABLE(usb, xpad_table);
494 struct xboxone_init_packet {
501 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
503 .idVendor = (_vid), \
504 .idProduct = (_pid), \
506 .len = ARRAY_SIZE(_data), \
510 #define GIP_WIRED_INTF_DATA 0
511 #define GIP_WIRED_INTF_AUDIO 1
514 * This packet is required for all Xbox One pads with 2015
515 * or later firmware installed (or present from the factory).
517 static const u8 xboxone_fw2015_init[] = {
518 0x05, 0x20, 0x00, 0x01, 0x00
522 * This packet is required for Xbox One S (0x045e:0x02ea)
523 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to
524 * initialize the controller that was previously used in
527 static const u8 xboxone_s_init[] = {
528 0x05, 0x20, 0x00, 0x0f, 0x06
532 * This packet is required for the Titanfall 2 Xbox One pads
533 * (0x0e6f:0x0165) to finish initialization and for Hori pads
534 * (0x0f0d:0x0067) to make the analog sticks work.
536 static const u8 xboxone_hori_init[] = {
537 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
538 0x00, 0x00, 0x00, 0x80, 0x00
542 * This packet is required for most (all?) of the PDP pads to start
543 * sending input reports. These pads include: (0x0e6f:0x02ab),
544 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
546 static const u8 xboxone_pdp_init1[] = {
547 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
551 * This packet is required for most (all?) of the PDP pads to start
552 * sending input reports. These pads include: (0x0e6f:0x02ab),
553 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
555 static const u8 xboxone_pdp_init2[] = {
556 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
560 * A specific rumble packet is required for some PowerA pads to start
561 * sending input reports. One of those pads is (0x24c6:0x543a).
563 static const u8 xboxone_rumblebegin_init[] = {
564 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
565 0x1D, 0x1D, 0xFF, 0x00, 0x00
569 * A rumble packet with zero FF intensity will immediately
570 * terminate the rumbling required to init PowerA pads.
571 * This should happen fast enough that the motors don't
572 * spin up to enough speed to actually vibrate the gamepad.
574 static const u8 xboxone_rumbleend_init[] = {
575 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
576 0x00, 0x00, 0x00, 0x00, 0x00
580 * This specifies the selection of init packets that a gamepad
581 * will be sent on init *and* the order in which they will be
582 * sent. The correct sequence number will be added when the
583 * packet is going to be sent.
585 static const struct xboxone_init_packet xboxone_init_packets[] = {
586 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
587 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
588 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
589 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),
590 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init),
591 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1),
592 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2),
593 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
594 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
595 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
596 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
597 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
598 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
601 struct xpad_output_packet {
602 u8 data[XPAD_PKT_LEN];
607 #define XPAD_OUT_CMD_IDX 0
608 #define XPAD_OUT_FF_IDX 1
609 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
610 #define XPAD_NUM_OUT_PACKETS (1 + \
611 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
612 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
615 struct input_dev *dev; /* input device interface */
616 struct input_dev __rcu *x360w_dev;
617 struct usb_device *udev; /* usb device */
618 struct usb_interface *intf; /* usb interface */
623 struct urb *irq_in; /* urb for interrupt in report */
624 unsigned char *idata; /* input data */
625 dma_addr_t idata_dma;
627 struct urb *irq_out; /* urb for interrupt out report */
628 struct usb_anchor irq_out_anchor;
629 bool irq_out_active; /* we must not use an active URB */
630 u8 odata_serial; /* serial number for xbox one protocol */
631 unsigned char *odata; /* output data */
632 dma_addr_t odata_dma;
633 spinlock_t odata_lock;
635 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
639 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
640 struct xpad_led *led;
643 char phys[64]; /* physical device path */
645 int mapping; /* map d-pad to buttons or to axes */
646 int xtype; /* type of xbox device */
647 int pad_nr; /* the order x360 pads were attached */
648 const char *name; /* name of the device */
649 struct work_struct work; /* init/remove device from callback */
652 static int xpad_init_input(struct usb_xpad *xpad);
653 static void xpad_deinit_input(struct usb_xpad *xpad);
654 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
657 * xpad_process_packet
659 * Completes a request by converting the data into events for the
662 * The used report descriptor was taken from ITO Takayukis website:
663 * http://euc.jp/periphs/xbox-controller.ja.html
665 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
667 struct input_dev *dev = xpad->dev;
669 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
671 input_report_abs(dev, ABS_X,
672 (__s16) le16_to_cpup((__le16 *)(data + 12)));
673 input_report_abs(dev, ABS_Y,
674 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
677 input_report_abs(dev, ABS_RX,
678 (__s16) le16_to_cpup((__le16 *)(data + 16)));
679 input_report_abs(dev, ABS_RY,
680 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
683 /* triggers left/right */
684 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
685 input_report_key(dev, BTN_TL2, data[10]);
686 input_report_key(dev, BTN_TR2, data[11]);
688 input_report_abs(dev, ABS_Z, data[10]);
689 input_report_abs(dev, ABS_RZ, data[11]);
693 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
694 /* dpad as buttons (left, right, up, down) */
695 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
696 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
697 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
698 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
700 input_report_abs(dev, ABS_HAT0X,
701 !!(data[2] & 0x08) - !!(data[2] & 0x04));
702 input_report_abs(dev, ABS_HAT0Y,
703 !!(data[2] & 0x02) - !!(data[2] & 0x01));
706 /* start/back buttons and stick press left/right */
707 input_report_key(dev, BTN_START, data[2] & 0x10);
708 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
709 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
710 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
712 /* "analog" buttons A, B, X, Y */
713 input_report_key(dev, BTN_A, data[4]);
714 input_report_key(dev, BTN_B, data[5]);
715 input_report_key(dev, BTN_X, data[6]);
716 input_report_key(dev, BTN_Y, data[7]);
718 /* "analog" buttons black, white */
719 input_report_key(dev, BTN_C, data[8]);
720 input_report_key(dev, BTN_Z, data[9]);
726 * xpad360_process_packet
728 * Completes a request by converting the data into events for the
729 * input subsystem. It is version for xbox 360 controller
731 * The used report descriptor was taken from:
732 * http://www.free60.org/wiki/Gamepad
735 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
736 u16 cmd, unsigned char *data)
743 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
744 /* dpad as buttons (left, right, up, down) */
745 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
746 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
747 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
748 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
752 * This should be a simple else block. However historically
753 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
754 * made no sense, but now we can not just switch back and have to
755 * support both behaviors.
757 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
758 xpad->xtype == XTYPE_XBOX360W) {
759 input_report_abs(dev, ABS_HAT0X,
760 !!(data[2] & 0x08) - !!(data[2] & 0x04));
761 input_report_abs(dev, ABS_HAT0Y,
762 !!(data[2] & 0x02) - !!(data[2] & 0x01));
765 /* start/back buttons */
766 input_report_key(dev, BTN_START, data[2] & 0x10);
767 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
769 /* stick press left/right */
770 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
771 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
773 /* buttons A,B,X,Y,TL,TR and MODE */
774 input_report_key(dev, BTN_A, data[3] & 0x10);
775 input_report_key(dev, BTN_B, data[3] & 0x20);
776 input_report_key(dev, BTN_X, data[3] & 0x40);
777 input_report_key(dev, BTN_Y, data[3] & 0x80);
778 input_report_key(dev, BTN_TL, data[3] & 0x01);
779 input_report_key(dev, BTN_TR, data[3] & 0x02);
780 input_report_key(dev, BTN_MODE, data[3] & 0x04);
782 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
784 input_report_abs(dev, ABS_X,
785 (__s16) le16_to_cpup((__le16 *)(data + 6)));
786 input_report_abs(dev, ABS_Y,
787 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
790 input_report_abs(dev, ABS_RX,
791 (__s16) le16_to_cpup((__le16 *)(data + 10)));
792 input_report_abs(dev, ABS_RY,
793 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
796 /* triggers left/right */
797 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
798 input_report_key(dev, BTN_TL2, data[4]);
799 input_report_key(dev, BTN_TR2, data[5]);
801 input_report_abs(dev, ABS_Z, data[4]);
802 input_report_abs(dev, ABS_RZ, data[5]);
808 static void xpad_presence_work(struct work_struct *work)
810 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
813 if (xpad->pad_present) {
814 error = xpad_init_input(xpad);
816 /* complain only, not much else we can do here */
817 dev_err(&xpad->dev->dev,
818 "unable to init device: %d\n", error);
820 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
823 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
826 * Now that we are sure xpad360w_process_packet is not
827 * using input device we can get rid of it.
829 xpad_deinit_input(xpad);
834 * xpad360w_process_packet
836 * Completes a request by converting the data into events for the
837 * input subsystem. It is version for xbox 360 wireless controller.
840 * 00.1 - Status change: The controller or headset has connected/disconnected
841 * Bits 01.7 and 01.6 are valid
842 * 01.7 - Controller present
843 * 01.6 - Headset present
844 * 01.1 - Pad state (Bytes 4+) valid
847 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
849 struct input_dev *dev;
852 /* Presence change */
853 if (data[0] & 0x08) {
854 present = (data[1] & 0x80) != 0;
856 if (xpad->pad_present != present) {
857 xpad->pad_present = present;
858 schedule_work(&xpad->work);
867 dev = rcu_dereference(xpad->x360w_dev);
869 xpad360_process_packet(xpad, dev, cmd, &data[4]);
874 * xpadone_process_packet
876 * Completes a request by converting the data into events for the
877 * input subsystem. This version is for the Xbox One controller.
879 * The report format was gleaned from
880 * https://github.com/kylelemons/xbox/blob/master/xbox.go
882 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
884 struct input_dev *dev = xpad->dev;
886 /* the xbox button has its own special report */
887 if (data[0] == 0X07) {
889 * The Xbox One S controller requires these reports to be
890 * acked otherwise it continues sending them forever and
891 * won't report further mode button events.
894 xpadone_ack_mode_report(xpad, data[2]);
896 input_report_key(dev, BTN_MODE, data[4] & 0x01);
900 /* check invalid packet */
901 else if (data[0] != 0X20)
904 /* menu/view buttons */
905 input_report_key(dev, BTN_START, data[4] & 0x04);
906 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
908 /* buttons A,B,X,Y */
909 input_report_key(dev, BTN_A, data[4] & 0x10);
910 input_report_key(dev, BTN_B, data[4] & 0x20);
911 input_report_key(dev, BTN_X, data[4] & 0x40);
912 input_report_key(dev, BTN_Y, data[4] & 0x80);
915 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
916 /* dpad as buttons (left, right, up, down) */
917 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
918 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
919 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
920 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
922 input_report_abs(dev, ABS_HAT0X,
923 !!(data[5] & 0x08) - !!(data[5] & 0x04));
924 input_report_abs(dev, ABS_HAT0Y,
925 !!(data[5] & 0x02) - !!(data[5] & 0x01));
929 input_report_key(dev, BTN_TL, data[5] & 0x10);
930 input_report_key(dev, BTN_TR, data[5] & 0x20);
932 /* stick press left/right */
933 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
934 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
936 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
938 input_report_abs(dev, ABS_X,
939 (__s16) le16_to_cpup((__le16 *)(data + 10)));
940 input_report_abs(dev, ABS_Y,
941 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
944 input_report_abs(dev, ABS_RX,
945 (__s16) le16_to_cpup((__le16 *)(data + 14)));
946 input_report_abs(dev, ABS_RY,
947 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
950 /* triggers left/right */
951 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
952 input_report_key(dev, BTN_TL2,
953 (__u16) le16_to_cpup((__le16 *)(data + 6)));
954 input_report_key(dev, BTN_TR2,
955 (__u16) le16_to_cpup((__le16 *)(data + 8)));
957 input_report_abs(dev, ABS_Z,
958 (__u16) le16_to_cpup((__le16 *)(data + 6)));
959 input_report_abs(dev, ABS_RZ,
960 (__u16) le16_to_cpup((__le16 *)(data + 8)));
966 static void xpad_irq_in(struct urb *urb)
968 struct usb_xpad *xpad = urb->context;
969 struct device *dev = &xpad->intf->dev;
972 status = urb->status;
981 /* this urb is terminated, clean up */
982 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
986 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
991 switch (xpad->xtype) {
993 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
996 xpad360w_process_packet(xpad, 0, xpad->idata);
999 xpadone_process_packet(xpad, 0, xpad->idata);
1002 xpad_process_packet(xpad, 0, xpad->idata);
1006 retval = usb_submit_urb(urb, GFP_ATOMIC);
1008 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
1012 /* Callers must hold xpad->odata_lock spinlock */
1013 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
1015 const struct xboxone_init_packet *init_packet;
1017 if (xpad->xtype != XTYPE_XBOXONE)
1020 /* Perform initialization sequence for Xbox One pads that require it */
1021 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
1022 init_packet = &xboxone_init_packets[xpad->init_seq++];
1024 if (init_packet->idVendor != 0 &&
1025 init_packet->idVendor != xpad->dev->id.vendor)
1028 if (init_packet->idProduct != 0 &&
1029 init_packet->idProduct != xpad->dev->id.product)
1032 /* This packet applies to our device, so prepare to send it */
1033 memcpy(xpad->odata, init_packet->data, init_packet->len);
1034 xpad->irq_out->transfer_buffer_length = init_packet->len;
1036 /* Update packet with current sequence number */
1037 xpad->odata[2] = xpad->odata_serial++;
1044 /* Callers must hold xpad->odata_lock spinlock */
1045 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
1047 struct xpad_output_packet *pkt, *packet = NULL;
1050 /* We may have init packets to send before we can send user commands */
1051 if (xpad_prepare_next_init_packet(xpad))
1054 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
1055 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
1056 xpad->last_out_packet = 0;
1058 pkt = &xpad->out_packets[xpad->last_out_packet];
1060 dev_dbg(&xpad->intf->dev,
1061 "%s - found pending output packet %d\n",
1062 __func__, xpad->last_out_packet);
1069 memcpy(xpad->odata, packet->data, packet->len);
1070 xpad->irq_out->transfer_buffer_length = packet->len;
1071 packet->pending = false;
1078 /* Callers must hold xpad->odata_lock spinlock */
1079 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1083 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1084 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1085 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1087 dev_err(&xpad->intf->dev,
1088 "%s - usb_submit_urb failed with result %d\n",
1090 usb_unanchor_urb(xpad->irq_out);
1094 xpad->irq_out_active = true;
1100 static void xpad_irq_out(struct urb *urb)
1102 struct usb_xpad *xpad = urb->context;
1103 struct device *dev = &xpad->intf->dev;
1104 int status = urb->status;
1106 unsigned long flags;
1108 spin_lock_irqsave(&xpad->odata_lock, flags);
1113 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1119 /* this urb is terminated, clean up */
1120 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1122 xpad->irq_out_active = false;
1126 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1131 if (xpad->irq_out_active) {
1132 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1133 error = usb_submit_urb(urb, GFP_ATOMIC);
1136 "%s - usb_submit_urb failed with result %d\n",
1138 usb_unanchor_urb(urb);
1139 xpad->irq_out_active = false;
1143 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1146 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1147 struct usb_endpoint_descriptor *ep_irq_out)
1151 if (xpad->xtype == XTYPE_UNKNOWN)
1154 init_usb_anchor(&xpad->irq_out_anchor);
1156 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1157 GFP_KERNEL, &xpad->odata_dma);
1161 spin_lock_init(&xpad->odata_lock);
1163 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1164 if (!xpad->irq_out) {
1166 goto err_free_coherent;
1169 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1170 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1171 xpad->odata, XPAD_PKT_LEN,
1172 xpad_irq_out, xpad, ep_irq_out->bInterval);
1173 xpad->irq_out->transfer_dma = xpad->odata_dma;
1174 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1179 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1183 static void xpad_stop_output(struct usb_xpad *xpad)
1185 if (xpad->xtype != XTYPE_UNKNOWN) {
1186 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1188 dev_warn(&xpad->intf->dev,
1189 "timed out waiting for output URB to complete, killing\n");
1190 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1195 static void xpad_deinit_output(struct usb_xpad *xpad)
1197 if (xpad->xtype != XTYPE_UNKNOWN) {
1198 usb_free_urb(xpad->irq_out);
1199 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1200 xpad->odata, xpad->odata_dma);
1204 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1206 struct xpad_output_packet *packet =
1207 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1208 unsigned long flags;
1211 spin_lock_irqsave(&xpad->odata_lock, flags);
1213 packet->data[0] = 0x08;
1214 packet->data[1] = 0x00;
1215 packet->data[2] = 0x0F;
1216 packet->data[3] = 0xC0;
1217 packet->data[4] = 0x00;
1218 packet->data[5] = 0x00;
1219 packet->data[6] = 0x00;
1220 packet->data[7] = 0x00;
1221 packet->data[8] = 0x00;
1222 packet->data[9] = 0x00;
1223 packet->data[10] = 0x00;
1224 packet->data[11] = 0x00;
1226 packet->pending = true;
1228 /* Reset the sequence so we send out presence first */
1229 xpad->last_out_packet = -1;
1230 retval = xpad_try_sending_next_out_packet(xpad);
1232 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1237 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1239 unsigned long flags;
1242 spin_lock_irqsave(&xpad->odata_lock, flags);
1245 * Begin the init sequence by attempting to send a packet.
1246 * We will cycle through the init packet sequence before
1247 * sending any packets from the output ring.
1250 retval = xpad_try_sending_next_out_packet(xpad);
1252 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1257 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1259 unsigned long flags;
1260 struct xpad_output_packet *packet =
1261 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1262 static const u8 mode_report_ack[] = {
1263 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1264 0x00, 0x00, 0x00, 0x00, 0x00
1267 spin_lock_irqsave(&xpad->odata_lock, flags);
1269 packet->len = sizeof(mode_report_ack);
1270 memcpy(packet->data, mode_report_ack, packet->len);
1271 packet->data[2] = seq_num;
1272 packet->pending = true;
1274 /* Reset the sequence so we send out the ack now */
1275 xpad->last_out_packet = -1;
1276 xpad_try_sending_next_out_packet(xpad);
1278 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1281 #ifdef CONFIG_JOYSTICK_XPAD_FF
1282 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1284 struct usb_xpad *xpad = input_get_drvdata(dev);
1285 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1289 unsigned long flags;
1291 if (effect->type != FF_RUMBLE)
1294 strong = effect->u.rumble.strong_magnitude;
1295 weak = effect->u.rumble.weak_magnitude;
1297 spin_lock_irqsave(&xpad->odata_lock, flags);
1299 switch (xpad->xtype) {
1301 packet->data[0] = 0x00;
1302 packet->data[1] = 0x06;
1303 packet->data[2] = 0x00;
1304 packet->data[3] = strong / 256; /* left actuator */
1305 packet->data[4] = 0x00;
1306 packet->data[5] = weak / 256; /* right actuator */
1308 packet->pending = true;
1312 packet->data[0] = 0x00;
1313 packet->data[1] = 0x08;
1314 packet->data[2] = 0x00;
1315 packet->data[3] = strong / 256; /* left actuator? */
1316 packet->data[4] = weak / 256; /* right actuator? */
1317 packet->data[5] = 0x00;
1318 packet->data[6] = 0x00;
1319 packet->data[7] = 0x00;
1321 packet->pending = true;
1324 case XTYPE_XBOX360W:
1325 packet->data[0] = 0x00;
1326 packet->data[1] = 0x01;
1327 packet->data[2] = 0x0F;
1328 packet->data[3] = 0xC0;
1329 packet->data[4] = 0x00;
1330 packet->data[5] = strong / 256;
1331 packet->data[6] = weak / 256;
1332 packet->data[7] = 0x00;
1333 packet->data[8] = 0x00;
1334 packet->data[9] = 0x00;
1335 packet->data[10] = 0x00;
1336 packet->data[11] = 0x00;
1338 packet->pending = true;
1342 packet->data[0] = 0x09; /* activate rumble */
1343 packet->data[1] = 0x00;
1344 packet->data[2] = xpad->odata_serial++;
1345 packet->data[3] = 0x09;
1346 packet->data[4] = 0x00;
1347 packet->data[5] = 0x0F;
1348 packet->data[6] = 0x00;
1349 packet->data[7] = 0x00;
1350 packet->data[8] = strong / 512; /* left actuator */
1351 packet->data[9] = weak / 512; /* right actuator */
1352 packet->data[10] = 0xFF; /* on period */
1353 packet->data[11] = 0x00; /* off period */
1354 packet->data[12] = 0xFF; /* repeat count */
1356 packet->pending = true;
1360 dev_dbg(&xpad->dev->dev,
1361 "%s - rumble command sent to unsupported xpad type: %d\n",
1362 __func__, xpad->xtype);
1367 retval = xpad_try_sending_next_out_packet(xpad);
1370 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1374 static int xpad_init_ff(struct usb_xpad *xpad)
1376 if (xpad->xtype == XTYPE_UNKNOWN)
1379 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1381 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1385 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1388 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1389 #include <linux/leds.h>
1390 #include <linux/idr.h>
1392 static DEFINE_IDA(xpad_pad_seq);
1396 struct led_classdev led_cdev;
1397 struct usb_xpad *xpad;
1401 * set the LEDs on Xbox360 / Wireless Controllers
1404 * 1: all blink, then previous setting
1405 * 2: 1/top-left blink, then on
1406 * 3: 2/top-right blink, then on
1407 * 4: 3/bottom-left blink, then on
1408 * 5: 4/bottom-right blink, then on
1411 * 8: 3/bottom-left on
1412 * 9: 4/bottom-right on
1414 * 11: blink, based on previous setting
1415 * 12: slow blink, based on previous setting
1416 * 13: rotate with two lights
1417 * 14: persistent slow all blink
1418 * 15: blink once, then previous setting
1420 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1422 struct xpad_output_packet *packet =
1423 &xpad->out_packets[XPAD_OUT_LED_IDX];
1424 unsigned long flags;
1428 spin_lock_irqsave(&xpad->odata_lock, flags);
1430 switch (xpad->xtype) {
1432 packet->data[0] = 0x01;
1433 packet->data[1] = 0x03;
1434 packet->data[2] = command;
1436 packet->pending = true;
1439 case XTYPE_XBOX360W:
1440 packet->data[0] = 0x00;
1441 packet->data[1] = 0x00;
1442 packet->data[2] = 0x08;
1443 packet->data[3] = 0x40 + command;
1444 packet->data[4] = 0x00;
1445 packet->data[5] = 0x00;
1446 packet->data[6] = 0x00;
1447 packet->data[7] = 0x00;
1448 packet->data[8] = 0x00;
1449 packet->data[9] = 0x00;
1450 packet->data[10] = 0x00;
1451 packet->data[11] = 0x00;
1453 packet->pending = true;
1457 xpad_try_sending_next_out_packet(xpad);
1459 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1463 * Light up the segment corresponding to the pad number on
1464 * Xbox 360 Controllers.
1466 static void xpad_identify_controller(struct usb_xpad *xpad)
1468 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1471 static void xpad_led_set(struct led_classdev *led_cdev,
1472 enum led_brightness value)
1474 struct xpad_led *xpad_led = container_of(led_cdev,
1475 struct xpad_led, led_cdev);
1477 xpad_send_led_command(xpad_led->xpad, value);
1480 static int xpad_led_probe(struct usb_xpad *xpad)
1482 struct xpad_led *led;
1483 struct led_classdev *led_cdev;
1486 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1489 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1493 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1494 if (xpad->pad_nr < 0) {
1495 error = xpad->pad_nr;
1499 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1502 led_cdev = &led->led_cdev;
1503 led_cdev->name = led->name;
1504 led_cdev->brightness_set = xpad_led_set;
1505 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1507 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1511 xpad_identify_controller(xpad);
1516 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1523 static void xpad_led_disconnect(struct usb_xpad *xpad)
1525 struct xpad_led *xpad_led = xpad->led;
1528 led_classdev_unregister(&xpad_led->led_cdev);
1529 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1534 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1535 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1538 static int xpad_start_input(struct usb_xpad *xpad)
1542 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1545 if (xpad->xtype == XTYPE_XBOXONE) {
1546 error = xpad_start_xbox_one(xpad);
1548 usb_kill_urb(xpad->irq_in);
1556 static void xpad_stop_input(struct usb_xpad *xpad)
1558 usb_kill_urb(xpad->irq_in);
1561 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1563 unsigned long flags;
1564 struct xpad_output_packet *packet =
1565 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1567 spin_lock_irqsave(&xpad->odata_lock, flags);
1569 packet->data[0] = 0x00;
1570 packet->data[1] = 0x00;
1571 packet->data[2] = 0x08;
1572 packet->data[3] = 0xC0;
1573 packet->data[4] = 0x00;
1574 packet->data[5] = 0x00;
1575 packet->data[6] = 0x00;
1576 packet->data[7] = 0x00;
1577 packet->data[8] = 0x00;
1578 packet->data[9] = 0x00;
1579 packet->data[10] = 0x00;
1580 packet->data[11] = 0x00;
1582 packet->pending = true;
1584 /* Reset the sequence so we send out poweroff now */
1585 xpad->last_out_packet = -1;
1586 xpad_try_sending_next_out_packet(xpad);
1588 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1591 static int xpad360w_start_input(struct usb_xpad *xpad)
1595 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1600 * Send presence packet.
1601 * This will force the controller to resend connection packets.
1602 * This is useful in the case we activate the module after the
1603 * adapter has been plugged in, as it won't automatically
1604 * send us info about the controllers.
1606 error = xpad_inquiry_pad_presence(xpad);
1608 usb_kill_urb(xpad->irq_in);
1615 static void xpad360w_stop_input(struct usb_xpad *xpad)
1617 usb_kill_urb(xpad->irq_in);
1619 /* Make sure we are done with presence work if it was scheduled */
1620 flush_work(&xpad->work);
1623 static int xpad_open(struct input_dev *dev)
1625 struct usb_xpad *xpad = input_get_drvdata(dev);
1627 return xpad_start_input(xpad);
1630 static void xpad_close(struct input_dev *dev)
1632 struct usb_xpad *xpad = input_get_drvdata(dev);
1634 xpad_stop_input(xpad);
1637 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1639 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1645 case ABS_RY: /* the two sticks */
1646 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1649 case ABS_RZ: /* the triggers (if mapped to axes) */
1650 if (xpad->xtype == XTYPE_XBOXONE)
1651 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1653 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1656 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1657 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1660 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1665 static void xpad_deinit_input(struct usb_xpad *xpad)
1667 if (xpad->input_created) {
1668 xpad->input_created = false;
1669 xpad_led_disconnect(xpad);
1670 input_unregister_device(xpad->dev);
1674 static int xpad_init_input(struct usb_xpad *xpad)
1676 struct input_dev *input_dev;
1679 input_dev = input_allocate_device();
1683 xpad->dev = input_dev;
1684 input_dev->name = xpad->name;
1685 input_dev->phys = xpad->phys;
1686 usb_to_input_id(xpad->udev, &input_dev->id);
1688 if (xpad->xtype == XTYPE_XBOX360W) {
1689 /* x360w controllers and the receiver have different ids */
1690 input_dev->id.product = 0x02a1;
1693 input_dev->dev.parent = &xpad->intf->dev;
1695 input_set_drvdata(input_dev, xpad);
1697 if (xpad->xtype != XTYPE_XBOX360W) {
1698 input_dev->open = xpad_open;
1699 input_dev->close = xpad_close;
1702 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1704 for (i = 0; xpad_abs[i] >= 0; i++)
1705 xpad_set_up_abs(input_dev, xpad_abs[i]);
1708 /* set up standard buttons */
1709 for (i = 0; xpad_common_btn[i] >= 0; i++)
1710 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1712 /* set up model-specific ones */
1713 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1714 xpad->xtype == XTYPE_XBOXONE) {
1715 for (i = 0; xpad360_btn[i] >= 0; i++)
1716 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1718 for (i = 0; xpad_btn[i] >= 0; i++)
1719 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1722 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1723 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1724 input_set_capability(input_dev, EV_KEY,
1729 * This should be a simple else block. However historically
1730 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1731 * made no sense, but now we can not just switch back and have to
1732 * support both behaviors.
1734 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1735 xpad->xtype == XTYPE_XBOX360W) {
1736 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1737 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1740 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1741 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1742 input_set_capability(input_dev, EV_KEY,
1743 xpad_btn_triggers[i]);
1745 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1746 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1749 error = xpad_init_ff(xpad);
1751 goto err_free_input;
1753 error = xpad_led_probe(xpad);
1755 goto err_destroy_ff;
1757 error = input_register_device(xpad->dev);
1759 goto err_disconnect_led;
1761 xpad->input_created = true;
1765 xpad_led_disconnect(xpad);
1767 input_ff_destroy(input_dev);
1769 input_free_device(input_dev);
1773 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1775 struct usb_device *udev = interface_to_usbdev(intf);
1776 struct usb_xpad *xpad;
1777 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1780 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1783 for (i = 0; xpad_device[i].idVendor; i++) {
1784 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1785 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1789 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1793 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1794 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1796 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1797 GFP_KERNEL, &xpad->idata_dma);
1803 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1804 if (!xpad->irq_in) {
1806 goto err_free_idata;
1811 xpad->mapping = xpad_device[i].mapping;
1812 xpad->xtype = xpad_device[i].xtype;
1813 xpad->name = xpad_device[i].name;
1814 INIT_WORK(&xpad->work, xpad_presence_work);
1816 if (xpad->xtype == XTYPE_UNKNOWN) {
1817 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1818 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1819 xpad->xtype = XTYPE_XBOX360W;
1820 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
1821 xpad->xtype = XTYPE_XBOXONE;
1823 xpad->xtype = XTYPE_XBOX360;
1825 xpad->xtype = XTYPE_XBOX;
1828 if (dpad_to_buttons)
1829 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1830 if (triggers_to_buttons)
1831 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1833 xpad->mapping |= MAP_STICKS_TO_NULL;
1836 if (xpad->xtype == XTYPE_XBOXONE &&
1837 intf->cur_altsetting->desc.bInterfaceNumber != GIP_WIRED_INTF_DATA) {
1839 * The Xbox One controller lists three interfaces all with the
1840 * same interface class, subclass and protocol. Differentiate by
1844 goto err_free_in_urb;
1847 ep_irq_in = ep_irq_out = NULL;
1849 for (i = 0; i < 2; i++) {
1850 struct usb_endpoint_descriptor *ep =
1851 &intf->cur_altsetting->endpoint[i].desc;
1853 if (usb_endpoint_xfer_int(ep)) {
1854 if (usb_endpoint_dir_in(ep))
1861 if (!ep_irq_in || !ep_irq_out) {
1863 goto err_free_in_urb;
1866 error = xpad_init_output(intf, xpad, ep_irq_out);
1868 goto err_free_in_urb;
1870 usb_fill_int_urb(xpad->irq_in, udev,
1871 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1872 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1873 xpad, ep_irq_in->bInterval);
1874 xpad->irq_in->transfer_dma = xpad->idata_dma;
1875 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1877 usb_set_intfdata(intf, xpad);
1879 if (xpad->xtype == XTYPE_XBOX360W) {
1881 * Submit the int URB immediately rather than waiting for open
1882 * because we get status messages from the device whether
1883 * or not any controllers are attached. In fact, it's
1884 * exactly the message that a controller has arrived that
1885 * we're waiting for.
1887 error = xpad360w_start_input(xpad);
1889 goto err_deinit_output;
1891 * Wireless controllers require RESET_RESUME to work properly
1892 * after suspend. Ideally this quirk should be in usb core
1893 * quirk list, but we have too many vendors producing these
1894 * controllers and we'd need to maintain 2 identical lists
1895 * here in this driver and in usb core.
1897 udev->quirks |= USB_QUIRK_RESET_RESUME;
1899 error = xpad_init_input(xpad);
1901 goto err_deinit_output;
1906 xpad_deinit_output(xpad);
1908 usb_free_urb(xpad->irq_in);
1910 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1916 static void xpad_disconnect(struct usb_interface *intf)
1918 struct usb_xpad *xpad = usb_get_intfdata(intf);
1920 if (xpad->xtype == XTYPE_XBOX360W)
1921 xpad360w_stop_input(xpad);
1923 xpad_deinit_input(xpad);
1926 * Now that both input device and LED device are gone we can
1929 xpad_stop_output(xpad);
1931 xpad_deinit_output(xpad);
1933 usb_free_urb(xpad->irq_in);
1934 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1935 xpad->idata, xpad->idata_dma);
1939 usb_set_intfdata(intf, NULL);
1942 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1944 struct usb_xpad *xpad = usb_get_intfdata(intf);
1945 struct input_dev *input = xpad->dev;
1947 if (xpad->xtype == XTYPE_XBOX360W) {
1949 * Wireless controllers always listen to input so
1950 * they are notified when controller shows up
1953 xpad360w_stop_input(xpad);
1956 * The wireless adapter is going off now, so the
1957 * gamepads are going to become disconnected.
1958 * Unless explicitly disabled, power them down
1959 * so they don't just sit there flashing.
1961 if (auto_poweroff && xpad->pad_present)
1962 xpad360w_poweroff_controller(xpad);
1964 mutex_lock(&input->mutex);
1966 xpad_stop_input(xpad);
1967 mutex_unlock(&input->mutex);
1970 xpad_stop_output(xpad);
1975 static int xpad_resume(struct usb_interface *intf)
1977 struct usb_xpad *xpad = usb_get_intfdata(intf);
1978 struct input_dev *input = xpad->dev;
1981 if (xpad->xtype == XTYPE_XBOX360W) {
1982 retval = xpad360w_start_input(xpad);
1984 mutex_lock(&input->mutex);
1986 retval = xpad_start_input(xpad);
1987 } else if (xpad->xtype == XTYPE_XBOXONE) {
1989 * Even if there are no users, we'll send Xbox One pads
1990 * the startup sequence so they don't sit there and
1991 * blink until somebody opens the input device again.
1993 retval = xpad_start_xbox_one(xpad);
1995 mutex_unlock(&input->mutex);
2001 static struct usb_driver xpad_driver = {
2003 .probe = xpad_probe,
2004 .disconnect = xpad_disconnect,
2005 .suspend = xpad_suspend,
2006 .resume = xpad_resume,
2007 .id_table = xpad_table,
2010 module_usb_driver(xpad_driver);
2012 MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>");
2013 MODULE_DESCRIPTION("X-Box pad driver");
2014 MODULE_LICENSE("GPL");