4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
59 * - usb + input init sequence fixes
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
75 * Later changes can be tracked in SCM.
78 #include <linux/kernel.h>
79 #include <linux/input.h>
80 #include <linux/rcupdate.h>
81 #include <linux/slab.h>
82 #include <linux/stat.h>
83 #include <linux/module.h>
84 #include <linux/usb/input.h>
85 #include <linux/usb/quirks.h>
87 #define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>"
88 #define DRIVER_DESC "X-Box pad driver"
90 #define XPAD_PKT_LEN 64
93 * xbox d-pads should map to buttons, as is required for DDR pads
94 * but we map them to axes when possible to simplify things
96 #define MAP_DPAD_TO_BUTTONS (1 << 0)
97 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
98 #define MAP_STICKS_TO_NULL (1 << 2)
99 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
100 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
103 #define XTYPE_XBOX360 1
104 #define XTYPE_XBOX360W 2
105 #define XTYPE_XBOXONE 3
106 #define XTYPE_UNKNOWN 4
108 static bool dpad_to_buttons;
109 module_param(dpad_to_buttons, bool, S_IRUGO);
110 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
112 static bool triggers_to_buttons;
113 module_param(triggers_to_buttons, bool, S_IRUGO);
114 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
116 static bool sticks_to_null;
117 module_param(sticks_to_null, bool, S_IRUGO);
118 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
120 static bool auto_poweroff = true;
121 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
122 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
124 static const struct xpad_device {
131 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
132 { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 },
133 { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 },
134 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
135 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
136 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
137 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
138 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
139 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
140 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
141 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
142 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
143 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
144 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
145 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
146 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
147 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
148 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
149 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
150 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
151 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
152 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
153 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
154 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
155 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
156 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
157 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
158 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
159 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
160 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
161 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
162 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
163 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
164 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
165 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
166 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
167 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
168 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
169 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
170 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
171 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
172 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
173 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
174 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
175 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
176 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
177 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
178 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
179 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
180 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
181 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
182 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
183 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
184 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
185 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
186 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
187 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
188 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
189 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
190 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
191 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
192 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
193 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
194 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
195 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
196 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
197 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
198 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
199 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
200 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
201 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
202 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
203 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
204 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
205 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
206 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
207 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
208 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
209 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
210 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
211 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
212 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
213 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
214 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
215 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
216 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
217 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
218 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
219 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
220 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
221 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
222 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
223 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
224 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
225 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
228 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
229 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
230 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
231 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
232 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
233 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
234 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
235 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
236 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
237 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
238 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
239 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE },
240 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
241 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
242 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
243 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
244 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
245 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
246 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
247 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
248 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
249 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
250 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
251 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
252 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
253 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
254 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
255 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
256 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
257 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
258 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
259 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
260 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
261 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
262 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
263 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
264 { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
265 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
266 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
267 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
268 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
269 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
270 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
271 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
272 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 },
273 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
274 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
275 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
276 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
277 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
278 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
279 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
280 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
281 { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
282 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
283 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
284 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
285 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
286 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
287 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
288 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
289 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
290 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
291 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
292 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
293 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
294 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
295 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
296 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
297 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
298 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
299 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
300 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
301 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
304 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
306 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
307 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
308 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
309 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
310 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
311 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
312 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
313 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
314 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
315 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
316 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
317 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
318 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
319 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
320 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
321 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
322 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
323 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
324 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
325 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
326 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
327 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
328 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE },
329 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE },
330 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 },
331 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
332 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
333 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
334 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
335 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
336 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
337 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
338 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
339 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
340 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
341 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
342 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
343 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
344 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
345 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
346 { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
347 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
348 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
349 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
350 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
351 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
352 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
353 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
354 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
355 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
356 { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 },
357 { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE },
358 { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 },
359 { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 },
360 { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 },
361 { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 },
362 { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 },
363 { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 },
364 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 },
365 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
366 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
367 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
370 /* buttons shared with xbox and xbox360 */
371 static const signed short xpad_common_btn[] = {
372 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
373 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
374 -1 /* terminating entry */
377 /* original xbox controllers only */
378 static const signed short xpad_btn[] = {
379 BTN_C, BTN_Z, /* "analog" buttons */
380 -1 /* terminating entry */
383 /* used when dpad is mapped to buttons */
384 static const signed short xpad_btn_pad[] = {
385 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
386 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
387 -1 /* terminating entry */
390 /* used when triggers are mapped to buttons */
391 static const signed short xpad_btn_triggers[] = {
392 BTN_TL2, BTN_TR2, /* triggers left/right */
396 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
397 BTN_TL, BTN_TR, /* Button LB/RB */
398 BTN_MODE, /* The big X button */
402 static const signed short xpad_abs[] = {
403 ABS_X, ABS_Y, /* left stick */
404 ABS_RX, ABS_RY, /* right stick */
405 -1 /* terminating entry */
408 /* used when dpad is mapped to axes */
409 static const signed short xpad_abs_pad[] = {
410 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
411 -1 /* terminating entry */
414 /* used when triggers are mapped to axes */
415 static const signed short xpad_abs_triggers[] = {
416 ABS_Z, ABS_RZ, /* triggers left/right */
421 * Xbox 360 has a vendor-specific class, so we cannot match it with only
422 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
423 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
424 * wireless controllers have protocol 129.
426 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
427 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
428 .idVendor = (vend), \
429 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
430 .bInterfaceSubClass = 93, \
431 .bInterfaceProtocol = (pr)
432 #define XPAD_XBOX360_VENDOR(vend) \
433 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
434 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
436 /* The Xbox One controller uses subclass 71 and protocol 208. */
437 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
438 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
439 .idVendor = (vend), \
440 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
441 .bInterfaceSubClass = 71, \
442 .bInterfaceProtocol = (pr)
443 #define XPAD_XBOXONE_VENDOR(vend) \
444 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
446 static const struct usb_device_id xpad_table[] = {
447 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
448 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */
449 XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */
450 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
451 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
452 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
453 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
454 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
455 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
456 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
457 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
458 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
459 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
460 XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */
461 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
462 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
463 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
464 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
465 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries Controllers */
466 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
467 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */
468 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
469 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
470 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
471 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
472 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
473 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
474 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
475 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
476 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
477 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA Controllers */
478 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA Controllers */
479 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
480 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
481 XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */
482 XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */
483 XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */
484 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke X-Box One pad */
485 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir Controllers */
486 XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */
487 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */
491 MODULE_DEVICE_TABLE(usb, xpad_table);
493 struct xboxone_init_packet {
500 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
502 .idVendor = (_vid), \
503 .idProduct = (_pid), \
505 .len = ARRAY_SIZE(_data), \
510 * This packet is required for all Xbox One pads with 2015
511 * or later firmware installed (or present from the factory).
513 static const u8 xboxone_fw2015_init[] = {
514 0x05, 0x20, 0x00, 0x01, 0x00
518 * This packet is required for Xbox One S (0x045e:0x02ea)
519 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to
520 * initialize the controller that was previously used in
523 static const u8 xboxone_s_init[] = {
524 0x05, 0x20, 0x00, 0x0f, 0x06
528 * This packet is required for the Titanfall 2 Xbox One pads
529 * (0x0e6f:0x0165) to finish initialization and for Hori pads
530 * (0x0f0d:0x0067) to make the analog sticks work.
532 static const u8 xboxone_hori_init[] = {
533 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
534 0x00, 0x00, 0x00, 0x80, 0x00
538 * This packet is required for most (all?) of the PDP pads to start
539 * sending input reports. These pads include: (0x0e6f:0x02ab),
540 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
542 static const u8 xboxone_pdp_init1[] = {
543 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
547 * This packet is required for most (all?) of the PDP pads to start
548 * sending input reports. These pads include: (0x0e6f:0x02ab),
549 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
551 static const u8 xboxone_pdp_init2[] = {
552 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
556 * A specific rumble packet is required for some PowerA pads to start
557 * sending input reports. One of those pads is (0x24c6:0x543a).
559 static const u8 xboxone_rumblebegin_init[] = {
560 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
561 0x1D, 0x1D, 0xFF, 0x00, 0x00
565 * A rumble packet with zero FF intensity will immediately
566 * terminate the rumbling required to init PowerA pads.
567 * This should happen fast enough that the motors don't
568 * spin up to enough speed to actually vibrate the gamepad.
570 static const u8 xboxone_rumbleend_init[] = {
571 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
572 0x00, 0x00, 0x00, 0x00, 0x00
576 * This specifies the selection of init packets that a gamepad
577 * will be sent on init *and* the order in which they will be
578 * sent. The correct sequence number will be added when the
579 * packet is going to be sent.
581 static const struct xboxone_init_packet xboxone_init_packets[] = {
582 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
583 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
584 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
585 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),
586 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init),
587 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1),
588 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2),
589 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
590 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
591 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
592 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
593 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
594 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
597 struct xpad_output_packet {
598 u8 data[XPAD_PKT_LEN];
603 #define XPAD_OUT_CMD_IDX 0
604 #define XPAD_OUT_FF_IDX 1
605 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
606 #define XPAD_NUM_OUT_PACKETS (1 + \
607 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
608 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
611 struct input_dev *dev; /* input device interface */
612 struct input_dev __rcu *x360w_dev;
613 struct usb_device *udev; /* usb device */
614 struct usb_interface *intf; /* usb interface */
619 struct urb *irq_in; /* urb for interrupt in report */
620 unsigned char *idata; /* input data */
621 dma_addr_t idata_dma;
623 struct urb *irq_out; /* urb for interrupt out report */
624 struct usb_anchor irq_out_anchor;
625 bool irq_out_active; /* we must not use an active URB */
626 u8 odata_serial; /* serial number for xbox one protocol */
627 unsigned char *odata; /* output data */
628 dma_addr_t odata_dma;
629 spinlock_t odata_lock;
631 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
635 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
636 struct xpad_led *led;
639 char phys[64]; /* physical device path */
641 int mapping; /* map d-pad to buttons or to axes */
642 int xtype; /* type of xbox device */
643 int pad_nr; /* the order x360 pads were attached */
644 const char *name; /* name of the device */
645 struct work_struct work; /* init/remove device from callback */
648 static int xpad_init_input(struct usb_xpad *xpad);
649 static void xpad_deinit_input(struct usb_xpad *xpad);
650 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
653 * xpad_process_packet
655 * Completes a request by converting the data into events for the
658 * The used report descriptor was taken from ITO Takayukis website:
659 * http://euc.jp/periphs/xbox-controller.ja.html
661 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
663 struct input_dev *dev = xpad->dev;
665 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
667 input_report_abs(dev, ABS_X,
668 (__s16) le16_to_cpup((__le16 *)(data + 12)));
669 input_report_abs(dev, ABS_Y,
670 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
673 input_report_abs(dev, ABS_RX,
674 (__s16) le16_to_cpup((__le16 *)(data + 16)));
675 input_report_abs(dev, ABS_RY,
676 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
679 /* triggers left/right */
680 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
681 input_report_key(dev, BTN_TL2, data[10]);
682 input_report_key(dev, BTN_TR2, data[11]);
684 input_report_abs(dev, ABS_Z, data[10]);
685 input_report_abs(dev, ABS_RZ, data[11]);
689 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
690 /* dpad as buttons (left, right, up, down) */
691 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
692 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
693 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
694 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
696 input_report_abs(dev, ABS_HAT0X,
697 !!(data[2] & 0x08) - !!(data[2] & 0x04));
698 input_report_abs(dev, ABS_HAT0Y,
699 !!(data[2] & 0x02) - !!(data[2] & 0x01));
702 /* start/back buttons and stick press left/right */
703 input_report_key(dev, BTN_START, data[2] & 0x10);
704 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
705 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
706 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
708 /* "analog" buttons A, B, X, Y */
709 input_report_key(dev, BTN_A, data[4]);
710 input_report_key(dev, BTN_B, data[5]);
711 input_report_key(dev, BTN_X, data[6]);
712 input_report_key(dev, BTN_Y, data[7]);
714 /* "analog" buttons black, white */
715 input_report_key(dev, BTN_C, data[8]);
716 input_report_key(dev, BTN_Z, data[9]);
722 * xpad360_process_packet
724 * Completes a request by converting the data into events for the
725 * input subsystem. It is version for xbox 360 controller
727 * The used report descriptor was taken from:
728 * http://www.free60.org/wiki/Gamepad
731 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
732 u16 cmd, unsigned char *data)
739 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
740 /* dpad as buttons (left, right, up, down) */
741 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
742 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
743 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
744 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
748 * This should be a simple else block. However historically
749 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
750 * made no sense, but now we can not just switch back and have to
751 * support both behaviors.
753 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
754 xpad->xtype == XTYPE_XBOX360W) {
755 input_report_abs(dev, ABS_HAT0X,
756 !!(data[2] & 0x08) - !!(data[2] & 0x04));
757 input_report_abs(dev, ABS_HAT0Y,
758 !!(data[2] & 0x02) - !!(data[2] & 0x01));
761 /* start/back buttons */
762 input_report_key(dev, BTN_START, data[2] & 0x10);
763 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
765 /* stick press left/right */
766 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
767 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
769 /* buttons A,B,X,Y,TL,TR and MODE */
770 input_report_key(dev, BTN_A, data[3] & 0x10);
771 input_report_key(dev, BTN_B, data[3] & 0x20);
772 input_report_key(dev, BTN_X, data[3] & 0x40);
773 input_report_key(dev, BTN_Y, data[3] & 0x80);
774 input_report_key(dev, BTN_TL, data[3] & 0x01);
775 input_report_key(dev, BTN_TR, data[3] & 0x02);
776 input_report_key(dev, BTN_MODE, data[3] & 0x04);
778 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
780 input_report_abs(dev, ABS_X,
781 (__s16) le16_to_cpup((__le16 *)(data + 6)));
782 input_report_abs(dev, ABS_Y,
783 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
786 input_report_abs(dev, ABS_RX,
787 (__s16) le16_to_cpup((__le16 *)(data + 10)));
788 input_report_abs(dev, ABS_RY,
789 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
792 /* triggers left/right */
793 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
794 input_report_key(dev, BTN_TL2, data[4]);
795 input_report_key(dev, BTN_TR2, data[5]);
797 input_report_abs(dev, ABS_Z, data[4]);
798 input_report_abs(dev, ABS_RZ, data[5]);
804 static void xpad_presence_work(struct work_struct *work)
806 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
809 if (xpad->pad_present) {
810 error = xpad_init_input(xpad);
812 /* complain only, not much else we can do here */
813 dev_err(&xpad->dev->dev,
814 "unable to init device: %d\n", error);
816 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
819 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
822 * Now that we are sure xpad360w_process_packet is not
823 * using input device we can get rid of it.
825 xpad_deinit_input(xpad);
830 * xpad360w_process_packet
832 * Completes a request by converting the data into events for the
833 * input subsystem. It is version for xbox 360 wireless controller.
836 * 00.1 - Status change: The controller or headset has connected/disconnected
837 * Bits 01.7 and 01.6 are valid
838 * 01.7 - Controller present
839 * 01.6 - Headset present
840 * 01.1 - Pad state (Bytes 4+) valid
843 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
845 struct input_dev *dev;
848 /* Presence change */
849 if (data[0] & 0x08) {
850 present = (data[1] & 0x80) != 0;
852 if (xpad->pad_present != present) {
853 xpad->pad_present = present;
854 schedule_work(&xpad->work);
863 dev = rcu_dereference(xpad->x360w_dev);
865 xpad360_process_packet(xpad, dev, cmd, &data[4]);
870 * xpadone_process_packet
872 * Completes a request by converting the data into events for the
873 * input subsystem. This version is for the Xbox One controller.
875 * The report format was gleaned from
876 * https://github.com/kylelemons/xbox/blob/master/xbox.go
878 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
880 struct input_dev *dev = xpad->dev;
882 /* the xbox button has its own special report */
883 if (data[0] == 0X07) {
885 * The Xbox One S controller requires these reports to be
886 * acked otherwise it continues sending them forever and
887 * won't report further mode button events.
890 xpadone_ack_mode_report(xpad, data[2]);
892 input_report_key(dev, BTN_MODE, data[4] & 0x01);
896 /* check invalid packet */
897 else if (data[0] != 0X20)
900 /* menu/view buttons */
901 input_report_key(dev, BTN_START, data[4] & 0x04);
902 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
904 /* buttons A,B,X,Y */
905 input_report_key(dev, BTN_A, data[4] & 0x10);
906 input_report_key(dev, BTN_B, data[4] & 0x20);
907 input_report_key(dev, BTN_X, data[4] & 0x40);
908 input_report_key(dev, BTN_Y, data[4] & 0x80);
911 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
912 /* dpad as buttons (left, right, up, down) */
913 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
914 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
915 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
916 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
918 input_report_abs(dev, ABS_HAT0X,
919 !!(data[5] & 0x08) - !!(data[5] & 0x04));
920 input_report_abs(dev, ABS_HAT0Y,
921 !!(data[5] & 0x02) - !!(data[5] & 0x01));
925 input_report_key(dev, BTN_TL, data[5] & 0x10);
926 input_report_key(dev, BTN_TR, data[5] & 0x20);
928 /* stick press left/right */
929 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
930 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
932 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
934 input_report_abs(dev, ABS_X,
935 (__s16) le16_to_cpup((__le16 *)(data + 10)));
936 input_report_abs(dev, ABS_Y,
937 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
940 input_report_abs(dev, ABS_RX,
941 (__s16) le16_to_cpup((__le16 *)(data + 14)));
942 input_report_abs(dev, ABS_RY,
943 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
946 /* triggers left/right */
947 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
948 input_report_key(dev, BTN_TL2,
949 (__u16) le16_to_cpup((__le16 *)(data + 6)));
950 input_report_key(dev, BTN_TR2,
951 (__u16) le16_to_cpup((__le16 *)(data + 8)));
953 input_report_abs(dev, ABS_Z,
954 (__u16) le16_to_cpup((__le16 *)(data + 6)));
955 input_report_abs(dev, ABS_RZ,
956 (__u16) le16_to_cpup((__le16 *)(data + 8)));
962 static void xpad_irq_in(struct urb *urb)
964 struct usb_xpad *xpad = urb->context;
965 struct device *dev = &xpad->intf->dev;
968 status = urb->status;
977 /* this urb is terminated, clean up */
978 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
982 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
987 switch (xpad->xtype) {
989 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
992 xpad360w_process_packet(xpad, 0, xpad->idata);
995 xpadone_process_packet(xpad, 0, xpad->idata);
998 xpad_process_packet(xpad, 0, xpad->idata);
1002 retval = usb_submit_urb(urb, GFP_ATOMIC);
1004 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
1008 /* Callers must hold xpad->odata_lock spinlock */
1009 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
1011 const struct xboxone_init_packet *init_packet;
1013 if (xpad->xtype != XTYPE_XBOXONE)
1016 /* Perform initialization sequence for Xbox One pads that require it */
1017 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
1018 init_packet = &xboxone_init_packets[xpad->init_seq++];
1020 if (init_packet->idVendor != 0 &&
1021 init_packet->idVendor != xpad->dev->id.vendor)
1024 if (init_packet->idProduct != 0 &&
1025 init_packet->idProduct != xpad->dev->id.product)
1028 /* This packet applies to our device, so prepare to send it */
1029 memcpy(xpad->odata, init_packet->data, init_packet->len);
1030 xpad->irq_out->transfer_buffer_length = init_packet->len;
1032 /* Update packet with current sequence number */
1033 xpad->odata[2] = xpad->odata_serial++;
1040 /* Callers must hold xpad->odata_lock spinlock */
1041 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
1043 struct xpad_output_packet *pkt, *packet = NULL;
1046 /* We may have init packets to send before we can send user commands */
1047 if (xpad_prepare_next_init_packet(xpad))
1050 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
1051 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
1052 xpad->last_out_packet = 0;
1054 pkt = &xpad->out_packets[xpad->last_out_packet];
1056 dev_dbg(&xpad->intf->dev,
1057 "%s - found pending output packet %d\n",
1058 __func__, xpad->last_out_packet);
1065 memcpy(xpad->odata, packet->data, packet->len);
1066 xpad->irq_out->transfer_buffer_length = packet->len;
1067 packet->pending = false;
1074 /* Callers must hold xpad->odata_lock spinlock */
1075 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1079 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1080 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1081 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1083 dev_err(&xpad->intf->dev,
1084 "%s - usb_submit_urb failed with result %d\n",
1086 usb_unanchor_urb(xpad->irq_out);
1090 xpad->irq_out_active = true;
1096 static void xpad_irq_out(struct urb *urb)
1098 struct usb_xpad *xpad = urb->context;
1099 struct device *dev = &xpad->intf->dev;
1100 int status = urb->status;
1102 unsigned long flags;
1104 spin_lock_irqsave(&xpad->odata_lock, flags);
1109 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1115 /* this urb is terminated, clean up */
1116 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1118 xpad->irq_out_active = false;
1122 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1127 if (xpad->irq_out_active) {
1128 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1129 error = usb_submit_urb(urb, GFP_ATOMIC);
1132 "%s - usb_submit_urb failed with result %d\n",
1134 usb_unanchor_urb(urb);
1135 xpad->irq_out_active = false;
1139 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1142 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1143 struct usb_endpoint_descriptor *ep_irq_out)
1147 if (xpad->xtype == XTYPE_UNKNOWN)
1150 init_usb_anchor(&xpad->irq_out_anchor);
1152 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1153 GFP_KERNEL, &xpad->odata_dma);
1157 spin_lock_init(&xpad->odata_lock);
1159 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1160 if (!xpad->irq_out) {
1162 goto err_free_coherent;
1165 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1166 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1167 xpad->odata, XPAD_PKT_LEN,
1168 xpad_irq_out, xpad, ep_irq_out->bInterval);
1169 xpad->irq_out->transfer_dma = xpad->odata_dma;
1170 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1175 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1179 static void xpad_stop_output(struct usb_xpad *xpad)
1181 if (xpad->xtype != XTYPE_UNKNOWN) {
1182 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1184 dev_warn(&xpad->intf->dev,
1185 "timed out waiting for output URB to complete, killing\n");
1186 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1191 static void xpad_deinit_output(struct usb_xpad *xpad)
1193 if (xpad->xtype != XTYPE_UNKNOWN) {
1194 usb_free_urb(xpad->irq_out);
1195 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1196 xpad->odata, xpad->odata_dma);
1200 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1202 struct xpad_output_packet *packet =
1203 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1204 unsigned long flags;
1207 spin_lock_irqsave(&xpad->odata_lock, flags);
1209 packet->data[0] = 0x08;
1210 packet->data[1] = 0x00;
1211 packet->data[2] = 0x0F;
1212 packet->data[3] = 0xC0;
1213 packet->data[4] = 0x00;
1214 packet->data[5] = 0x00;
1215 packet->data[6] = 0x00;
1216 packet->data[7] = 0x00;
1217 packet->data[8] = 0x00;
1218 packet->data[9] = 0x00;
1219 packet->data[10] = 0x00;
1220 packet->data[11] = 0x00;
1222 packet->pending = true;
1224 /* Reset the sequence so we send out presence first */
1225 xpad->last_out_packet = -1;
1226 retval = xpad_try_sending_next_out_packet(xpad);
1228 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1233 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1235 unsigned long flags;
1238 spin_lock_irqsave(&xpad->odata_lock, flags);
1241 * Begin the init sequence by attempting to send a packet.
1242 * We will cycle through the init packet sequence before
1243 * sending any packets from the output ring.
1246 retval = xpad_try_sending_next_out_packet(xpad);
1248 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1253 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1255 unsigned long flags;
1256 struct xpad_output_packet *packet =
1257 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1258 static const u8 mode_report_ack[] = {
1259 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1260 0x00, 0x00, 0x00, 0x00, 0x00
1263 spin_lock_irqsave(&xpad->odata_lock, flags);
1265 packet->len = sizeof(mode_report_ack);
1266 memcpy(packet->data, mode_report_ack, packet->len);
1267 packet->data[2] = seq_num;
1268 packet->pending = true;
1270 /* Reset the sequence so we send out the ack now */
1271 xpad->last_out_packet = -1;
1272 xpad_try_sending_next_out_packet(xpad);
1274 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1277 #ifdef CONFIG_JOYSTICK_XPAD_FF
1278 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1280 struct usb_xpad *xpad = input_get_drvdata(dev);
1281 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1285 unsigned long flags;
1287 if (effect->type != FF_RUMBLE)
1290 strong = effect->u.rumble.strong_magnitude;
1291 weak = effect->u.rumble.weak_magnitude;
1293 spin_lock_irqsave(&xpad->odata_lock, flags);
1295 switch (xpad->xtype) {
1297 packet->data[0] = 0x00;
1298 packet->data[1] = 0x06;
1299 packet->data[2] = 0x00;
1300 packet->data[3] = strong / 256; /* left actuator */
1301 packet->data[4] = 0x00;
1302 packet->data[5] = weak / 256; /* right actuator */
1304 packet->pending = true;
1308 packet->data[0] = 0x00;
1309 packet->data[1] = 0x08;
1310 packet->data[2] = 0x00;
1311 packet->data[3] = strong / 256; /* left actuator? */
1312 packet->data[4] = weak / 256; /* right actuator? */
1313 packet->data[5] = 0x00;
1314 packet->data[6] = 0x00;
1315 packet->data[7] = 0x00;
1317 packet->pending = true;
1320 case XTYPE_XBOX360W:
1321 packet->data[0] = 0x00;
1322 packet->data[1] = 0x01;
1323 packet->data[2] = 0x0F;
1324 packet->data[3] = 0xC0;
1325 packet->data[4] = 0x00;
1326 packet->data[5] = strong / 256;
1327 packet->data[6] = weak / 256;
1328 packet->data[7] = 0x00;
1329 packet->data[8] = 0x00;
1330 packet->data[9] = 0x00;
1331 packet->data[10] = 0x00;
1332 packet->data[11] = 0x00;
1334 packet->pending = true;
1338 packet->data[0] = 0x09; /* activate rumble */
1339 packet->data[1] = 0x00;
1340 packet->data[2] = xpad->odata_serial++;
1341 packet->data[3] = 0x09;
1342 packet->data[4] = 0x00;
1343 packet->data[5] = 0x0F;
1344 packet->data[6] = 0x00;
1345 packet->data[7] = 0x00;
1346 packet->data[8] = strong / 512; /* left actuator */
1347 packet->data[9] = weak / 512; /* right actuator */
1348 packet->data[10] = 0xFF; /* on period */
1349 packet->data[11] = 0x00; /* off period */
1350 packet->data[12] = 0xFF; /* repeat count */
1352 packet->pending = true;
1356 dev_dbg(&xpad->dev->dev,
1357 "%s - rumble command sent to unsupported xpad type: %d\n",
1358 __func__, xpad->xtype);
1363 retval = xpad_try_sending_next_out_packet(xpad);
1366 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1370 static int xpad_init_ff(struct usb_xpad *xpad)
1372 if (xpad->xtype == XTYPE_UNKNOWN)
1375 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1377 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1381 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1384 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1385 #include <linux/leds.h>
1386 #include <linux/idr.h>
1388 static DEFINE_IDA(xpad_pad_seq);
1392 struct led_classdev led_cdev;
1393 struct usb_xpad *xpad;
1397 * set the LEDs on Xbox360 / Wireless Controllers
1400 * 1: all blink, then previous setting
1401 * 2: 1/top-left blink, then on
1402 * 3: 2/top-right blink, then on
1403 * 4: 3/bottom-left blink, then on
1404 * 5: 4/bottom-right blink, then on
1407 * 8: 3/bottom-left on
1408 * 9: 4/bottom-right on
1410 * 11: blink, based on previous setting
1411 * 12: slow blink, based on previous setting
1412 * 13: rotate with two lights
1413 * 14: persistent slow all blink
1414 * 15: blink once, then previous setting
1416 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1418 struct xpad_output_packet *packet =
1419 &xpad->out_packets[XPAD_OUT_LED_IDX];
1420 unsigned long flags;
1424 spin_lock_irqsave(&xpad->odata_lock, flags);
1426 switch (xpad->xtype) {
1428 packet->data[0] = 0x01;
1429 packet->data[1] = 0x03;
1430 packet->data[2] = command;
1432 packet->pending = true;
1435 case XTYPE_XBOX360W:
1436 packet->data[0] = 0x00;
1437 packet->data[1] = 0x00;
1438 packet->data[2] = 0x08;
1439 packet->data[3] = 0x40 + command;
1440 packet->data[4] = 0x00;
1441 packet->data[5] = 0x00;
1442 packet->data[6] = 0x00;
1443 packet->data[7] = 0x00;
1444 packet->data[8] = 0x00;
1445 packet->data[9] = 0x00;
1446 packet->data[10] = 0x00;
1447 packet->data[11] = 0x00;
1449 packet->pending = true;
1453 xpad_try_sending_next_out_packet(xpad);
1455 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1459 * Light up the segment corresponding to the pad number on
1460 * Xbox 360 Controllers.
1462 static void xpad_identify_controller(struct usb_xpad *xpad)
1464 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1467 static void xpad_led_set(struct led_classdev *led_cdev,
1468 enum led_brightness value)
1470 struct xpad_led *xpad_led = container_of(led_cdev,
1471 struct xpad_led, led_cdev);
1473 xpad_send_led_command(xpad_led->xpad, value);
1476 static int xpad_led_probe(struct usb_xpad *xpad)
1478 struct xpad_led *led;
1479 struct led_classdev *led_cdev;
1482 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1485 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1489 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1490 if (xpad->pad_nr < 0) {
1491 error = xpad->pad_nr;
1495 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1498 led_cdev = &led->led_cdev;
1499 led_cdev->name = led->name;
1500 led_cdev->brightness_set = xpad_led_set;
1501 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1503 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1507 xpad_identify_controller(xpad);
1512 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1519 static void xpad_led_disconnect(struct usb_xpad *xpad)
1521 struct xpad_led *xpad_led = xpad->led;
1524 led_classdev_unregister(&xpad_led->led_cdev);
1525 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1530 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1531 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1534 static int xpad_start_input(struct usb_xpad *xpad)
1538 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1541 if (xpad->xtype == XTYPE_XBOXONE) {
1542 error = xpad_start_xbox_one(xpad);
1544 usb_kill_urb(xpad->irq_in);
1552 static void xpad_stop_input(struct usb_xpad *xpad)
1554 usb_kill_urb(xpad->irq_in);
1557 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1559 unsigned long flags;
1560 struct xpad_output_packet *packet =
1561 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1563 spin_lock_irqsave(&xpad->odata_lock, flags);
1565 packet->data[0] = 0x00;
1566 packet->data[1] = 0x00;
1567 packet->data[2] = 0x08;
1568 packet->data[3] = 0xC0;
1569 packet->data[4] = 0x00;
1570 packet->data[5] = 0x00;
1571 packet->data[6] = 0x00;
1572 packet->data[7] = 0x00;
1573 packet->data[8] = 0x00;
1574 packet->data[9] = 0x00;
1575 packet->data[10] = 0x00;
1576 packet->data[11] = 0x00;
1578 packet->pending = true;
1580 /* Reset the sequence so we send out poweroff now */
1581 xpad->last_out_packet = -1;
1582 xpad_try_sending_next_out_packet(xpad);
1584 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1587 static int xpad360w_start_input(struct usb_xpad *xpad)
1591 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1596 * Send presence packet.
1597 * This will force the controller to resend connection packets.
1598 * This is useful in the case we activate the module after the
1599 * adapter has been plugged in, as it won't automatically
1600 * send us info about the controllers.
1602 error = xpad_inquiry_pad_presence(xpad);
1604 usb_kill_urb(xpad->irq_in);
1611 static void xpad360w_stop_input(struct usb_xpad *xpad)
1613 usb_kill_urb(xpad->irq_in);
1615 /* Make sure we are done with presence work if it was scheduled */
1616 flush_work(&xpad->work);
1619 static int xpad_open(struct input_dev *dev)
1621 struct usb_xpad *xpad = input_get_drvdata(dev);
1623 return xpad_start_input(xpad);
1626 static void xpad_close(struct input_dev *dev)
1628 struct usb_xpad *xpad = input_get_drvdata(dev);
1630 xpad_stop_input(xpad);
1633 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1635 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1641 case ABS_RY: /* the two sticks */
1642 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1645 case ABS_RZ: /* the triggers (if mapped to axes) */
1646 if (xpad->xtype == XTYPE_XBOXONE)
1647 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1649 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1652 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1653 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1656 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1661 static void xpad_deinit_input(struct usb_xpad *xpad)
1663 if (xpad->input_created) {
1664 xpad->input_created = false;
1665 xpad_led_disconnect(xpad);
1666 input_unregister_device(xpad->dev);
1670 static int xpad_init_input(struct usb_xpad *xpad)
1672 struct input_dev *input_dev;
1675 input_dev = input_allocate_device();
1679 xpad->dev = input_dev;
1680 input_dev->name = xpad->name;
1681 input_dev->phys = xpad->phys;
1682 usb_to_input_id(xpad->udev, &input_dev->id);
1684 if (xpad->xtype == XTYPE_XBOX360W) {
1685 /* x360w controllers and the receiver have different ids */
1686 input_dev->id.product = 0x02a1;
1689 input_dev->dev.parent = &xpad->intf->dev;
1691 input_set_drvdata(input_dev, xpad);
1693 if (xpad->xtype != XTYPE_XBOX360W) {
1694 input_dev->open = xpad_open;
1695 input_dev->close = xpad_close;
1698 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1700 for (i = 0; xpad_abs[i] >= 0; i++)
1701 xpad_set_up_abs(input_dev, xpad_abs[i]);
1704 /* set up standard buttons */
1705 for (i = 0; xpad_common_btn[i] >= 0; i++)
1706 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1708 /* set up model-specific ones */
1709 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1710 xpad->xtype == XTYPE_XBOXONE) {
1711 for (i = 0; xpad360_btn[i] >= 0; i++)
1712 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1714 for (i = 0; xpad_btn[i] >= 0; i++)
1715 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1718 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1719 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1720 input_set_capability(input_dev, EV_KEY,
1725 * This should be a simple else block. However historically
1726 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1727 * made no sense, but now we can not just switch back and have to
1728 * support both behaviors.
1730 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1731 xpad->xtype == XTYPE_XBOX360W) {
1732 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1733 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1736 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1737 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1738 input_set_capability(input_dev, EV_KEY,
1739 xpad_btn_triggers[i]);
1741 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1742 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1745 error = xpad_init_ff(xpad);
1747 goto err_free_input;
1749 error = xpad_led_probe(xpad);
1751 goto err_destroy_ff;
1753 error = input_register_device(xpad->dev);
1755 goto err_disconnect_led;
1757 xpad->input_created = true;
1761 xpad_led_disconnect(xpad);
1763 input_ff_destroy(input_dev);
1765 input_free_device(input_dev);
1769 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1771 struct usb_device *udev = interface_to_usbdev(intf);
1772 struct usb_xpad *xpad;
1773 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1776 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1779 for (i = 0; xpad_device[i].idVendor; i++) {
1780 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1781 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1785 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1789 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1790 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1792 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1793 GFP_KERNEL, &xpad->idata_dma);
1799 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1800 if (!xpad->irq_in) {
1802 goto err_free_idata;
1807 xpad->mapping = xpad_device[i].mapping;
1808 xpad->xtype = xpad_device[i].xtype;
1809 xpad->name = xpad_device[i].name;
1810 INIT_WORK(&xpad->work, xpad_presence_work);
1812 if (xpad->xtype == XTYPE_UNKNOWN) {
1813 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1814 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1815 xpad->xtype = XTYPE_XBOX360W;
1816 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
1817 xpad->xtype = XTYPE_XBOXONE;
1819 xpad->xtype = XTYPE_XBOX360;
1821 xpad->xtype = XTYPE_XBOX;
1824 if (dpad_to_buttons)
1825 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1826 if (triggers_to_buttons)
1827 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1829 xpad->mapping |= MAP_STICKS_TO_NULL;
1832 if (xpad->xtype == XTYPE_XBOXONE &&
1833 intf->cur_altsetting->desc.bInterfaceNumber != 0) {
1835 * The Xbox One controller lists three interfaces all with the
1836 * same interface class, subclass and protocol. Differentiate by
1840 goto err_free_in_urb;
1843 ep_irq_in = ep_irq_out = NULL;
1845 for (i = 0; i < 2; i++) {
1846 struct usb_endpoint_descriptor *ep =
1847 &intf->cur_altsetting->endpoint[i].desc;
1849 if (usb_endpoint_xfer_int(ep)) {
1850 if (usb_endpoint_dir_in(ep))
1857 if (!ep_irq_in || !ep_irq_out) {
1859 goto err_free_in_urb;
1862 error = xpad_init_output(intf, xpad, ep_irq_out);
1864 goto err_free_in_urb;
1866 usb_fill_int_urb(xpad->irq_in, udev,
1867 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1868 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1869 xpad, ep_irq_in->bInterval);
1870 xpad->irq_in->transfer_dma = xpad->idata_dma;
1871 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1873 usb_set_intfdata(intf, xpad);
1875 if (xpad->xtype == XTYPE_XBOX360W) {
1877 * Submit the int URB immediately rather than waiting for open
1878 * because we get status messages from the device whether
1879 * or not any controllers are attached. In fact, it's
1880 * exactly the message that a controller has arrived that
1881 * we're waiting for.
1883 error = xpad360w_start_input(xpad);
1885 goto err_deinit_output;
1887 * Wireless controllers require RESET_RESUME to work properly
1888 * after suspend. Ideally this quirk should be in usb core
1889 * quirk list, but we have too many vendors producing these
1890 * controllers and we'd need to maintain 2 identical lists
1891 * here in this driver and in usb core.
1893 udev->quirks |= USB_QUIRK_RESET_RESUME;
1895 error = xpad_init_input(xpad);
1897 goto err_deinit_output;
1902 xpad_deinit_output(xpad);
1904 usb_free_urb(xpad->irq_in);
1906 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1912 static void xpad_disconnect(struct usb_interface *intf)
1914 struct usb_xpad *xpad = usb_get_intfdata(intf);
1916 if (xpad->xtype == XTYPE_XBOX360W)
1917 xpad360w_stop_input(xpad);
1919 xpad_deinit_input(xpad);
1922 * Now that both input device and LED device are gone we can
1925 xpad_stop_output(xpad);
1927 xpad_deinit_output(xpad);
1929 usb_free_urb(xpad->irq_in);
1930 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1931 xpad->idata, xpad->idata_dma);
1935 usb_set_intfdata(intf, NULL);
1938 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1940 struct usb_xpad *xpad = usb_get_intfdata(intf);
1941 struct input_dev *input = xpad->dev;
1943 if (xpad->xtype == XTYPE_XBOX360W) {
1945 * Wireless controllers always listen to input so
1946 * they are notified when controller shows up
1949 xpad360w_stop_input(xpad);
1952 * The wireless adapter is going off now, so the
1953 * gamepads are going to become disconnected.
1954 * Unless explicitly disabled, power them down
1955 * so they don't just sit there flashing.
1957 if (auto_poweroff && xpad->pad_present)
1958 xpad360w_poweroff_controller(xpad);
1960 mutex_lock(&input->mutex);
1962 xpad_stop_input(xpad);
1963 mutex_unlock(&input->mutex);
1966 xpad_stop_output(xpad);
1971 static int xpad_resume(struct usb_interface *intf)
1973 struct usb_xpad *xpad = usb_get_intfdata(intf);
1974 struct input_dev *input = xpad->dev;
1977 if (xpad->xtype == XTYPE_XBOX360W) {
1978 retval = xpad360w_start_input(xpad);
1980 mutex_lock(&input->mutex);
1982 retval = xpad_start_input(xpad);
1983 } else if (xpad->xtype == XTYPE_XBOXONE) {
1985 * Even if there are no users, we'll send Xbox One pads
1986 * the startup sequence so they don't sit there and
1987 * blink until somebody opens the input device again.
1989 retval = xpad_start_xbox_one(xpad);
1991 mutex_unlock(&input->mutex);
1997 static struct usb_driver xpad_driver = {
1999 .probe = xpad_probe,
2000 .disconnect = xpad_disconnect,
2001 .suspend = xpad_suspend,
2002 .resume = xpad_resume,
2003 .id_table = xpad_table,
2006 module_usb_driver(xpad_driver);
2008 MODULE_AUTHOR(DRIVER_AUTHOR);
2009 MODULE_DESCRIPTION(DRIVER_DESC);
2010 MODULE_LICENSE("GPL");