GNU Linux-libre 6.8.9-gnu
[releases.git] / drivers / input / joystick / tmdc.c
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  Copyright (c) 1998-2001 Vojtech Pavlik
4  *
5  *   Based on the work of:
6  *      Trystan Larey-Williams
7  */
8
9 /*
10  * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
11  */
12
13 #include <linux/delay.h>
14 #include <linux/kernel.h>
15 #include <linux/slab.h>
16 #include <linux/module.h>
17 #include <linux/gameport.h>
18 #include <linux/input.h>
19 #include <linux/jiffies.h>
20
21 #define DRIVER_DESC     "ThrustMaster DirectConnect joystick driver"
22
23 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
24 MODULE_DESCRIPTION(DRIVER_DESC);
25 MODULE_LICENSE("GPL");
26
27 #define TMDC_MAX_START          600     /* 600 us */
28 #define TMDC_MAX_STROBE         60      /* 60 us */
29 #define TMDC_MAX_LENGTH         13
30
31 #define TMDC_MODE_M3DI          1
32 #define TMDC_MODE_3DRP          3
33 #define TMDC_MODE_AT            4
34 #define TMDC_MODE_FM            8
35 #define TMDC_MODE_FGP           163
36
37 #define TMDC_BYTE_ID            10
38 #define TMDC_BYTE_REV           11
39 #define TMDC_BYTE_DEF           12
40
41 #define TMDC_ABS                7
42 #define TMDC_ABS_HAT            4
43 #define TMDC_BTN                16
44
45 static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
46 static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
47
48 static const signed char tmdc_abs[TMDC_ABS] =
49         { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
50 static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
51         { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
52 static const signed char tmdc_abs_at[TMDC_ABS] =
53         { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
54 static const signed char tmdc_abs_fm[TMDC_ABS] =
55         { ABS_RX, ABS_RY, ABS_X, ABS_Y };
56
57 static const short tmdc_btn_pad[TMDC_BTN] =
58         { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
59 static const short tmdc_btn_joy[TMDC_BTN] =
60         { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
61           BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
62 static const short tmdc_btn_fm[TMDC_BTN] =
63         { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
64 static const short tmdc_btn_at[TMDC_BTN] =
65         { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
66           BTN_BASE3, BTN_BASE2, BTN_BASE };
67
68 static const struct {
69         int x;
70         int y;
71 } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
72
73 static const struct tmdc_model {
74         unsigned char id;
75         const char *name;
76         char abs;
77         char hats;
78         char btnc[4];
79         char btno[4];
80         const signed char *axes;
81         const short *buttons;
82 } tmdc_models[] = {
83         {   1, "ThrustMaster Millennium 3D Inceptor",     6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
84         {   3, "ThrustMaster Rage 3D Gamepad",            2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
85         {   4, "ThrustMaster Attack Throttle",            5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
86         {   8, "ThrustMaster FragMaster",                 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
87         { 163, "Thrustmaster Fusion GamePad",             2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
88         {   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
89 };
90
91
92 struct tmdc_port {
93         struct input_dev *dev;
94         char name[64];
95         char phys[32];
96         int mode;
97         const signed char *abs;
98         const short *btn;
99         unsigned char absc;
100         unsigned char btnc[4];
101         unsigned char btno[4];
102 };
103
104 struct tmdc {
105         struct gameport *gameport;
106         struct tmdc_port *port[2];
107 #if 0
108         struct input_dev *dev[2];
109         char name[2][64];
110         char phys[2][32];
111         int mode[2];
112         signed char *abs[2];
113         short *btn[2];
114         unsigned char absc[2];
115         unsigned char btnc[2][4];
116         unsigned char btno[2][4];
117 #endif
118         int reads;
119         int bads;
120         unsigned char exists;
121 };
122
123 /*
124  * tmdc_read_packet() reads a ThrustMaster packet.
125  */
126
127 static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
128 {
129         unsigned char u, v, w, x;
130         unsigned long flags;
131         int i[2], j[2], t[2], p, k;
132
133         p = gameport_time(gameport, TMDC_MAX_STROBE);
134
135         for (k = 0; k < 2; k++) {
136                 t[k] = gameport_time(gameport, TMDC_MAX_START);
137                 i[k] = j[k] = 0;
138         }
139
140         local_irq_save(flags);
141         gameport_trigger(gameport);
142
143         w = gameport_read(gameport) >> 4;
144
145         do {
146                 x = w;
147                 w = gameport_read(gameport) >> 4;
148
149                 for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
150                         if (~v & u & 2) {
151                                 if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
152                                 t[k] = p;
153                                 if (j[k] == 0) {                                 /* Start bit */
154                                         if (~v & 1) t[k] = 0;
155                                         data[k][i[k]] = 0; j[k]++; continue;
156                                 }
157                                 if (j[k] == 9) {                                /* Stop bit */
158                                         if (v & 1) t[k] = 0;
159                                         j[k] = 0; i[k]++; continue;
160                                 }
161                                 data[k][i[k]] |= (~v & 1) << (j[k]++ - 1);      /* Data bit */
162                         }
163                         t[k]--;
164                 }
165         } while (t[0] > 0 || t[1] > 0);
166
167         local_irq_restore(flags);
168
169         return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
170 }
171
172 static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
173 {
174         int i, k, l;
175
176         if (data[TMDC_BYTE_ID] != port->mode)
177                 return -1;
178
179         for (i = 0; i < port->absc; i++) {
180                 if (port->abs[i] < 0)
181                         return 0;
182
183                 input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
184         }
185
186         switch (port->mode) {
187
188                 case TMDC_MODE_M3DI:
189
190                         i = tmdc_byte_d[0];
191                         input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
192                         input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i]       & 1));
193                         break;
194
195                 case TMDC_MODE_AT:
196
197                         i = tmdc_byte_a[3];
198                         input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
199                         input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
200                         break;
201
202         }
203
204         for (k = l = 0; k < 4; k++) {
205                 for (i = 0; i < port->btnc[k]; i++)
206                         input_report_key(port->dev, port->btn[i + l],
207                                 ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
208                 l += port->btnc[k];
209         }
210
211         input_sync(port->dev);
212
213         return 0;
214 }
215
216 /*
217  * tmdc_poll() reads and analyzes ThrustMaster joystick data.
218  */
219
220 static void tmdc_poll(struct gameport *gameport)
221 {
222         unsigned char data[2][TMDC_MAX_LENGTH];
223         struct tmdc *tmdc = gameport_get_drvdata(gameport);
224         unsigned char r, bad = 0;
225         int i;
226
227         tmdc->reads++;
228
229         if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
230                 bad = 1;
231         else {
232                 for (i = 0; i < 2; i++) {
233                         if (r & (1 << i) & tmdc->exists) {
234
235                                 if (tmdc_parse_packet(tmdc->port[i], data[i]))
236                                         bad = 1;
237                         }
238                 }
239         }
240
241         tmdc->bads += bad;
242 }
243
244 static int tmdc_open(struct input_dev *dev)
245 {
246         struct tmdc *tmdc = input_get_drvdata(dev);
247
248         gameport_start_polling(tmdc->gameport);
249         return 0;
250 }
251
252 static void tmdc_close(struct input_dev *dev)
253 {
254         struct tmdc *tmdc = input_get_drvdata(dev);
255
256         gameport_stop_polling(tmdc->gameport);
257 }
258
259 static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
260 {
261         const struct tmdc_model *model;
262         struct tmdc_port *port;
263         struct input_dev *input_dev;
264         int i, j, b = 0;
265         int err;
266
267         tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
268         input_dev = input_allocate_device();
269         if (!port || !input_dev) {
270                 err = -ENOMEM;
271                 goto fail;
272         }
273
274         port->mode = data[TMDC_BYTE_ID];
275
276         for (model = tmdc_models; model->id && model->id != port->mode; model++)
277                 /* empty */;
278
279         port->abs = model->axes;
280         port->btn = model->buttons;
281
282         if (!model->id) {
283                 port->absc = data[TMDC_BYTE_DEF] >> 4;
284                 for (i = 0; i < 4; i++)
285                         port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
286         } else {
287                 port->absc = model->abs;
288                 for (i = 0; i < 4; i++)
289                         port->btnc[i] = model->btnc[i];
290         }
291
292         for (i = 0; i < 4; i++)
293                 port->btno[i] = model->btno[i];
294
295         snprintf(port->name, sizeof(port->name), model->name,
296                  port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
297         snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
298
299         port->dev = input_dev;
300
301         input_dev->name = port->name;
302         input_dev->phys = port->phys;
303         input_dev->id.bustype = BUS_GAMEPORT;
304         input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
305         input_dev->id.product = model->id;
306         input_dev->id.version = 0x0100;
307         input_dev->dev.parent = &tmdc->gameport->dev;
308
309         input_set_drvdata(input_dev, tmdc);
310
311         input_dev->open = tmdc_open;
312         input_dev->close = tmdc_close;
313
314         input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
315
316         for (i = 0; i < port->absc && i < TMDC_ABS; i++)
317                 if (port->abs[i] >= 0)
318                         input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
319
320         for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
321                 input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
322
323         for (i = 0; i < 4; i++) {
324                 for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
325                         set_bit(port->btn[j + b], input_dev->keybit);
326                 b += port->btnc[i];
327         }
328
329         err = input_register_device(port->dev);
330         if (err)
331                 goto fail;
332
333         return 0;
334
335  fail:  input_free_device(input_dev);
336         kfree(port);
337         return err;
338 }
339
340 /*
341  * tmdc_probe() probes for ThrustMaster type joysticks.
342  */
343
344 static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
345 {
346         unsigned char data[2][TMDC_MAX_LENGTH];
347         struct tmdc *tmdc;
348         int i;
349         int err;
350
351         if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
352                 return -ENOMEM;
353
354         tmdc->gameport = gameport;
355
356         gameport_set_drvdata(gameport, tmdc);
357
358         err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
359         if (err)
360                 goto fail1;
361
362         if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
363                 err = -ENODEV;
364                 goto fail2;
365         }
366
367         gameport_set_poll_handler(gameport, tmdc_poll);
368         gameport_set_poll_interval(gameport, 20);
369
370         for (i = 0; i < 2; i++) {
371                 if (tmdc->exists & (1 << i)) {
372
373                         err = tmdc_setup_port(tmdc, i, data[i]);
374                         if (err)
375                                 goto fail3;
376                 }
377         }
378
379         return 0;
380
381  fail3: while (--i >= 0) {
382                 if (tmdc->port[i]) {
383                         input_unregister_device(tmdc->port[i]->dev);
384                         kfree(tmdc->port[i]);
385                 }
386         }
387  fail2: gameport_close(gameport);
388  fail1: gameport_set_drvdata(gameport, NULL);
389         kfree(tmdc);
390         return err;
391 }
392
393 static void tmdc_disconnect(struct gameport *gameport)
394 {
395         struct tmdc *tmdc = gameport_get_drvdata(gameport);
396         int i;
397
398         for (i = 0; i < 2; i++) {
399                 if (tmdc->port[i]) {
400                         input_unregister_device(tmdc->port[i]->dev);
401                         kfree(tmdc->port[i]);
402                 }
403         }
404         gameport_close(gameport);
405         gameport_set_drvdata(gameport, NULL);
406         kfree(tmdc);
407 }
408
409 static struct gameport_driver tmdc_drv = {
410         .driver         = {
411                 .name   = "tmdc",
412                 .owner  = THIS_MODULE,
413         },
414         .description    = DRIVER_DESC,
415         .connect        = tmdc_connect,
416         .disconnect     = tmdc_disconnect,
417 };
418
419 module_gameport_driver(tmdc_drv);