1 # SPDX-License-Identifier: GPL-2.0-only
3 # Joystick driver configuration
5 menuconfig INPUT_JOYSTICK
6 bool "Joysticks/Gamepads"
9 If you have a joystick, 6dof controller, gamepad, steering wheel,
10 weapon control system or something like that you can say Y here
11 and the list of supported devices will be displayed. This option
12 doesn't affect the kernel.
14 Please read the file <file:Documentation/input/joydev/joystick.rst> which
15 contains more information.
19 config JOYSTICK_ANALOG
20 tristate "Classic PC analog joysticks and gamepads"
23 Say Y here if you have a joystick that connects to the PC
24 gameport. In addition to the usual PC analog joystick, this driver
25 supports many extensions, including joysticks with throttle control,
26 with rudders, additional hats and buttons compatible with CH
27 Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or
28 Saitek Cyborg joysticks.
30 Please read the file <file:Documentation/input/joydev/joystick.rst> which
31 contains more information.
33 To compile this driver as a module, choose M here: the
34 module will be called analog.
37 tristate "Assassin 3D and MadCatz Panther devices"
40 Say Y here if you have an FPGaming or MadCatz controller using the
41 A3D protocol over the PC gameport.
43 To compile this driver as a module, choose M here: the
44 module will be called a3d.
47 tristate "Simple joystick connected over ADC"
51 Say Y here if you have a simple joystick connected over ADC.
53 To compile this driver as a module, choose M here: the
54 module will be called adc-joystick.
57 tristate "Logitech ADI digital joysticks and gamepads"
59 depends on ADI!=m # avoid module name conflict
61 Say Y here if you have a Logitech controller using the ADI
62 protocol over the PC gameport.
64 To compile this driver as a module, choose M here: the
65 module will be called adi.
68 tristate "Creative Labs Blaster Cobra gamepad"
71 Say Y here if you have a Creative Labs Blaster Cobra gamepad.
73 To compile this driver as a module, choose M here: the
74 module will be called cobra.
77 tristate "Genius Flight2000 Digital joysticks and gamepads"
80 Say Y here if you have a Genius Flight2000 or MaxFighter digitally
81 communicating joystick or gamepad.
83 To compile this driver as a module, choose M here: the
84 module will be called gf2k.
87 tristate "Gravis GrIP joysticks and gamepads"
90 Say Y here if you have a Gravis controller using the GrIP protocol
93 To compile this driver as a module, choose M here: the
94 module will be called grip.
96 config JOYSTICK_GRIP_MP
97 tristate "Gravis GrIP MultiPort"
100 Say Y here if you have the original Gravis GrIP MultiPort, a hub
101 that connects to the gameport and you connect gamepads to it.
103 To compile this driver as a module, choose M here: the
104 module will be called grip_mp.
106 config JOYSTICK_GUILLEMOT
107 tristate "Guillemot joysticks and gamepads"
110 Say Y here if you have a Guillemot joystick using a digital
111 protocol over the PC gameport.
113 To compile this driver as a module, choose M here: the
114 module will be called guillemot.
116 config JOYSTICK_INTERACT
117 tristate "InterAct digital joysticks and gamepads"
120 Say Y here if you have an InterAct gameport or joystick
121 communicating digitally over the gameport.
123 To compile this driver as a module, choose M here: the
124 module will be called interact.
126 config JOYSTICK_SIDEWINDER
127 tristate "Microsoft SideWinder digital joysticks and gamepads"
130 Say Y here if you have a Microsoft controller using the Digital
131 Overdrive protocol over PC gameport.
133 To compile this driver as a module, choose M here: the
134 module will be called sidewinder.
137 tristate "ThrustMaster DirectConnect joysticks and gamepads"
140 Say Y here if you have a ThrustMaster controller using the
141 DirectConnect (BSP) protocol over the PC gameport.
143 To compile this driver as a module, choose M here: the
144 module will be called tmdc.
146 source "drivers/input/joystick/iforce/Kconfig"
148 config JOYSTICK_WARRIOR
149 tristate "Logitech WingMan Warrior joystick"
152 Say Y here if you have a Logitech WingMan Warrior joystick connected
153 to your computer's serial port.
155 To compile this driver as a module, choose M here: the
156 module will be called warrior.
158 config JOYSTICK_MAGELLAN
159 tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers"
162 Say Y here if you have a Magellan or Space Mouse 6DOF controller
163 connected to your computer's serial port.
165 To compile this driver as a module, choose M here: the
166 module will be called magellan.
168 config JOYSTICK_SPACEORB
169 tristate "SpaceTec SpaceOrb/Avenger 6dof controllers"
172 Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF
173 controller connected to your computer's serial port.
175 To compile this driver as a module, choose M here: the
176 module will be called spaceorb.
178 config JOYSTICK_SPACEBALL
179 tristate "SpaceTec SpaceBall 6dof controllers"
182 Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX
183 controller connected to your computer's serial port. For the
184 SpaceBall 4000 USB model, use the USB HID driver.
186 To compile this driver as a module, choose M here: the
187 module will be called spaceball.
189 config JOYSTICK_STINGER
190 tristate "Gravis Stinger gamepad"
193 Say Y here if you have a Gravis Stinger connected to one of your
196 To compile this driver as a module, choose M here: the
197 module will be called stinger.
199 config JOYSTICK_TWIDJOY
200 tristate "Twiddler as a joystick"
203 Say Y here if you have a Handykey Twiddler connected to your
204 computer's serial port and want to use it as a joystick.
206 To compile this driver as a module, choose M here: the
207 module will be called twidjoy.
209 config JOYSTICK_ZHENHUA
210 tristate "5-byte Zhenhua RC transmitter"
214 Say Y here if you have a Zhen Hua PPM-4CH transmitter which is
215 supplied with a ready to fly micro electric indoor helicopters
216 such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want
217 to use it via serial cable as a joystick.
219 To compile this driver as a module, choose M here: the
220 module will be called zhenhua.
223 tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads"
226 Say Y here if you have a Sega Master System gamepad, Sega Genesis
227 gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,
228 Commodore, Amstrad CPC joystick connected to your parallel port.
229 For more information on how to use the driver please read
230 <file:Documentation/input/devices/joystick-parport.rst>.
232 To compile this driver as a module, choose M here: the
233 module will be called db9.
235 config JOYSTICK_GAMECON
236 tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
238 select INPUT_FF_MEMLESS
240 Say Y here if you have a Nintendo Entertainment System gamepad,
241 Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
242 Sony PlayStation gamepad or a Multisystem -- Atari, Amiga,
243 Commodore, Amstrad CPC joystick connected to your parallel port.
244 For more information on how to use the driver please read
245 <file:Documentation/input/devices/joystick-parport.rst>.
247 To compile this driver as a module, choose M here: the
248 module will be called gamecon.
250 config JOYSTICK_TURBOGRAFX
251 tristate "Multisystem joysticks via TurboGraFX device"
254 Say Y here if you have the TurboGraFX interface by Steffen Schwenke,
255 and want to use it with Multisystem -- Atari, Amiga, Commodore,
256 Amstrad CPC joystick. For more information on how to use the driver
257 please read <file:Documentation/input/devices/joystick-parport.rst>.
259 To compile this driver as a module, choose M here: the
260 module will be called turbografx.
262 config JOYSTICK_AMIGA
263 tristate "Amiga joysticks"
266 Say Y here if you have an Amiga with a digital joystick connected
269 To compile this driver as a module, choose M here: the
270 module will be called amijoy.
272 config JOYSTICK_AS5011
273 tristate "Austria Microsystem AS5011 joystick"
276 Say Y here if you have an AS5011 digital joystick connected to your
279 To compile this driver as a module, choose M here: the
280 module will be called as5011.
282 config JOYSTICK_JOYDUMP
283 tristate "Gameport data dumper"
286 Say Y here if you want to dump data from your joystick into the system
287 log for debugging purposes. Say N if you are making a production
288 configuration or aren't sure.
290 To compile this driver as a module, choose M here: the
291 module will be called joydump.
294 tristate "X-Box gamepad support"
295 depends on USB_ARCH_HAS_HCD
298 Say Y here if you want to use the X-Box pad with your computer.
299 Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV)
300 and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well.
302 For information about how to connect the X-Box pad to USB, see
303 <file:Documentation/input/devices/xpad.rst>.
305 To compile this driver as a module, choose M here: the
306 module will be called xpad.
308 config JOYSTICK_XPAD_FF
309 bool "X-Box gamepad rumble support"
310 depends on JOYSTICK_XPAD && INPUT
311 select INPUT_FF_MEMLESS
313 Say Y here if you want to take advantage of xbox 360 rumble features.
315 config JOYSTICK_XPAD_LEDS
316 bool "LED Support for Xbox360 controller 'BigX' LED"
317 depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD)
319 This option enables support for the LED which surrounds the Big X on
322 config JOYSTICK_WALKERA0701
323 tristate "Walkera WK-0701 RC transmitter"
324 depends on HIGH_RES_TIMERS && PARPORT
326 Say Y or M here if you have a Walkera WK-0701 transmitter which is
327 supplied with a ready to fly Walkera helicopters such as HM36,
328 HM37, HM60 and want to use it via parport as a joystick. More
329 information is available: <file:Documentation/input/devices/walkera0701.rst>
331 To compile this driver as a module, choose M here: the
332 module will be called walkera0701.
334 config JOYSTICK_MAPLE
335 tristate "Dreamcast control pad"
338 Say Y here if you have a SEGA Dreamcast and want to use your
339 controller as a joystick.
341 Most Dreamcast users will say Y.
343 To compile this as a module choose M here: the module will be called
346 config JOYSTICK_PSXPAD_SPI
347 tristate "PlayStation 1/2 joypads via SPI interface"
350 Say Y here if you wish to connect PlayStation 1/2 joypads
353 To compile this driver as a module, choose M here: the
354 module will be called psxpad-spi.
356 config JOYSTICK_PSXPAD_SPI_FF
357 bool "PlayStation 1/2 joypads force feedback (rumble) support"
358 depends on JOYSTICK_PSXPAD_SPI
359 select INPUT_FF_MEMLESS
361 Say Y here if you want to take advantage of PlayStation 1/2
362 joypads rumble features.
364 To drive rumble motor a dedicated power supply is required.
367 tristate "PhoenixRC Flight Controller Adapter"
368 depends on USB_ARCH_HAS_HCD
371 Say Y here if you want to use the PhoenixRC Flight Controller Adapter.
373 To compile this driver as a module, choose M here: the
374 module will be called pxrc.
376 config JOYSTICK_QWIIC
377 tristate "SparkFun Qwiic Joystick"
380 Say Y here if you want to use the SparkFun Qwiic Joystick.
382 To compile this driver as a module, choose M here: the
383 module will be called qwiic-joystick.
385 config JOYSTICK_FSIA6B
386 tristate "FlySky FS-iA6B RC Receiver"
389 Say Y here if you use a FlySky FS-i6 RC remote control along with the
390 FS-iA6B RC receiver as a joystick input device.
392 To compile this driver as a module, choose M here: the
393 module will be called fsia6b.
396 bool "N64 controller"
397 depends on MACH_NINTENDO64
399 Say Y here if you want enable support for the four
400 built-in controller ports on the Nintendo 64 console.
402 config JOYSTICK_SENSEHAT
403 tristate "Raspberry Pi Sense HAT joystick"
404 depends on INPUT && I2C
406 select MFD_SIMPLE_MFD_I2C
408 Say Y here if you want to enable the driver for the
409 the Raspberry Pi Sense HAT.
411 To compile this driver as a module, choose M here: the
412 module will be called sensehat_joystick.