GNU Linux-libre 5.19-rc6-gnu
[releases.git] / drivers / gpu / drm / virtio / virtgpu_gem.c
1 /*
2  * Copyright (C) 2015 Red Hat, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25
26 #include <drm/drm_file.h>
27 #include <drm/drm_fourcc.h>
28
29 #include "virtgpu_drv.h"
30
31 static int virtio_gpu_gem_create(struct drm_file *file,
32                                  struct drm_device *dev,
33                                  struct virtio_gpu_object_params *params,
34                                  struct drm_gem_object **obj_p,
35                                  uint32_t *handle_p)
36 {
37         struct virtio_gpu_device *vgdev = dev->dev_private;
38         struct virtio_gpu_object *obj;
39         int ret;
40         u32 handle;
41
42         ret = virtio_gpu_object_create(vgdev, params, &obj, NULL);
43         if (ret < 0)
44                 return ret;
45
46         ret = drm_gem_handle_create(file, &obj->base.base, &handle);
47         if (ret) {
48                 drm_gem_object_release(&obj->base.base);
49                 return ret;
50         }
51
52         *obj_p = &obj->base.base;
53
54         /* drop reference from allocate - handle holds it now */
55         drm_gem_object_put(&obj->base.base);
56
57         *handle_p = handle;
58         return 0;
59 }
60
61 int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
62                                 struct drm_device *dev,
63                                 struct drm_mode_create_dumb *args)
64 {
65         struct drm_gem_object *gobj;
66         struct virtio_gpu_object_params params = { 0 };
67         struct virtio_gpu_device *vgdev = dev->dev_private;
68         int ret;
69         uint32_t pitch;
70
71         if (args->bpp != 32)
72                 return -EINVAL;
73
74         pitch = args->width * 4;
75         args->size = pitch * args->height;
76         args->size = ALIGN(args->size, PAGE_SIZE);
77
78         params.format = virtio_gpu_translate_format(DRM_FORMAT_HOST_XRGB8888);
79         params.width = args->width;
80         params.height = args->height;
81         params.size = args->size;
82         params.dumb = true;
83
84         if (vgdev->has_resource_blob && !vgdev->has_virgl_3d) {
85                 params.blob_mem = VIRTGPU_BLOB_MEM_GUEST;
86                 params.blob_flags = VIRTGPU_BLOB_FLAG_USE_SHAREABLE;
87                 params.blob = true;
88         }
89
90         ret = virtio_gpu_gem_create(file_priv, dev, &params, &gobj,
91                                     &args->handle);
92         if (ret)
93                 goto fail;
94
95         args->pitch = pitch;
96         return ret;
97
98 fail:
99         return ret;
100 }
101
102 int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
103                               struct drm_device *dev,
104                               uint32_t handle, uint64_t *offset_p)
105 {
106         struct drm_gem_object *gobj;
107
108         BUG_ON(!offset_p);
109         gobj = drm_gem_object_lookup(file_priv, handle);
110         if (gobj == NULL)
111                 return -ENOENT;
112         *offset_p = drm_vma_node_offset_addr(&gobj->vma_node);
113         drm_gem_object_put(gobj);
114         return 0;
115 }
116
117 int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
118                                struct drm_file *file)
119 {
120         struct virtio_gpu_device *vgdev = obj->dev->dev_private;
121         struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
122         struct virtio_gpu_object_array *objs;
123
124         if (!vgdev->has_virgl_3d)
125                 goto out_notify;
126
127         /* the context might still be missing when the first ioctl is
128          * DRM_IOCTL_MODE_CREATE_DUMB or DRM_IOCTL_PRIME_FD_TO_HANDLE
129          */
130         virtio_gpu_create_context(obj->dev, file);
131
132         objs = virtio_gpu_array_alloc(1);
133         if (!objs)
134                 return -ENOMEM;
135         virtio_gpu_array_add_obj(objs, obj);
136
137         virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id,
138                                                objs);
139 out_notify:
140         virtio_gpu_notify(vgdev);
141         return 0;
142 }
143
144 void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
145                                  struct drm_file *file)
146 {
147         struct virtio_gpu_device *vgdev = obj->dev->dev_private;
148         struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
149         struct virtio_gpu_object_array *objs;
150
151         if (!vgdev->has_virgl_3d)
152                 return;
153
154         objs = virtio_gpu_array_alloc(1);
155         if (!objs)
156                 return;
157         virtio_gpu_array_add_obj(objs, obj);
158
159         virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
160                                                objs);
161         virtio_gpu_notify(vgdev);
162 }
163
164 struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents)
165 {
166         struct virtio_gpu_object_array *objs;
167
168         objs = kmalloc(struct_size(objs, objs, nents), GFP_KERNEL);
169         if (!objs)
170                 return NULL;
171
172         objs->nents = 0;
173         objs->total = nents;
174         return objs;
175 }
176
177 static void virtio_gpu_array_free(struct virtio_gpu_object_array *objs)
178 {
179         kfree(objs);
180 }
181
182 struct virtio_gpu_object_array*
183 virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents)
184 {
185         struct virtio_gpu_object_array *objs;
186         u32 i;
187
188         objs = virtio_gpu_array_alloc(nents);
189         if (!objs)
190                 return NULL;
191
192         for (i = 0; i < nents; i++) {
193                 objs->objs[i] = drm_gem_object_lookup(drm_file, handles[i]);
194                 if (!objs->objs[i]) {
195                         objs->nents = i;
196                         virtio_gpu_array_put_free(objs);
197                         return NULL;
198                 }
199         }
200         objs->nents = i;
201         return objs;
202 }
203
204 void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
205                               struct drm_gem_object *obj)
206 {
207         if (WARN_ON_ONCE(objs->nents == objs->total))
208                 return;
209
210         drm_gem_object_get(obj);
211         objs->objs[objs->nents] = obj;
212         objs->nents++;
213 }
214
215 int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs)
216 {
217         unsigned int i;
218         int ret;
219
220         if (objs->nents == 1) {
221                 ret = dma_resv_lock_interruptible(objs->objs[0]->resv, NULL);
222         } else {
223                 ret = drm_gem_lock_reservations(objs->objs, objs->nents,
224                                                 &objs->ticket);
225         }
226         if (ret)
227                 return ret;
228
229         for (i = 0; i < objs->nents; ++i) {
230                 ret = dma_resv_reserve_fences(objs->objs[i]->resv, 1);
231                 if (ret)
232                         return ret;
233         }
234         return ret;
235 }
236
237 void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs)
238 {
239         if (objs->nents == 1) {
240                 dma_resv_unlock(objs->objs[0]->resv);
241         } else {
242                 drm_gem_unlock_reservations(objs->objs, objs->nents,
243                                             &objs->ticket);
244         }
245 }
246
247 void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
248                                 struct dma_fence *fence)
249 {
250         int i;
251
252         for (i = 0; i < objs->nents; i++)
253                 dma_resv_add_fence(objs->objs[i]->resv, fence,
254                                    DMA_RESV_USAGE_WRITE);
255 }
256
257 void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs)
258 {
259         u32 i;
260
261         if (!objs)
262                 return;
263
264         for (i = 0; i < objs->nents; i++)
265                 drm_gem_object_put(objs->objs[i]);
266         virtio_gpu_array_free(objs);
267 }
268
269 void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev,
270                                        struct virtio_gpu_object_array *objs)
271 {
272         spin_lock(&vgdev->obj_free_lock);
273         list_add_tail(&objs->next, &vgdev->obj_free_list);
274         spin_unlock(&vgdev->obj_free_lock);
275         schedule_work(&vgdev->obj_free_work);
276 }
277
278 void virtio_gpu_array_put_free_work(struct work_struct *work)
279 {
280         struct virtio_gpu_device *vgdev =
281                 container_of(work, struct virtio_gpu_device, obj_free_work);
282         struct virtio_gpu_object_array *objs;
283
284         spin_lock(&vgdev->obj_free_lock);
285         while (!list_empty(&vgdev->obj_free_list)) {
286                 objs = list_first_entry(&vgdev->obj_free_list,
287                                         struct virtio_gpu_object_array, next);
288                 list_del(&objs->next);
289                 spin_unlock(&vgdev->obj_free_lock);
290                 virtio_gpu_array_put_free(objs);
291                 spin_lock(&vgdev->obj_free_lock);
292         }
293         spin_unlock(&vgdev->obj_free_lock);
294 }