GNU Linux-libre 4.19.245-gnu1
[releases.git] / drivers / gpu / drm / virtio / virtgpu_fb.c
1 /*
2  * Copyright (C) 2015 Red Hat, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25
26 #include <drm/drmP.h>
27 #include <drm/drm_fb_helper.h>
28 #include "virtgpu_drv.h"
29
30 #define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60)
31
32 struct virtio_gpu_fbdev {
33         struct drm_fb_helper           helper;
34         struct virtio_gpu_framebuffer  vgfb;
35         struct virtio_gpu_device       *vgdev;
36         struct delayed_work            work;
37 };
38
39 static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
40                                    bool store, int x, int y,
41                                    int width, int height)
42 {
43         struct drm_device *dev = fb->base.dev;
44         struct virtio_gpu_device *vgdev = dev->dev_private;
45         bool store_for_later = false;
46         int bpp = fb->base.format->cpp[0];
47         int x2, y2;
48         unsigned long flags;
49         struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->base.obj[0]);
50
51         if ((width <= 0) ||
52             (x + width > fb->base.width) ||
53             (y + height > fb->base.height)) {
54                 DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
55                           width, height, x, y,
56                           fb->base.width, fb->base.height);
57                 return -EINVAL;
58         }
59
60         /*
61          * Can be called with pretty much any context (console output
62          * path).  If we are in atomic just store the dirty rect info
63          * to send out the update later.
64          *
65          * Can't test inside spin lock.
66          */
67         if (in_atomic() || store)
68                 store_for_later = true;
69
70         x2 = x + width - 1;
71         y2 = y + height - 1;
72
73         spin_lock_irqsave(&fb->dirty_lock, flags);
74
75         if (fb->y1 < y)
76                 y = fb->y1;
77         if (fb->y2 > y2)
78                 y2 = fb->y2;
79         if (fb->x1 < x)
80                 x = fb->x1;
81         if (fb->x2 > x2)
82                 x2 = fb->x2;
83
84         if (store_for_later) {
85                 fb->x1 = x;
86                 fb->x2 = x2;
87                 fb->y1 = y;
88                 fb->y2 = y2;
89                 spin_unlock_irqrestore(&fb->dirty_lock, flags);
90                 return 0;
91         }
92
93         fb->x1 = fb->y1 = INT_MAX;
94         fb->x2 = fb->y2 = 0;
95
96         spin_unlock_irqrestore(&fb->dirty_lock, flags);
97
98         {
99                 uint32_t offset;
100                 uint32_t w = x2 - x + 1;
101                 uint32_t h = y2 - y + 1;
102
103                 offset = (y * fb->base.pitches[0]) + x * bpp;
104
105                 virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
106                                                    offset,
107                                                    cpu_to_le32(w),
108                                                    cpu_to_le32(h),
109                                                    cpu_to_le32(x),
110                                                    cpu_to_le32(y),
111                                                    NULL);
112
113         }
114         virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
115                                       x, y, x2 - x + 1, y2 - y + 1);
116         return 0;
117 }
118
119 int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
120                              struct drm_clip_rect *clips,
121                              unsigned int num_clips)
122 {
123         struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
124         struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
125         struct drm_clip_rect norect;
126         struct drm_clip_rect *clips_ptr;
127         int left, right, top, bottom;
128         int i;
129         int inc = 1;
130
131         if (!num_clips) {
132                 num_clips = 1;
133                 clips = &norect;
134                 norect.x1 = norect.y1 = 0;
135                 norect.x2 = vgfb->base.width;
136                 norect.y2 = vgfb->base.height;
137         }
138         left = clips->x1;
139         right = clips->x2;
140         top = clips->y1;
141         bottom = clips->y2;
142
143         /* skip the first clip rect */
144         for (i = 1, clips_ptr = clips + inc;
145              i < num_clips; i++, clips_ptr += inc) {
146                 left = min_t(int, left, (int)clips_ptr->x1);
147                 right = max_t(int, right, (int)clips_ptr->x2);
148                 top = min_t(int, top, (int)clips_ptr->y1);
149                 bottom = max_t(int, bottom, (int)clips_ptr->y2);
150         }
151
152         if (obj->dumb)
153                 return virtio_gpu_dirty_update(vgfb, false, left, top,
154                                                right - left, bottom - top);
155
156         virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
157                                       left, top, right - left, bottom - top);
158         return 0;
159 }
160
161 static void virtio_gpu_fb_dirty_work(struct work_struct *work)
162 {
163         struct delayed_work *delayed_work = to_delayed_work(work);
164         struct virtio_gpu_fbdev *vfbdev =
165                 container_of(delayed_work, struct virtio_gpu_fbdev, work);
166         struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb;
167
168         virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,
169                                 vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);
170 }
171
172 static void virtio_gpu_3d_fillrect(struct fb_info *info,
173                                    const struct fb_fillrect *rect)
174 {
175         struct virtio_gpu_fbdev *vfbdev = info->par;
176
177         drm_fb_helper_sys_fillrect(info, rect);
178         virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
179                              rect->width, rect->height);
180         schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
181 }
182
183 static void virtio_gpu_3d_copyarea(struct fb_info *info,
184                                    const struct fb_copyarea *area)
185 {
186         struct virtio_gpu_fbdev *vfbdev = info->par;
187
188         drm_fb_helper_sys_copyarea(info, area);
189         virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
190                            area->width, area->height);
191         schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
192 }
193
194 static void virtio_gpu_3d_imageblit(struct fb_info *info,
195                                     const struct fb_image *image)
196 {
197         struct virtio_gpu_fbdev *vfbdev = info->par;
198
199         drm_fb_helper_sys_imageblit(info, image);
200         virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
201                              image->width, image->height);
202         schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
203 }
204
205 static struct fb_ops virtio_gpufb_ops = {
206         .owner = THIS_MODULE,
207         DRM_FB_HELPER_DEFAULT_OPS,
208         .fb_fillrect = virtio_gpu_3d_fillrect,
209         .fb_copyarea = virtio_gpu_3d_copyarea,
210         .fb_imageblit = virtio_gpu_3d_imageblit,
211 };
212
213 static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,
214                               struct virtio_gpu_object *obj)
215 {
216         return virtio_gpu_object_kmap(obj, NULL);
217 }
218
219 static int virtio_gpufb_create(struct drm_fb_helper *helper,
220                                struct drm_fb_helper_surface_size *sizes)
221 {
222         struct virtio_gpu_fbdev *vfbdev =
223                 container_of(helper, struct virtio_gpu_fbdev, helper);
224         struct drm_device *dev = helper->dev;
225         struct virtio_gpu_device *vgdev = dev->dev_private;
226         struct fb_info *info;
227         struct drm_framebuffer *fb;
228         struct drm_mode_fb_cmd2 mode_cmd = {};
229         struct virtio_gpu_object *obj;
230         uint32_t resid, format, size;
231         int ret;
232
233         mode_cmd.width = sizes->surface_width;
234         mode_cmd.height = sizes->surface_height;
235         mode_cmd.pitches[0] = mode_cmd.width * 4;
236         mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24);
237
238         format = virtio_gpu_translate_format(mode_cmd.pixel_format);
239         if (format == 0)
240                 return -EINVAL;
241
242         size = mode_cmd.pitches[0] * mode_cmd.height;
243         obj = virtio_gpu_alloc_object(dev, size, false, true);
244         if (IS_ERR(obj))
245                 return PTR_ERR(obj);
246
247         virtio_gpu_resource_id_get(vgdev, &resid);
248         virtio_gpu_cmd_create_resource(vgdev, resid, format,
249                                        mode_cmd.width, mode_cmd.height);
250
251         ret = virtio_gpu_vmap_fb(vgdev, obj);
252         if (ret) {
253                 DRM_ERROR("failed to vmap fb %d\n", ret);
254                 goto err_obj_vmap;
255         }
256
257         /* attach the object to the resource */
258         ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
259         if (ret)
260                 goto err_obj_attach;
261
262         info = drm_fb_helper_alloc_fbi(helper);
263         if (IS_ERR(info)) {
264                 ret = PTR_ERR(info);
265                 goto err_fb_alloc;
266         }
267
268         info->par = helper;
269
270         ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
271                                           &mode_cmd, &obj->gem_base);
272         if (ret)
273                 goto err_fb_alloc;
274
275         fb = &vfbdev->vgfb.base;
276
277         vfbdev->helper.fb = fb;
278
279         strcpy(info->fix.id, "virtiodrmfb");
280         info->fbops = &virtio_gpufb_ops;
281         info->pixmap.flags = FB_PIXMAP_SYSTEM;
282
283         info->screen_buffer = obj->vmap;
284         info->screen_size = obj->gem_base.size;
285         drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);
286         drm_fb_helper_fill_var(info, &vfbdev->helper,
287                                sizes->fb_width, sizes->fb_height);
288
289         info->fix.mmio_start = 0;
290         info->fix.mmio_len = 0;
291         return 0;
292
293 err_fb_alloc:
294         virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
295 err_obj_attach:
296 err_obj_vmap:
297         virtio_gpu_gem_free_object(&obj->gem_base);
298         return ret;
299 }
300
301 static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
302                                     struct virtio_gpu_fbdev *vgfbdev)
303 {
304         struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;
305
306         drm_fb_helper_unregister_fbi(&vgfbdev->helper);
307
308         if (vgfb->base.obj[0])
309                 vgfb->base.obj[0] = NULL;
310         drm_fb_helper_fini(&vgfbdev->helper);
311         drm_framebuffer_cleanup(&vgfb->base);
312
313         return 0;
314 }
315 static const struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {
316         .fb_probe = virtio_gpufb_create,
317 };
318
319 int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev)
320 {
321         struct virtio_gpu_fbdev *vgfbdev;
322         int bpp_sel = 32; /* TODO: parameter from somewhere? */
323         int ret;
324
325         vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);
326         if (!vgfbdev)
327                 return -ENOMEM;
328
329         vgfbdev->vgdev = vgdev;
330         vgdev->vgfbdev = vgfbdev;
331         INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work);
332
333         drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,
334                               &virtio_gpu_fb_helper_funcs);
335         ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,
336                                  VIRTIO_GPUFB_CONN_LIMIT);
337         if (ret) {
338                 kfree(vgfbdev);
339                 return ret;
340         }
341
342         drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);
343         drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);
344         return 0;
345 }
346
347 void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev)
348 {
349         if (!vgdev->vgfbdev)
350                 return;
351
352         virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);
353         kfree(vgdev->vgfbdev);
354         vgdev->vgfbdev = NULL;
355 }