1 // SPDX-License-Identifier: GPL-2.0
3 * Copyright (C) 2017 Etnaviv Project
6 #include <linux/moduleparam.h>
8 #include "etnaviv_drv.h"
9 #include "etnaviv_dump.h"
10 #include "etnaviv_gem.h"
11 #include "etnaviv_gpu.h"
12 #include "etnaviv_sched.h"
13 #include "state.xml.h"
15 static int etnaviv_job_hang_limit = 0;
16 module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444);
17 static int etnaviv_hw_jobs_limit = 4;
18 module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444);
20 static struct dma_fence *etnaviv_sched_run_job(struct drm_sched_job *sched_job)
22 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
23 struct dma_fence *fence = NULL;
25 if (likely(!sched_job->s_fence->finished.error))
26 fence = etnaviv_gpu_submit(submit);
28 dev_dbg(submit->gpu->dev, "skipping bad job\n");
33 static enum drm_gpu_sched_stat etnaviv_sched_timedout_job(struct drm_sched_job
36 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
37 struct etnaviv_gpu *gpu = submit->gpu;
42 drm_sched_stop(&gpu->sched, sched_job);
45 * If the GPU managed to complete this jobs fence, the timout is
48 if (dma_fence_is_signaled(submit->out_fence))
52 * If the GPU is still making forward progress on the front-end (which
53 * should never loop) we shift out the timeout to give it a chance to
56 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
57 change = dma_addr - gpu->hangcheck_dma_addr;
58 if (gpu->completed_fence != gpu->hangcheck_fence ||
59 change < 0 || change > 16) {
60 gpu->hangcheck_dma_addr = dma_addr;
61 gpu->hangcheck_fence = gpu->completed_fence;
66 drm_sched_increase_karma(sched_job);
68 /* get the GPU back into the init state */
69 etnaviv_core_dump(submit);
70 etnaviv_gpu_recover_hang(gpu);
72 drm_sched_resubmit_jobs(&gpu->sched);
74 drm_sched_start(&gpu->sched, true);
75 return DRM_GPU_SCHED_STAT_NOMINAL;
78 /* restart scheduler after GPU is usable again */
79 drm_sched_start(&gpu->sched, true);
80 return DRM_GPU_SCHED_STAT_NOMINAL;
83 static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
85 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
87 drm_sched_job_cleanup(sched_job);
89 etnaviv_submit_put(submit);
92 static const struct drm_sched_backend_ops etnaviv_sched_ops = {
93 .run_job = etnaviv_sched_run_job,
94 .timedout_job = etnaviv_sched_timedout_job,
95 .free_job = etnaviv_sched_free_job,
98 int etnaviv_sched_push_job(struct etnaviv_gem_submit *submit)
103 * Hold the fence lock across the whole operation to avoid jobs being
104 * pushed out of order with regard to their sched fence seqnos as
105 * allocated in drm_sched_job_arm.
107 mutex_lock(&submit->gpu->fence_lock);
109 drm_sched_job_arm(&submit->sched_job);
111 submit->out_fence = dma_fence_get(&submit->sched_job.s_fence->finished);
112 submit->out_fence_id = idr_alloc_cyclic(&submit->gpu->fence_idr,
113 submit->out_fence, 0,
114 INT_MAX, GFP_KERNEL);
115 if (submit->out_fence_id < 0) {
116 drm_sched_job_cleanup(&submit->sched_job);
121 /* the scheduler holds on to the job now */
122 kref_get(&submit->refcount);
124 drm_sched_entity_push_job(&submit->sched_job);
127 mutex_unlock(&submit->gpu->fence_lock);
132 int etnaviv_sched_init(struct etnaviv_gpu *gpu)
136 ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops,
137 etnaviv_hw_jobs_limit, etnaviv_job_hang_limit,
138 msecs_to_jiffies(500), NULL, NULL,
139 dev_name(gpu->dev), gpu->dev);
146 void etnaviv_sched_fini(struct etnaviv_gpu *gpu)
148 drm_sched_fini(&gpu->sched);