1 // SPDX-License-Identifier: GPL-2.0
3 * Copyright (C) 2017 Etnaviv Project
6 #include <linux/moduleparam.h>
8 #include "etnaviv_drv.h"
9 #include "etnaviv_dump.h"
10 #include "etnaviv_gem.h"
11 #include "etnaviv_gpu.h"
12 #include "etnaviv_sched.h"
13 #include "state.xml.h"
15 static int etnaviv_job_hang_limit = 0;
16 module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444);
17 static int etnaviv_hw_jobs_limit = 4;
18 module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444);
20 static struct dma_fence *
21 etnaviv_sched_dependency(struct drm_sched_job *sched_job,
22 struct drm_sched_entity *entity)
24 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
25 struct dma_fence *fence;
28 if (unlikely(submit->in_fence)) {
29 fence = submit->in_fence;
30 submit->in_fence = NULL;
32 if (!dma_fence_is_signaled(fence))
38 for (i = 0; i < submit->nr_bos; i++) {
39 struct etnaviv_gem_submit_bo *bo = &submit->bos[i];
46 if (!dma_fence_is_signaled(fence))
52 for (j = 0; j < bo->nr_shared; j++) {
56 fence = bo->shared[j];
59 if (!dma_fence_is_signaled(fence))
72 static struct dma_fence *etnaviv_sched_run_job(struct drm_sched_job *sched_job)
74 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
75 struct dma_fence *fence = NULL;
77 if (likely(!sched_job->s_fence->finished.error))
78 fence = etnaviv_gpu_submit(submit);
80 dev_dbg(submit->gpu->dev, "skipping bad job\n");
85 static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job)
87 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
88 struct etnaviv_gpu *gpu = submit->gpu;
93 drm_sched_stop(&gpu->sched, sched_job);
96 * If the GPU managed to complete this jobs fence, the timout is
99 if (dma_fence_is_signaled(submit->out_fence))
103 * If the GPU is still making forward progress on the front-end (which
104 * should never loop) we shift out the timeout to give it a chance to
107 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
108 change = dma_addr - gpu->hangcheck_dma_addr;
109 if (gpu->completed_fence != gpu->hangcheck_fence ||
110 change < 0 || change > 16) {
111 gpu->hangcheck_dma_addr = dma_addr;
112 gpu->hangcheck_fence = gpu->completed_fence;
117 drm_sched_increase_karma(sched_job);
119 /* get the GPU back into the init state */
120 etnaviv_core_dump(submit);
121 etnaviv_gpu_recover_hang(gpu);
123 drm_sched_resubmit_jobs(&gpu->sched);
126 /* restart scheduler after GPU is usable again */
127 drm_sched_start(&gpu->sched, true);
130 static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
132 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
134 drm_sched_job_cleanup(sched_job);
136 etnaviv_submit_put(submit);
139 static const struct drm_sched_backend_ops etnaviv_sched_ops = {
140 .dependency = etnaviv_sched_dependency,
141 .run_job = etnaviv_sched_run_job,
142 .timedout_job = etnaviv_sched_timedout_job,
143 .free_job = etnaviv_sched_free_job,
146 int etnaviv_sched_push_job(struct drm_sched_entity *sched_entity,
147 struct etnaviv_gem_submit *submit)
152 * Hold the fence lock across the whole operation to avoid jobs being
153 * pushed out of order with regard to their sched fence seqnos as
154 * allocated in drm_sched_job_init.
156 mutex_lock(&submit->gpu->fence_lock);
158 ret = drm_sched_job_init(&submit->sched_job, sched_entity,
163 submit->out_fence = dma_fence_get(&submit->sched_job.s_fence->finished);
164 submit->out_fence_id = idr_alloc_cyclic(&submit->gpu->fence_idr,
165 submit->out_fence, 0,
166 INT_MAX, GFP_KERNEL);
167 if (submit->out_fence_id < 0) {
168 drm_sched_job_cleanup(&submit->sched_job);
173 /* the scheduler holds on to the job now */
174 kref_get(&submit->refcount);
176 drm_sched_entity_push_job(&submit->sched_job, sched_entity);
179 mutex_unlock(&submit->gpu->fence_lock);
184 int etnaviv_sched_init(struct etnaviv_gpu *gpu)
188 ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops,
189 etnaviv_hw_jobs_limit, etnaviv_job_hang_limit,
190 msecs_to_jiffies(500), dev_name(gpu->dev));
197 void etnaviv_sched_fini(struct etnaviv_gpu *gpu)
199 drm_sched_fini(&gpu->sched);