1 (if-lib::load-libs :cloak-of-darkness)
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3 (in-package :cloak-of-darkness)
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7 (object foyer (room) "Foyer of the Opera House"
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8 (description "You are standing in a spacious hall, splendidly
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9 decorated in red and gold, with glittering chandeliers overhead.
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10 The entrance from the street is to the north, and there are doorways
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14 (n-to "You've only just arrived, and besides, the weather outside
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15 seems to be getting worse."))
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17 (object cloakroom (room) "Cloakroom"
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18 (description "The walls of this small room were clearly once lined
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19 with hooks, though now only one remains. The exit is a door to the east.")
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22 (object hook (supporter) "small brass hook" cloakroom
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23 (name "small" "brass" "hook" "peg")
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24 (description (lambda () (format nil "It's just a small brass hook, ~a"
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25 (if (in cloak *player*)
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26 "screwed to the wall."
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27 "with a cloak hanging on it."))))
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30 (object bar (room) "Foyer bar"
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31 (description "The bar, much rougher than you'd have guessed after
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32 the opulence of the foyer to the north, is completely empty. There seems
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33 to be some sort of message scrawled in the sawdust on the floor.")
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36 (go-to (when (and (hasnt self :light)
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37 (not (eql *noun* dir-n)))
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38 (incf (num message) 2)
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39 "Blundering around in the dark isn't a good idea!"))
\r
40 (t (when (hasnt self :light)
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41 (incf (num message) 1)
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42 "In the dark? You could easily disturb something!")))
\r
45 (object cloak (clothing) "velvet cloak" *player*
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46 (name "handsome" "dark" "black" "velvet" "satin" "cloak")
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47 (description "A handsome cloak, of velvet trimmed with satin, and
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48 slightly spattered with raindrops. Its blackness is so deep that it almost
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49 seems to suck light from the room.")
\r
52 (if (eql *location* cloakroom)
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53 (progn (give bar :light)
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54 (when (and (eql *action* 'put-on) (has self :general))
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55 (give self :~general)
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56 (incf *score*) nil))
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57 "This isn't the best place to leave a smart cloak lying around.")))
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58 (after (take (give bar :~light) nil))
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59 (has :general :worn))
\r
61 (object message () "scrawled message" bar
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62 (name "message" "sawdust" "floor")
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63 (description (lambda ()
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64 (if (< (num message) 2)
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65 (progn (incf *score*)
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66 (setf *gamestate* 2)
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67 (sprint "The message, neatly marked in the
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68 sawdust, reads..."))
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69 (progn (setf *gamestate* 3)
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70 (sprint "The message has been carelessly
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71 trampled, making it difficult to read. You can just distinguish
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77 (setf *location* foyer)
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78 "~%~%Hurrying through the rainswept November night, you're glad to see
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79 the bright lights of the Opera House. It's surprising that there aren't
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80 more people about but, hey, what do you expect in a cheap demo game...?~%~%")
\r
82 (supply print-gamestate () "You have lost")
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84 (verb "hang" '(:held "on" :noun -> put-on))