X-Git-Url: https://jxself.org/git/?p=wumpus.git;a=blobdiff_plain;f=superhack.c;h=f4f616e79c980464072f99942efb8e928619977b;hp=f9879fd8ee10b7afc6af792d4ae53a573b3a3bb1;hb=ea272d4786a55dbaa493d016324b7a05b4f165b9;hpb=9be728e4b06b5fd96f63f9e1a95404889bb900f9 diff --git a/superhack.c b/superhack.c index f9879fd..f4f616e 100644 --- a/superhack.c +++ b/superhack.c @@ -3,9 +3,8 @@ * * Author: Eric S. Raymond * - * My update of a classic adventure game. The C is crude because it's - * a hack on a line-by-line translation of a BASIC `Hunt The Wumpus'. - * This code is no relation to the elaborate dungeon game called `Hack'. + * My update of a classic adventure game. This code is no relation to + * the elaborate dungeon game called `Hack'. * * Any resemblance to persons living or dead is strictly coincidental. And * if you believe *that*... @@ -13,6 +12,7 @@ #include #include +#include static int path[5]; static int j, k, scratchloc, pies; @@ -231,7 +231,7 @@ void throw() } for (k = 0; k < j9; k++) - if (path[k] == path[k - 2]) + if (k >= 2 && path[k] == path[k - 2]) { (void) puts("Pies can't fly that crookedly --- try again."); return; @@ -332,7 +332,7 @@ goodmove: PM("Yow! You interrupted the superhack."); move_superhack(); } - else if (scratchloc == loc[STARLET1] || scratchloc == loc[STARLET1]) + else if (scratchloc == loc[STARLET1] || scratchloc == loc[STARLET2]) { PM("You begin to babble at an unimpressed starlet. You lose!"); finished = LOSE;