This game was developed from January 1, 1985 to June 1, 1985 on an IBM PC equipped with two disk drives, color monitor (a good one!), Okidata 92 printer and my thanks to Borland International, who provided to Way!ed to Way!Lforward wall showing the area in front of your ship. A sliding door is aft.esk in the middle of the room, contains most of the ship's primary functions./R0Lforward wall showing the area in front of your ship. A sliding door is aft. has a wheel-shaped handle on it.through the center of the ship. There's a passage to the port, a door to the fore of the ship, a ladder leading up, and the corridor continues to the aft of the /R0 has a wheel-shaped handle on it.systems. At the/R)/Rb/R,!You're at the end of the ship's central corridor. Passages head into rooms tothe starboard and port. The corridor leads back toward the fore of the ship. There's a small panel /R0dispenser that sits in the corner. A closed compartment on the wall has been jamed since you bought the ship, you're still not sure what's behind it. To the starboard is the laboratory's exit.the starboard is the laboratory's exit.dispenser that sits in the corner. A closed compartment on the wall has been jamed since you bought the ship, you're still not /RV!A combination cleaning area and bathroom, equipted with all of the essentials.There's a sink w/R0dispenser that sits in the corner. A closed compartment on /R4!This is the ship's sleep and rest area. There's a bed here, for short-term rests, plus a cryogenic tube, for long-term space travel. The sanitary facili/R0dispenser that sits in the corner. A closed compartment on /R4!This is the ship's sleep and rest area. There's a bed here, for short-term rests, /Rb!This is the ship's main storage area. Currently is filled will empty /R0one in the middle of them both. Behind the bar, on the wall, is a small menu.Near the east table is a stairway leading up. There's a pair of swinging doors to the south. The bartender is working behind the bar at the moment.nt.Fimage of a number "2". The stairs to the west lead into the bar room. are closed doors. The door to the north has the number "1" printed on it. The door t/R0Fimage of a number "2". The stairs to the west lead into the bar room.y faded paint. The stairs to the west lead back into the bar. closed doors. The do/R/RI!The hallway continues both east and west. The door to the north has the number "3" on it, the door to the south ha/R0y faded paint. The stairs to the west lead back into the bar. closed doord9bd9H' The hallway ends here, looking west you can see the stairs at the other end ofthe hallway. The door to the north has/R!{The short /R0only exit is north.m, a 10 x 12 converted closet with all the comforts of acargo bay. Your bunk sits in one corner and a soiled sink takes up the other corner. The only place for storage is a b/R0only exit is north.!You/R/R%!You are at a three-way crossroad. A coarsely paved road heads south, a fine gravel road heads east, and an uninviting dusty road disappears in the west. There's a tall post here. The taver/R03/R/R!You are at a/R/R/R/!/R; /R/R/R/R/R/R/R/R/R/R/R/R/R/!6/R; /R/R/R/R/R/R/R/R/R/R/R/R/R/R/R/R//R~!}This is/R!v/R03/R/R!You are at a/R/R/R/!/R; /R/R/R/R/R/R/R/R/R/R/R/R/R/!6/R; /R/R/R/R/R/R/R/R/R/R/R/R/R/R/R/R//R~!}This is a dust/R0eeeeeeeeeeeeeeeeeeeeeeeeee/R#!You're on a fine gravel road that continues eastward. Looking west you can still view the tall post. To the south is a neglected, worn down building. Barely visible on the front of the build/R0eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed9V' You're on a gravel road that continues to the east. Looking wed9d9d9d9d9d9dr' ; d9d90/RV/R/R!!Your on a rough, paved road that leads to the south, the tall signpost can be seen to the north. A separate dirt gravel path branches off to the west, heading towards a small gravel clearing surr/R0eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed99' This is a parking lot for the tavern and its guests. There is a worn sign d9b' You are on a roughly paved north and south road that seems to be endled90Ecircling a fallen rack of shelves. The open doorway is to the north. and rows of bare tables fill most of the floor. Trash and debris have long since overtak/R0Ecircling a fallen rack of shelves. The open doorway is to the north.eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed99' This is a parking lot for the tavern and its guests. There is a worn sign here surrounded by thick weeds. There's a meduim size space craft here, ad90side of the ship.r ship, about twelve feet off the ground. The entire lot is surrounded by a tall fence. On top of the ship is a hatch, with a large wheel in the center of the hatch. A ladd .b!/R0side of the ship.7just enough light entering the pit to read the message.leaning against one of the walls. They look like they've been here for quite some time. The walls are constructedKS07just enough light entering the pit to read the message.path heading off to the north.hip. There is a hatch on the hull with a wheel on it. A ladder to the east leads to the ground. The small clearing you have landed in is surrounded by thick jung/R0path heading off to the north.9quicksand. An overgrown, but passable, path heads north. is your ship withthe ladder extending to the top. The sandy clearing is completely surrounded by unpassable dense/R09quicksand. An overgrown, but passable, path heads north.eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee,/RM!The path bends to the northeast, but it is crossed by a small stream that is flowing from the southeast and to /R0eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee,; )*ꀏy0eee/Rc!The path leads from the southwest and bends sharply to the northwest/R0om the top to read the message.skeletons leaning against one ofthe walls. They look like they've been here for quite some time. The walls are made of hard stone. On one w/R0+comin/Rr!The path heads to the northwest and to/R0om the top to read the message.skeletons leaning against one ofthe walls. They look/R@!The path forks at this point, heading both to the northwest and to the northeast. In the middle of the path is a tall tree which d/R0essage.skeletons leaning against one ofthe walls. They look/R@!The path /RB!Your /RB!You're as high as you can climb in the tree. The view of the surrounding terrain is quite good. You can see an unusual metallic,/R0)vines. To the west is another tall tree.You can still see that the path continues to the northwest, but you're too busy with other matters to scout itout better. The pit is surrounded /R0)vines. To the west is another tall tree.west is another tall tree.ou can still see that the path continues to the northwest but you're too busy with other matters to scout it out better. The pit is surrounded by !/R 0west is another tall /R0st lead back into the bar. closed doord9bd9H' The hallway ends here, looking west you can see the stairs at the other end ofthe hallway. The door to the north has/R!{The short /R0{The sh/R0empty /R034e. /R0\structure is some sort of animal statue, somewhat like a dog. A path leads tothe southeast. high. The ground in front of the structure /R0\structure is some sort of animal statue, somewhat like a dog. A path leads tothe southeast.structure is some sort of animal statue, somewhat like a dog. A path leads tothe southeast. high. The ground in front of the structure /R0\structure is some sort of animal statue, somewhat like a dog. A path leads tothe south/R0structure is some sort of animal statue, somewhat like a dog. A path leads tothe southeast. high. The ground in front of the structure /R0\structure is some sort of animal statue, somewhat like a dog. A path leads tothe so/R/R0structure is some s/R/R/R/R/R/R#!You're at the bottom of the long stairway, which heads up to the top of the pyramid. There's an open doorway to the east, the hall stretches to the north. A ladder leads through a smal/R0 some s/R/R/R/R/R/R#!You're at the bottom of the long stairway, which heads up to the top of the pyramid. There's an open doKSZ#You are in a damp room filled with the bones and ugly remains of many human-shKS0structure is some s/R/R/R/R/R/R#!You're at the bottom of the long stairway, which heads up to the top of the pyramid. Th/R/Rbd!You're at the north end of a long, featureless hall. A tall doorw/R0structure is some s/R/R/R/R/R/R#!You're at the bottom of the long stairway, which heads up to the top of the /RN!This room feels warmer than the other rooms. In the center of the otherwise empty room is a miniature pyrami/R0structure is some s/R/R/R/R/R/R#!You're at the bottom of the long stairwa/R!This is a booth like the one on the jungle planet, but a little larger. You are standing on some sort of a platx/R/R{!This is a small cham/R0/R/R2!This is a small booth with a slightly rai/R>!This is a booth like the one on the jungle planet, but a little larger. You are standing on some sort of a plat}/R/Rv!S /R[/R /R0e la/R/R2!/R#!This booth is similar to the one that is inside the antenna station on the jungle planet, except that it is larger. On one of the walls are several buttons, each having its own color. A d/R0/R/R/R/R&!This is a smaller room than most in the complex. There are numerous monitors here keeping track of the data being transmitted from the various antenna stations located on planets throug/R0$fall. The only exit is to the east.r of power distribution for the entire complex. You recognize that one of the machines is a reactor regulator. Lying on # #9 KS0$fall. The only exit is to the east.ienormous antenna well in the distance. An open doorway leads north, while a closed door is to the west.s quite unique. A /R0ienormous antenna well in the distance. An open doorway leads north, while a closed door is to the west.south.nter of the room is a single computer terminal, with a large keyboardand a monitor. The walls here are bare of any controls, buttons or machines, perhaps to reduce electrical interference with the co/R!C$ /R0south.south.nter of the room is a single computer terminal, with a large keyboardand a monitor. The walls here are bare of any controls, /RX!You are in a small room that boasts no more room than a large closet. There'sa single whi/R0south.nter of the room is a single computer terminal, with a large keyboardand a monitor. The walls here are bare of any controls, /RX!You are in a small room that boasts no more room than a large closet. There'sa single whi/R0/R/R/R/R&!This is a smaller room than most in the complex. There are numerous monitors here keeping track of the data being transmitted from the various antenna stations located on/R!zThe cent/R0msurface of the planet has no visible features, except for a massive dish- shaped antenna in the distance.he platformKS0msurface of the planet has no visible features, except for a massive dish- shaped antenna in the distance.surface of the planet has no visible features, excepKS0#You're inside the small, enclosed building that's built on top of the tall platform. Except for a small, round-shaped slot on the wall the room has no standout featuKS0surface of the planet has no visible features, excepKS0#You're inside the small, enclosed building that's built on top of the tall platform. Except for aKSf#This is another undersized chamber decorated with a table, a cKS0surface of the planet has no visible features, excepKS0#You're inside the small, enclosed building that's built on top of the tall platform. Except for aKSf#This is another underKSt#This is a long, circular corridor,KS0surface of the planet has no visible features, excepKS0#You're inside the small, enclosed buildKSG#This is a long, circular corridor, which curves to the north and to the southwest. There's a door to the west and to KS0he planet has no visible features, excepKS0#You're inside the small, enclosed building that's built on top of the tall platform. Except for aKSf#This is another underKSt#This KSt#This is a long, circular corridor,KS0he planet has no visible features, excepKS0#You're inside the small, enclosed building that's built on top of the tall platform. Except for aKSf#This is another underKSt#This KSt#This is a long, circular corridor,KS0he planet has no visible features, excepKS0#You're inside the small, enclosed building that's built on top of the tall platform. Except for aKSf#This is another underKStKSp#This is a long, circular corridor, which cKS0he planet has no visible features, excepKS0#You're inside the small, enclosed buiKS@#This is a long circular corridor, which curves to the northeast and to the south. A door lies west, on th)KS KS KS0s no visible features, excepKS0#You're inside the small, enclosed buiKS@#This is a long circular corridor, which curves to the northeast and to the south. A door lies wKSo#This is a long circular corridor, which curvKS0s no visible features, excepKS0#You're inside the small, enclosed buiKS@#This is a long circular corridor, which curves to the northeast and to the south. A door lies wKSo#This is a long, circular corridor, which curKS0t.hat has the la/R/R2!This is a small booth with a slightly raised platform flKSJ#This is a huge room that stretches even further to the east. Most of the roomis filled by a large reactor, which fillKS0t.hat has the la/R/R2!This is a small booth with a slightly raised platform flKSJ#This is a huge room that stretches even furKSc#This is a huge room that continues even further to the west. NearlyKS0flickering with information. There are two doors, one to the east and one to the west. On the west wall next to the door there's a slit-shaped slot. and one to the west. On the west wall next to the door there's a slit-shaped slot.flickering with information. There are two doors, one to the east and one to the west. On the west wall next to the door there's a slit-shaped slot. and one to the west. On}KS KSbKSKSKKS#{Across theKS0flickering with information. There are two doors, one to the east and one to the west. On the west wall next to the door there's a slit-shaped slot. and one to the west. On}KS KSbKSKSKKS#{Across theKS0flickering with information. There are two doors, one to the east and one to the west. On the west wall next to the door thereKS KSb#This appears to be an area for storage, there are numerous shelves staKS0flickering with information. There are two doors, one to the east and one to the west. On the west wall next to the door thereKS KSb#This appears to be an area for storage, there are numerous shelves staKS0screen. A door is to the west. the north wall, displaying some data that appears to be compiled from the numerous antenna stations. A machine against the east wall seems to be recordiKS0screen. A door is to the west.KS#This is a massive chamber that is filled with an chilling mist. Barely visible through the gaseous mist you can see rows and rows of upright cryogenic tubes lining the chamber walls. There's a door toKS0 KSbKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKSKS@#You're in a chamber not much larger than a closet. On the rear wall is an odd-shaped sign, a small screen is built into the oppositKS0 KS#This is a features hall, but with a peculiar design, the corners have been tapered to a rounded shape. The hall looks a lot like a tunnel. On the west wall is a tall, closed panel. There are doors to the north KS0 KS#This is a features hall, but with a peculiar design, the corners have been tapered to a rounded shape. The hall looks a lot like a tunnel. On thKSg#This is another featureless section of the tunnel-like corriKS0 KS#This is a features hall, but with a peculiar design, the corners have been tapered to a rounded shape. The hall looks a lot like a tunnel. On thKSg#This is the third enclosed section of the tunnel-like corridKS0ctentacles leap from the energy flow almost reaching the catwalk's railing. A door is to the north.encircles an awesome sight--a tKS0ctentacles leap from the energy flow almost reaching the catwalk's railing. A door is to the north.tentacles leap from the energy flow almost reaching the catwalk's railing. A doKS>#You're standing on a narrow catwalk, which continues to the northwest and the southwest. The catwalk encircles a rushing flow of energy, whicKS0#You're standing on a narrow catwalk, which continues to the northeast and the northwest. The catwalk circles around an intensely bright flow of energy, which is probably guided by a magnetic field. TheJKS#k rR.JKS0KS#You're standing on a narrow catwalk, which continues to the northeast and the southeast. The catwalk circles around a rushing flow of energy, which is probably generated from an immense reactor at the core of the planKS0J In the middle of the room is an elegantly crafted conference table, with room for at least twelve people. Surrounding the table are several chairs. From apparences the room looks like a meeting area. There's a door to th::0J In the middle of the room is an elegantly crafted conference table, with room for at least twelve people. Surrounding the table are several chairs. From apparences the room looks like a meeting area. There's a door to th::0t.hat has the la/R/R2!This is a small b:2J Extending from the west wall of the room is a small section of a much larger machine, which is built behind the wall. The only feature on the machine is an access :0e la/R/R2!/R#!This booth is similar to the one that is inside the antenna station on the jungle planet, except that it is larger. On one of the walls are several buttons, each having its own color. A d/R0