From 04eb89075222f6a4b3f44acd81582a20b9ecbde2 Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Fri, 4 Feb 2005 00:46:02 +0000 Subject: [PATCH] Rewrote the command dispatcher. --- sst.c | 271 ++++++++++++++++++++++++++++++++-------------------------- 1 file changed, 151 insertions(+), 120 deletions(-) diff --git a/sst.c b/sst.c index c8824af..c353d04 100644 --- a/sst.c +++ b/sst.c @@ -1,11 +1,9 @@ #define INCLUDED // Define externs here #include #include -#ifdef SERGEEV -#include #include +#include "conio.h" #include "sstlinux.h" -#endif /* SERGEEV */ #include "sst.h" #ifndef SSTDOC @@ -86,69 +84,100 @@ SERGEEV, not yet completely merged): 10. Ramming a black hole is no longer instant death. There is a chance you might get timewarped instead. + 11. "freeze" command reverts to "save", most people will understand this + better anyway. + +Eric Raymond's changes: + + 1. "sos" and "call" becomes "mayday", "freeze" and "save" are both good. + */ -static char *commands[] = { -#ifdef SERGEEV - "--", - "---", -#else - "srscan", - "lrscan", -#endif /* SERGEEV */ - "phasers", -#ifdef SERGEEV - "torpedo", -#else - "photons", -#endif /* SERGEEV */ - "move", - "shields", - "dock", - "damages", - "chart", - "impulse", - "rest", - "warp", -#ifdef SERGEEV - "score", - "----", -#else - "status", - "sensors", -#endif /* SERGEEV */ - "orbit", - "transport", - "mine", - "crystals", - "shuttle", - "planets", -#ifdef SERGEEV - "-----", -#else - "request", +static struct +{ + char *name; + int value; +} +commands[] = { +#ifndef SERGEEV +#define SRSCAN 1 + {"SRSCAN", SRSCAN}, + {"STATUS", SRSCAN}, +#define LRSCAN 2 + {"LRSCAN", LRSCAN}, #endif /* SERGEEV */ - "report", - "computer", - "commands", - "emexit", - "probe", - "abandon", - "destruct", -#ifdef SERGEEV - "save", -#else - "freeze", +#define PHASERS 3 + {"PHASERS", PHASERS}, +#define TORPEDO 4 + {"TORPEDO", TORPEDO}, + {"PHOTONS", TORPEDO}, +#define MOVE 5 + {"MOVE", MOVE}, +#define SHIELDS 6 + {"SHIELDS", SHIELDS}, +#define DOCK 7 + {"DOCK", DOCK}, +#define DAMAGES 8 + {"DAMAGES", DAMAGES}, +#define CHART 9 + {"CHART", CHART}, +#define IMPULSE 10 + {"IMPULSE", IMPULSE}, +#define REST 11 + {"REST", REST}, +#define WARP 12 + {"WARP", WARP}, +#define SCORE 13 + {"SCORE", SCORE}, +#ifndef SERGEEV +#define SENSORS 14 + {"SENSORS", SENSORS}, #endif /* SERGEEV */ - "deathray", - "debug", +#define ORBIT 15 + {"ORBIT", ORBIT}, +#define TRANSPORT 17 + {"TRANSPORT", TRANSPORT}, +#define MINE 18 + {"MINE", MINE}, +#define CRYSTALS 19 + {"CRYSTALS", CRYSTALS}, +#define SHUTTLE 20 + {"SHUTTLE", SHUTTLE}, +#define PLANETS 21 + {"PLANETS", PLANETS}, #ifdef SERGEEV - "sos", -#else - "call", +#define REQUEST 22 + {"REQUEST", REQUEST}, #endif /* SERGEEV */ - "quit", - "help" +#define REPORT 23 + {"REPORT", REPORT}, +#define COMPUTER 24 + {"COMPUTER", COMPUTER}, +#define COMMANDS 25 + {"COMMANDS", COMMANDS}, +#define EMEXIT 26 + {"EMEXIT", EMEXIT}, +#define PROBE 27 + {"PROBE", PROBE}, +#define SAVE 28 + {"SAVE", SAVE}, + {"FREEZE", SAVE}, +#define ABANDON 29 + {"ABANDON", ABANDON}, +#define DESTRUCT 30 + {"DESTRUCT", DESTRUCT}, +#define DEATHRAY 31 + {"DEATHRAY", DEATHRAY}, +#define DEBUGCMD 32 + {"DEBUG", DEBUGCMD}, +#define MAYDAY 33 + {"MAYDAY", MAYDAY}, + {"SOS", MAYDAY}, + {"CALL", MAYDAY}, +#define QUIT 34 + {"QUIT", QUIT}, +#define HELP 35 + {"HELP", HELP}, }; #ifdef SERGEEV @@ -159,15 +188,14 @@ short curwnd; #define NUMCOMMANDS sizeof(commands)/sizeof(commands[0]) static void listCommands(int x) { - proutn ("LEGAL COMMANDS ARE:\n\r" - " MOVE PHASERS SOS PROBE\n\r" - " COMPUTER IMPULSE TORPEDO ABANDON\n\r" - " EMEXIT WARP SHIELDS DESTRUCT\n\r" - " CHART REST DOCK QUIT\n\r" - " DAMAGES REPORT SCORE ORBIT\n\r" - " TRANSPORT MINE CRYSTALS SHUTTLE\n\r" - " PLANETS DEATHRAY SAVE COMMANDS\n\r"); - if (x) prout(" HELP"); + int i; + prout("LEGAL COMMANDS ARE:"); + for (i = 0; i < NUMCOMMANDS; i++) { + proutn("%-12s ", commands[i].name); + if (i % 5 == 4) + skip(1); + } + skip(1); } static void helpme(void) { @@ -191,7 +219,10 @@ static void helpme(void) { #endif /* SERGEEV */ if (key == IHEOL) return; for (i = 0; i < NUMCOMMANDS; i++) { - if (strcmp(commands[i], citem)==0) break; + if (strcasecmp(commands[i].name, citem)==0) { + i = commands[i].value; + break; + } } if (i != NUMCOMMANDS) break; skip(1); @@ -201,12 +232,12 @@ static void helpme(void) { chew(); skip(1); } - if (i == 23) { + if (i == COMMANDS) { strcpy(cmdbuf, " ABBREV"); } else { - for (j = 0; commands[i][j]; j++) - cmdbuf[j] = toupper(commands[i][j]); + for (j = 0; commands[i].name[j]; j++) + cmdbuf[j] = toupper(commands[i].name[j]); cmdbuf[j] = '\0'; } fp = fopen(SSTDOC, "r"); @@ -229,7 +260,7 @@ static void helpme(void) { for (cp = linebuf+3; isspace(*cp); cp++) continue; linebuf[strlen(linebuf)-1] = '\0'; - if (strcmp(cp, cmdbuf) == 0) + if (strcasecmp(cp, cmdbuf) == 0) break; } } @@ -303,124 +334,124 @@ static void makemoves(void) { setwnd(4); clrscr(); #endif /* SERGEEV */ - for (i=0; i < 26; i++) - if (isit(commands[i])) - break; - if (i < 26) break; + for (i=0; i < ABANDON; i++) + if (isit(commands[i].name)) { + i = commands[i].value; + break; + } + if (i < ABANDON) break; for (; i < NUMCOMMANDS; i++) - if (strcmp(commands[i], citem) == 0) break; + if (strcasecmp(commands[i].name, citem) == 0) { + i = commands[i].value; + break; + } if (i < NUMCOMMANDS) break; listCommands(TRUE); } - commandhook(commands[i], TRUE); + commandhook(commands[i].name, TRUE); switch (i) { /* command switch */ #ifndef SERGEEV - case 0: // srscan + case SRSCAN: // srscan srscan(1); break; - case 1: // lrscan + case LRSCAN: // lrscan lrscan(); break; #endif /* SERGEEV */ - case 2: // phasers + case PHASERS: // phasers phasers(); if (ididit) hitme = TRUE; break; - case 3: // photons + case TORPEDO: // photons photon(); if (ididit) hitme = TRUE; break; - case 4: // move + case MOVE: // move warp(1); break; - case 5: // shields + case SHIELDS: // shields doshield(1); if (ididit) { hitme=TRUE; shldchg = 0; } break; - case 6: // dock + case DOCK: // dock dock(1); if (ididit) attack(0); break; - case 7: // damages + case DAMAGES: // damages dreprt(); break; - case 8: // chart + case CHART: // chart chart(0); break; - case 9: // impulse + case IMPULSE: // impulse impuls(); break; - case 10: // rest + case REST: // rest wait(); if (ididit) hitme = TRUE; break; - case 11: // warp + case WARP: // warp setwrp(); break; - case 12: // score + case SCORE: // score score(); break; #ifndef SERGEEV - case 13: // sensors + case SENSORS: // sensors sensor(); break; #endif /* SERGEEV */ - case 14: // orbit + case ORBIT: // orbit orbit(); if (ididit) hitme = TRUE; break; - case 15: // transport "beam" + case TRANSPORT: // transport "beam" beam(); break; - case 16: // mine + case MINE: // mine mine(); if (ididit) hitme = TRUE; break; - case 17: // crystals + case CRYSTALS: // crystals usecrystals(); if (ididit) hitme = TRUE; break; - case 18: // shuttle + case SHUTTLE: // shuttle shuttle(); if (ididit) hitme = TRUE; break; - case 19: // Planet list + case PLANETS: // Planet list preport(); break; - case 20: // Status information - srscan(2); - break; - case 21: // Game Report + case REPORT: // Game Report report(); break; - case 22: // use COMPUTER! + case COMPUTER: // use COMPUTER! eta(); break; - case 23: + case COMMANDS: listCommands(TRUE); break; - case 24: // Emergency exit -#ifdef SERGEEV + case EMEXIT: // Emergency exit clrscr(); // Hide screen -#endif /* SERGEEV */ freeze(TRUE); // forced save exit(1); // And quick exit break; - case 25: + case PROBE: probe(); // Launch probe if (ididit) hitme = TRUE; break; - case 26: // Abandon Ship + case ABANDON: // Abandon Ship abandn(); break; - case 27: // Self Destruct + case DESTRUCT: // Self Destruct dstrct(); break; - case 28: // Save Game + case SAVE: // Save Game freeze(FALSE); #ifdef SERGEEV clrscr(); @@ -428,30 +459,30 @@ static void makemoves(void) { if (skill > 3) prout("WARNING--Saved games produce no plaques!"); break; - case 29: // Try a desparation measure + case DEATHRAY: // Try a desparation measure deathray(); if (ididit) hitme = TRUE; break; - case 30: // What do we want for debug??? + case DEBUGCMD: // What do we want for debug??? #ifdef DEBUG debugme(); #endif break; - case 31: // Call for help + case MAYDAY: // Call for help help(); if (ididit) hitme = TRUE; break; - case 32: + case QUIT: alldone = 1; // quit the game #ifdef DEBUG if (idebug) score(); #endif break; - case 33: + case HELP: helpme(); // get help break; } - commandhook(commands[i], FALSE); + commandhook(commands[i].name, FALSE); for (;;) { if (alldone) break; // Game has ended #ifdef DEBUG @@ -701,7 +732,7 @@ int isit(char *s) { /* New function -- compares s to scaned citem and returns true if it matches to the length of s */ - return strncmp(s, citem, max(1, strlen(citem))) == 0; + return strncasecmp(s, citem, max(1, strlen(citem))) == 0; } -- 2.31.1