Debug the logic for deep-space probes.
[super-star-trek.git] / src / sst.py
2006-10-10 Eric S. RaymondDebug the logic for deep-space probes.
2006-10-10 Eric S. RaymondBetter wrapup on replays.
2006-10-10 Eric S. RaymondRemove some scaffolding, comments that were guidance...
2006-10-10 Eric S. RaymondPut a timestamp an email in lofiles. Add the replay...
2006-10-10 Eric S. RaymondFix range error in Tholian movement.
2006-10-10 Eric S. RaymondUnscramble some of the trig-formula mess.
2006-10-10 Eric S. RaymondFix listCommands.
2006-10-10 Eric S. Raymondcurses interface seems to work!
2006-10-10 Eric S. RaymondAtexit was screwing up the Python curses bindings....
2006-10-10 Eric S. RaymondDon't try to do color initialization in Python yet...
2006-10-10 Eric S. RaymondTime to make curses work.
2006-10-10 Eric S. RaymondSimplify tac movement, handle more torpedo input cases...
2006-10-10 Eric S. RaymondGet rid of a duplicative variable.
2006-10-10 Eric S. RaymondMake some constants into strings for better debugging...
2006-10-10 Eric S. RaymondFix translation error that prevented commanders from...
2006-10-10 Eric S. RaymondMore nomenclature fixes.
2006-10-09 Eric S. RaymondTwo sources of vast confusion in reading the C code...
2006-10-09 Eric S. RaymondFix another basic error.
2006-10-09 Eric S. RaymondFix a rather basic error in vector comparisons.
2006-10-09 Eric S. RaymondThis version of the Python does both navigation and...
2006-10-09 Eric S. RaymondAha! Found the lurking bug in the Python torpedo code...
2006-10-09 Eric S. RaymondGet rid of a special case in the old code.
2006-10-09 Eric S. RaymondDead-code removal.
2006-10-09 Stas Sergeevannounce doesnt ask for enter
2006-10-09 Eric S. RaymondMore code slimming in the Python version.
2006-10-09 Eric S. RaymondPython logic for torpedo-salvo input seems to work...
2006-10-09 Eric S. RaymondAdd -s option to Python version. Fix more minor bugs.
2006-10-09 Eric S. RaymondSmall port fixes.
2006-10-08 Eric S. RaymondMore refactoring of the Python version.
2006-10-08 Eric S. RaymondUse Python list operations to get rid of a lot of FORTR...
2006-10-08 Eric S. RaymondFound the bad distance/direction calculation.
2006-10-08 Eric S. RaymondVarious minor port fixes.
2006-10-08 Eric S. RaymondUse object methods for vector calculations.
2006-10-08 Eric S. RaymondTorpedo logic still isn't right, but we're getting...
2006-10-08 Eric S. RaymondSimplify some corner cases in the scanner code.
2006-10-08 Eric S. RaymondRefactored lexical analyzer into a scanner class.
2006-10-08 Eric S. RaymondOops -- fix a typo that broke the scanner.
2006-10-08 Eric S. RaymondFix Tholian motion.
2006-10-07 Eric S. RaymondClear the new quadeant properly, otherwise we end up...
2006-10-07 Eric S. RaymondStub out the color support in the Python version.
2006-10-07 Eric S. RaymondPreparation for making curses interface work in Python.
2006-10-06 Eric S. RaymondReady to start making the curses interface work.
2006-10-06 Eric S. RaymondMore code slimming.
2006-10-06 Eric S. RaymondRefactor code to refer to enemy objects.
2006-10-06 Eric S. RaymondGot through an entire game with this Python version.
2006-10-06 Eric S. RaymondGet rid of the nasty old bubble sort in the Python...
2006-10-06 Eric S. RaymondCollect three parallel arrays into an 'enemy' structure.
2006-10-06 Eric S. RaymondFixed bug in Python version's reporting of critical...
2006-10-06 Eric S. RaymondMore port fixes for the Python version.
2006-10-06 Eric S. RaymondBug fix, keyboard interrupt handling, automatic LRSCAN...
2006-10-06 Eric S. RaymondProperly stringify enum value of "sector". Move the...
2006-10-06 Eric S. RaymondReplay facility now captures command-line options.
2006-10-06 Eric S. RaymondReplay works now, at least in plain-tty mode
2006-10-06 Eric S. RaymondCorrect off-by-one bug in placement of Tholian.
2006-10-06 Eric S. RaymondArrange for logging of random-number-generator calls.
2006-10-06 Eric S. RaymondDrop out the BSD visual-scan code.
2006-10-06 Eric S. RaymondMinor bug fixes, preparatory to finding out why replay...
2006-10-06 Eric S. RaymondAvoid divide-by-zero error.
2006-10-05 Eric S. RaymondMany small port fixes in the Python.
2006-10-05 Eric S. RaymondOK, warp flight between quadrants works now.
2006-10-05 Eric S. RaymondVarious minor fixes to movement code.
2006-10-05 Eric S. RaymondLocal navigation now works in Python.
2006-10-05 Eric S. RaymondGet rid of some dead code.
2006-10-05 Eric S. RaymondPlanet pointer mess cleaned up. planets now works.
2006-10-05 Eric S. Raymondstatus command is almost working. Must resolve the...
2006-10-05 Eric S. Raymondlrscan, scescan, and chart are working in the Python...
2006-10-05 Eric S. RaymondEliminate iqhere global in order to get rid of spurious...
2006-10-05 Eric S. Raymond0-origin code gets through initialization OK.
2006-10-05 Eric S. RaymondCheckpoint Python version before trying to move to...
2006-10-05 Eric S. RaymondPython IO queue appears to work.
2006-10-05 Eric S. RaymondPython version did its first I/O.
2006-10-05 Eric S. RaymondPython translation is syntactically correct. Now for...
2006-10-04 Eric S. Raymondsetup.py code added to Python translation.
2006-10-04 Eric S. RaymondPython translation now incorporates reports.c.
2006-10-04 Eric S. Raymondplanets.c code incorporated into Python translation.
2006-10-04 Eric S. RaymondCode from moving.c incorporated into Python translation.
2006-10-04 Eric S. RaymondIncor[porated io.c code into Python translation.
2006-10-04 Eric S. Raymondfinish.c code incorporated into Python translation.
2006-10-04 Eric S. RaymondMore of Stas's notes about the time recomputation bug.
2006-10-03 Eric S. RaymondIncorporated events.c into Python.
2006-10-03 Eric S. RaymondSmall cleanups discovered during Python translation.
2006-10-03 Eric S. Raymondbattle.c incorporated into Python translation.
2006-10-02 Eric S. RaymondEliminate uses of cramlc().
2006-10-02 Eric S. RaymondPython translation now includes ai.c.
2006-09-29 Eric S. RaymondCreate blank objects in all arrays during Python game...
2006-09-29 Eric S. RaymondReset all structures for stupid literal translation...
2006-09-28 Eric S. RaymondReset the translation, we're going to redo it with...
2006-09-28 Eric S. RaymondGet rid of obnoxious visible "have we paused?" state.
2006-09-28 Eric S. RaymondChange some ugly and misleading names.
2006-09-28 Eric S. RaymondClean up nasty FORTRAN-style if statements.
2006-09-27 Eric S. RaymondParallel cleanups in the C and scratch Python code.
2006-09-25 Stas Sergeevfew assorted adjustments and a fix for #8883
2006-09-24 Eric S. RaymondTrial Python now incorporates ai.c
2006-09-22 Eric S. RaymondBeginning of experimental Python translation.