From: Eric S. Raymond Date: Mon, 9 Oct 2006 00:51:34 +0000 (+0000) Subject: Add -s option to Python version. Fix more minor bugs. X-Git-Tag: 2.0~117 X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=commitdiff_plain;h=b33abcf3adfa7e3e8065dd545d770ddf1450172f Add -s option to Python version. Fix more minor bugs. --- diff --git a/src/sst.py b/src/sst.py index e857234..020e91f 100644 --- a/src/sst.py +++ b/src/sst.py @@ -440,7 +440,7 @@ class enemy: game.enemies.remove(self) return motion def __repr__(self): - return "<%s=%f>" % (self.kloc, self.kpower) # For debugging + return "<%s,%s.%f>" % (self.type, self.kloc, self.kpower) # For debugging class gamestate: def __init__(self): @@ -3877,14 +3877,14 @@ def imove(novapush): skip(1) crmshp() if iquad == IHWEB: - proutn(_(" encounters Tholian web at %s;") % w) + prout(_(" encounters Tholian web at %s;") % w) else: - proutn(_(" blocked by object at %s;") % w) + prout(_(" blocked by object at %s;") % w) proutn(_("Emergency stop required ")) prout(_("%2d units of energy.") % int(stopegy)) game.energy -= stopegy - final.x = x-deltax+0.5 - final.y = y-deltay+0.5 + final.x = int(round(deltax)) + final.y = int(round(deltay)) game.sector = final if game.energy <= 0: finish(FNRG) @@ -5829,11 +5829,11 @@ def setup(): for i in range(game.state.nromrem): w = randplace(GALSIZE) game.state.galaxy[w.x][w.y].romulans += 1 - # Locate the Super Commander + # Place the Super-Commander if needed if game.state.nscrem > 0: while True: w = randplace(GALSIZE) - if not welcoming(w): + if welcoming(w): break game.state.kscmdr = w game.state.galaxy[w.x][w.y].klingons += 1 @@ -6076,7 +6076,7 @@ def newqad(shutup): e.kpower = randreal(1175.0, 1575.0) + 125.0*game.skill game.iscate = (game.state.remkl > 1) # Put in Romulans if needed - for i in range(game.klhere, len(game.enemies)): + for i in range(q.romulans): enemy(IHR, loc=dropin(), power=randreal(400.0,850.0)+50.0*game.skill) # If quadrant needs a starbase, put it in if q.starbase: @@ -6088,7 +6088,6 @@ def newqad(shutup): game.plnet = dropin(IHP) else: game.plnet = dropin(IHW) - # Check for condition newcnd() # Check for RNZ @@ -6208,8 +6207,6 @@ commands = { "CALL": 0, # Synonym for MAYDAY "QUIT": 0, "HELP": 0, - "SEED": 0, - "VISUAL": 0, } def ACCEPT(cmd): return (not commands[cmd] or (commands[cmd] & game.options)) @@ -6573,7 +6570,6 @@ def huh(): skip(1) prout(_("Beg your pardon, Captain?")) - def debugme(): # access to the internals for debugging proutn("Reset levels? ") @@ -6678,7 +6674,7 @@ if __name__ == '__main__': # else: game.options |= OPTION_TTY seed = int(time.time()) - (options, arguments) = getopt.getopt(sys.argv[1:], "r:tx") + (options, arguments) = getopt.getopt(sys.argv[1:], "r:s:tx") for (switch, val) in options: if switch == '-r': try: @@ -6698,6 +6694,8 @@ if __name__ == '__main__': raise SystemExit(1) game.options |= OPTION_TTY game.options &=~ OPTION_CURSES + elif switch == '-s': + seed = int(val) elif switch == '-t': game.options |= OPTION_TTY game.options &=~ OPTION_CURSES