--- /dev/null
+sst.pyc
+doc/sst.6
+doc/sst.doc
+doc/sst-doc.txt
+www/sst-doc.html
rm -f *.6 MANIFEST index.html SHIPPER.*
release: sst-$(VERS).tar.gz sst.html
- shipper -u -m -t; make clean
+ shipper -u -t; make clean
+ cd www; upload
SST2K project news.
+2.1 @ 2012-02-16
+ Packaging fixes, pychecker cleanup, cope with Freshmeat name changes.
+
2.0 @ 2010-11-30
Game code moved to Python. Many bug fixes.
Package: sst
XBS-Freshmeat-Name: strek
-Destinations: ~,berlios,freshmeat
+Destinations: ~,berlios,freecode
Description: Super Star Trek, a timeless classic of computer games
Save the Federation from the invading Klingons! Visit exotic planets and
This is one place where OPTION_PLAIN does not restore the original
behavior, which was equiprobable damage across all devices. If we
wanted that, we'd return randrange(NDEVICES) and have done with it.
-Also, in the original game, DNAVYS and DCOMPTR were the same device.
+Also, in the original game, DNAVSYS and DCOMPTR were the same device.
Instead, we use a table of weights similar to the one from BSD Trek.
BSD doesn't have the shuttle, shield controller, death ray, or probes.
-# From this directory, distribute rge following files:
+# From this directory, distribute the following files:
# HACKING makehelp.py sst-doc.xml sst-layer.xsl sst.xml
sst.6: sst.xml
<listitem><para>
I've cleaned up a lot of grubby FORTRANisms in the code internals —
used sizeof(), replaced magic numeric constants with #defines,
-that sort of thing.
+that sort of thing. Later I translated the code from C to Python.
</para></listitem>
<listitem><para>
I fixed a surprising number of typos in the code and documentation.
"""
import os, sys, math, curses, time, readline, cPickle, random, copy, gettext, getpass
-version="2.0"
+version="2.1"
docpath = (".", "../doc", "/usr/share/doc/sst")
if logfp:
logfp.close()
print ""
+
+# End.