announce doesnt ask for enter
authorStas Sergeev <stsp@aknet.ru>
Mon, 9 Oct 2006 17:41:34 +0000 (17:41 +0000)
committerStas Sergeev <stsp@aknet.ru>
Mon, 9 Oct 2006 17:41:34 +0000 (17:41 +0000)
src/io.c
src/sst.py

index 4571db2c3821d9ba6875705c9d6c8dec14b1e51c..6d9a7e52491ef9a9af44b0ba3961208546f2e80d 100644 (file)
--- a/src/io.c
+++ b/src/io.c
@@ -92,10 +92,7 @@ void waitfor(void)
 void announce(void)
 {
     skip(1);
-    if (game.skill > SKILL_FAIR)
-       prouts(_("[ANOUNCEMENT ARRIVING...]"));
-    else
-       prouts(_("[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]"));
+    prouts(_("[ANOUNCEMENT ARRIVING...]"));
     skip(1);
 }
 
index 6636aa6d2c8114b7fafb27de7bf3505815103fd7..1fde98c2fc6576844e620900c3cec4dc5669f4ae 100644 (file)
@@ -3424,10 +3424,7 @@ def waitfor():
 
 def announce():
     skip(1)
-    if game.skill > SKILL_FAIR:
-       prouts(_("[ANOUNCEMENT ARRIVING...]"))
-    else:
-       prouts(_("[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]"))
+    prouts(_("[ANOUNCEMENT ARRIVING...]"))
     skip(1)
 
 def pause_game():