- /* layout constraints */
- /* navigation row */
- //"*Move.fromHoriz:",
- "*Impulse.fromHoriz: Move",
- "*Rest.fromHoriz: Impulse",
- "*Warp.fromHoriz: Rest",
- "*Dock.fromHoriz: Warp",
- "*Chart.fromHoriz: Dock",
- // Weapons row
- "*Phasers.fromVert: Move",
- "*Torpedo.fromHoriz: Phasers",
- "*Shields.fromHoriz: Torpedo",
- "*Damages.fromHoriz: Shields",
- "*Crystals.fromHoriz: Damages",
- "*Deathray.fromHoriz: Crystals",
- "*Mayday.fromHoriz: Deathray",
- "*Abandon.fromHoriz: Mayday",
- // Planet row
- "*Sensors.fromVert: Phasers",
- "*Orbit.fromHoriz: Sensors",
- "*Transport.fromHoriz: Orbit",
- "*Mine.fromHoriz: Transport",
- "*Shuttle.fromHoriz: Transport",
- "*Planets.fromHoriz: Shuttle",
- // Miscellany row
- "*Report.fromVert: Sensors",
- "*Computer.fromHoriz: Report",
- "*Probe.fromHoriz: Computer",
- "*Help.fromHoriz: Computer",
- // Ending it all
- "*Score.fromVert: Report",
- "*Destruct.fromHoriz: Score",
- "*Quit.fromHoriz: Destruct",
- "*Emexit.fromHoriz: Quit",
- "*Save.fromHoriz: Emexit",