X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=www%2Findex.html;h=8e4ea4982215aeb460c20e2d96122410122be412;hp=bb839b2eb7891d183b37c58ae4f0078542b0c2db;hb=ccda4abcc6bba597d5732842258b971d056e1980;hpb=4d58f6a044aa52ac6f097171f05abd12dbcc1255 diff --git a/www/index.html b/www/index.html index bb839b2..8e4ea49 100644 --- a/www/index.html +++ b/www/index.html @@ -1,64 +1,98 @@ - - - - - - - - Super Star Trek home page - - - - -

Super Star Trek — a classic computer game

- -

This is the home page of Super Star Trek, a modern Unix port of the -University of Texas "Super Star Trek" game originally written in -FORTRAN in the early 1970s.

- -

SST is a kind of time machine back to what interactive programs were -like in the days of hardcopy terminals, before graphics and before -even video displays. Despite this archaism and decades after it was -written, SST retains significant play value. We think it's both fun -and instructive to see how good a game could be written under those -conditions.

- -

Presently the code is available only via Subversion -at the SST -Project Page on berlios.de. We expect to do an actual release -before 2004 ends.

- -

In the mean time, you can at least browse the game -documentation. - -

You can read the project's to-do list.

If -you want to help with these things, here are the two project mailing -lists:

- - - -

Tom Almy, one of the SST project founders, has an SST page of his own.

- -

If this game interested you, you may want to check out some of the -other ancient games at the Retrocomputing Museum.

- - - + + + + + + + + Super Star Trek home page + + + + +

Super Star Trek — a classic computer game

+ +

Save the Federation from the invading Klingons! Visit exotic +planets and strip-mine them for dilithium! Encounter mysterious space +thingies! This is the home page of the classic Super Star Trek game +from the days of slow teletypes, reloaded.

+ +

SST2K is a modern Unix port of the University of Texas "Super Star +Trek" game originally written in FORTRAN in the mid-1970s. It has +options to restrict its feature set to what was in earlier versions.

+ +

SST2K is a kind of time machine back to what interactive programs were +like in the days of hardcopy terminals, before graphics and before +even video displays. Despite this archaism and decades after it was +written, SST2K retains significant play value. We think it's both fun +and instructive to see how good a game could be written under those +conditions.

+ +

Presently the code is available only via git +at the SST +Project Page on berlios.de. It builds and runs. We expect to do +an actual release Real Soon Now.

+ +

In the meantime, you can at least browse the game +documentation. + +

+ +

You can read the project's to-do list. If +you want to help with these things, here are the project mailing +lists:

+ + + + +

Tom Almy, one of the SST project founders, has an SST page of his own.

+ +

There is a Wikipedia +entry.

+ +

SST is fairly closely related to Eric Allman's BSD Trek, which also started +life as a C translation of UT Super Star Trek. BSD Trek is missing most of +the post-1978 features of SST2K, but does add a cloaking device for the +Romulans.

+ +

The only other really current Star Trek port we know of is +OpenTrek, +which appears to be set in the ST:TNG universe (featuring the Borg +Collective as the villains) and has a fancy graphical interface.

+ +

(There are also some multi-player Trek variants out there, notably +XTrek and NetTrek, that have a very different feel from any of the +Trek solitaires.)

+ +

For a truly retro-Trek experience, see the Star Trek ASCII Art +Archive.

+ +

If this game interested you, you may want to check out some of the +other ancient games at the Retrocomputing Museum.

+ + + +