X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=sst.py;h=e1a3b1513eaf3c72b74c3dc9787e4f2ee1b4c004;hp=07317a04faee98b4f6fb831087fedb577ff37281;hb=94623eb1f339928270ccf28ce22d67032a06b428;hpb=5717accde8b5714a06899067f6c7e37b98d7b52f diff --git a/sst.py b/sst.py index 07317a0..e1a3b15 100755 --- a/sst.py +++ b/sst.py @@ -12,6 +12,8 @@ See the doc/HACKING file in the distribution for designers notes and advice on how to modify (and how not to modify!) this code. """ from __future__ import print_function, division +# Runs under Python 2 an Python 3. Preserve this property! +# SPDX-License-Identifier: BSD-2-clause import os, sys, math, curses, time, pickle, copy, gettext, getpass import getopt, socket, locale @@ -801,7 +803,7 @@ def movescom(iq, avoid): if communicating(): announce() prout(_("Lt. Uhura- \"Captain, Starfleet Intelligence reports")) - proutn(_(" a planet in Quadrant %s has been destroyed") % game.state.kscmdr) + prout(_(" a planet in Quadrant %s has been destroyed") % game.state.kscmdr) prout(_(" by the Super-commander.\"")) break return True # looks good! @@ -834,7 +836,7 @@ def supercommander(): sc = game.state.kscmdr for (i, base) in enumerate(game.state.baseq): basetbl.append((i, (base - sc).distance())) - if game.state.baseq > 1: + if len(game.state.baseq) > 1: basetbl.sort(key=lambda x: x[1]) # look for nearest base without a commander, no Enterprise, and # without too many Klingons, and not already under attack. @@ -907,7 +909,7 @@ def supercommander(): prout(_("Lt. Uhura- \"Captain, the starbase in Quadrant %s") \ % game.state.kscmdr) prout(_(" reports that it is under attack from the Klingon Super-commander.")) - proutn(_(" It can survive until stardate %d.\"") \ + prout(_(" It can survive until stardate %d.\"") \ % int(scheduled(FSCDBAS))) if not game.resting: return @@ -925,7 +927,7 @@ def supercommander(): return announce() prout(_("Lt. Uhura- \"Captain, Starfleet Intelligence reports")) - proutn(_(" the Super-commander is in Quadrant %s,") % game.state.kscmdr) + prout(_(" the Super-commander is in Quadrant %s.") % game.state.kscmdr) return def movetholian(): @@ -950,7 +952,6 @@ def movetholian(): game.tholian.move(None) prout("***Internal error: Tholian in a bad spot.") return - print("Tholian moving from %s to %s" % (game.tholian.location, tid)) # do nothing if we are blocked if game.quad[tid.i][tid.j] not in ('.', '#'): return @@ -1738,7 +1739,11 @@ def torps(): proutn(_("Number of torpedoes to fire- ")) continue # Go back around to get a number else: # key == "IHREAL" - n = scanner.int() + try: + n = scanner.int() + except TypeError: + huh() + return if n <= 0: # abort command scanner.chew() return @@ -2083,7 +2088,6 @@ def phasers(): scanner.chew() key = "IHEOL" hits[k] = 0 # prevent overflow -- thanks to Alexei Voitenko - k += 1 continue if key == "IHEOL": scanner.chew() @@ -2113,7 +2117,7 @@ def phasers(): # abort out scanner.chew() return - hits[k] = scanner.real + hits.append(scanner.real) rpow += scanner.real # If total requested is too much, inform and start over if rpow > avail: @@ -2121,7 +2125,6 @@ def phasers(): scanner.chew() return key = scanner.nexttok() # scan for next value - k += 1 if rpow == 0.0: # zero energy -- abort scanner.chew() @@ -3877,7 +3880,7 @@ def imove(icourse=None, noattack=False): newquadrant(noattack) break elif check_collision(w): - print("Collision detected") + prout(_("Collision detected")) break else: game.sector = w