X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=sst.h;h=78596102d81c987fcc8c7018ac48fe7f5c2336e3;hp=4ebc05d02c40778817a5c921917b1caaa0f8a679;hb=65b9a64fa507a2ec318ffaea1d8fdb070245c581;hpb=760ecf730c119682b414153a629ec2adc224434f diff --git a/sst.h b/sst.h index 4ebc05d..7859610 100644 --- a/sst.h +++ b/sst.h @@ -14,7 +14,6 @@ // #define DEBUG -#define NDEVICES (15) // Number of devices #define PHASEFAC (2.0) #define PLNETMAX (10) #define NEVENTS (8) @@ -41,11 +40,9 @@ typedef struct { basekl, // destroyed bases killk, // Klingons killed killc, // commanders killed - galaxy[GALSIZE+1][GALSIZE+1], // The Galaxy (subscript 0 not used) cx[QUADSIZE+1],cy[QUADSIZE+1], // Commander quadrant coordinates baseqx[BASEMAX], // Base quadrant X baseqy[BASEMAX], // Base quadrant Y - newstuf[GALSIZE+1][GALSIZE+1], // Extended galaxy goodies isx, isy, // Coordinate of Super Commander nscrem, // remaining super commanders nromkl, // Romulans killed @@ -56,19 +53,56 @@ typedef struct { double date, // stardate remres, // remaining resources remtime; // remaining time + struct { + int stars; + int planets; + int starbase; + int klingons; + int romulans; + int supernova; + int charted; + } galaxy[GALSIZE+1][GALSIZE+1]; // The Galaxy (subscript 0 not used) + struct { + int stars; + int starbase; + int klingons; + } chart[GALSIZE+1][GALSIZE+1]; // the starchart (subscript 0 not used) } snapshot; // Data that is snapshot -/* - * This is how the integers in galaxy are encoded. - * Someday these should turn into structure fields. - */ -#define SUPERNOVA_PLACE 1000 -#define ENEMY_PLACE 100 -#define BASE_PLACE 10 -#define STAR_PLACE 1 +#define SKILL_NONE 0 +#define SKILL_NOVICE 1 +#define SKILL_FAIR 2 +#define SKILL_GOOD 3 +#define SKILL_EXPERT 4 +#define SKILL_EMERITUS 5 + +/* game options */ +#define OPTION_ALL 0xffffffff +#define OPTION_TTY 0x00000001 /* old interface */ +#define OPTION_CURSES 0x00000002 /* new interface */ +#define OPTION_IOMODES 0x00000003 /* cover both interfaces */ +#define OPTION_PLANETS 0x00000004 /* planets and mining */ +#define OPTION_THOLIAN 0x00000008 /* Tholians and their webs */ +#define OPTION_THINGY 0x00000010 /* Space Thingy can shoot back */ +#define OPTION_PROBE 0x00000020 /* deep-space probes */ -/* for newstuff */ -#define ROMULAN_PLACE 10 +/* Define devices */ +#define DSRSENS 0 +#define DLRSENS 1 +#define DPHASER 2 +#define DPHOTON 3 +#define DLIFSUP 4 +#define DWARPEN 5 +#define DIMPULS 6 +#define DSHIELD 7 +#define DRADIO 8 +#define DSHUTTL 9 +#define DCOMPTR 10 +#define DTRANSP 11 +#define DSHCTRL 12 +#define DDRAY 13 // Added deathray +#define DDSP 14 // Added deep space probe +#define NDEVICES (15) // Number of devices // Scalar variables that are needed for freezing the game // are placed in a structure. #defines are used to access by their @@ -81,18 +115,18 @@ EXTERN WINDOW *curwnd; EXTERN struct { char magic[sizeof(SSTMAGIC)]; + unsigned long options; snapshot state; snapshot snapsht; char quad[QUADSIZE+1][QUADSIZE+1]; // contents of our quadrant double kpower[(QUADSIZE+1)*(QUADSIZE+1)]; // enemy energy levels double kdist[(QUADSIZE+1)*(QUADSIZE+1)]; // enemy distances double kavgd[(QUADSIZE+1)*(QUADSIZE+1)]; // average distances - double damage[NDEVICES+1]; // damage encountered + double damage[NDEVICES]; // damage encountered double future[NEVENTS+1]; // future events char passwd[10]; // Self Destruct password int kx[(QUADSIZE+1)*(QUADSIZE+1)]; // enemy sector locations int ky[(QUADSIZE+1)*(QUADSIZE+1)]; - int starch[GALSIZE+1][GALSIZE+1]; // star chart /* members with macro definitions start here */ int inkling, inbase, @@ -121,8 +155,6 @@ EXTERN struct { justin, alldone, shldchg, - thingx, - thingy, plnetx, plnety, inorbit, @@ -149,8 +181,6 @@ EXTERN struct { batx, baty, ithere, - iqhere, - iqengry, ithx, ithy, iseenit, @@ -182,7 +212,8 @@ EXTERN struct { probex, probey, probeinx, - probeiny; + probeiny, + height; } game; #define inkling game.inkling // Initial number of klingons @@ -212,8 +243,6 @@ EXTERN struct { #define justin game.justin // just entered quadrant #define alldone game.alldone // game is now finished #define shldchg game.shldchg // shield is changing (affects efficiency) -#define thingx game.thingx // location of strange object in galaxy -#define thingy game.thingy // #define plnetx game.plnetx // location of planet in quadrant #define plnety game.plnety // #define inorbit game.inorbit // orbiting @@ -225,8 +254,6 @@ EXTERN struct { #define ishere game.ishere // Super-commander in quandrant #define neutz game.neutz // Romulan Neutral Zone #define irhere game.irhere // Romulans in quadrant -#define iqhere game.iqhere // Thing in quadrant -#define iqengry game.iqengry // Thing attacking #define icraft game.icraft // Kirk in Galileo #define ientesc game.ientesc // Attempted escape from supercommander #define iscraft game.iscraft // =1 if craft on ship, -1 if removed from game @@ -276,12 +303,15 @@ EXTERN struct { #define nprobes game.nprobes // number of probes available /* the following global state doesn't need to be saved */ -EXTERN char *device[NDEVICES+1]; +EXTERN char *device[NDEVICES]; EXTERN int iscore, iskill; // Common PLAQ EXTERN double perdate; EXTERN double aaitem; EXTERN char citem[10]; +/* the Space Thingy's global state should *not* be saved! */ +EXTERN int thingx, thingy, iqhere, iqengry; + typedef enum {FWON, FDEPLETE, FLIFESUP, FNRG, FBATTLE, FNEG3, FNOVA, FSNOVAED, FABANDN, FDILITHIUM, FMATERIALIZE, FPHASER, FLOST, FMINING, FDPLANET, @@ -289,23 +319,6 @@ typedef enum {FWON, FDEPLETE, FLIFESUP, FNRG, FBATTLE, FHOLE} FINTYPE ; enum loctype {neither, quadrant, sector}; -/* Define devices */ -#define DSRSENS 1 -#define DLRSENS 2 -#define DPHASER 3 -#define DPHOTON 4 -#define DLIFSUP 5 -#define DWARPEN 6 -#define DIMPULS 7 -#define DSHIELD 8 -#define DRADIO 9 -#define DSHUTTL 10 -#define DCOMPTR 11 -#define DTRANSP 12 -#define DSHCTRL 13 -#define DDRAY 14 // Added deathray -#define DDSP 15 // Added deep space probe - /* Define future events */ #define FSPY 0 // Spy event happens always (no future[] entry) // can cause SC to tractor beam Enterprise @@ -319,8 +332,7 @@ enum loctype {neither, quadrant, sector}; #define FDSPROB 8 // Move deep space probe #ifdef INCLUDED -char *device[NDEVICES+1] = { - "", +char *device[NDEVICES] = { "S. R. Sensors", "L. R. Sensors", "Phasers", @@ -334,8 +346,8 @@ char *device[NDEVICES+1] = { "Computer", "Transporter", "Shield Control", - "Death Ray", - "D. S. Probe"}; + "Death Ray", + "D. S. Probe"}; #endif #ifndef TRUE @@ -383,6 +395,7 @@ void doshield(int); void dock(int); void dreprt(void); void chart(int); +void rechart(void); void impuls(void); void wait(void); void setwrp(void); @@ -414,8 +427,7 @@ void crmshp(void); char *cramlc(enum loctype, int, int); double expran(double); double Rand(void); -void iran8(int *, int *); -void iran10(int *, int *); +void iran(int, int *, int *); #define square(i) ((i)*(i)) void dropin(int, int*, int*); void newcnd(void); @@ -437,7 +449,7 @@ void prouts(char *, ...); int isit(char *); void preport(void); void orbit(void); -void sensor(void); +void sensor(int); void drawmaps(short); void beam(void); void mine(void); @@ -448,7 +460,7 @@ void debugme(void); void attakreport(int); void movetho(void); void probe(void); -void iostart(int); +void iostart(void); void setwnd(WINDOW *); void warble(void); void boom(int ii, int jj);